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e09bc4c02e
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because
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2020-11-28 13:19:54 -05:00 |
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5d4222b061
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tweaks
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2020-11-27 20:41:35 -05:00 |
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5925b02fe7
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light effects ?
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2020-11-27 19:12:24 -05:00 |
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03596b833e
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Level 1/2
Polish
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2020-11-26 15:58:23 -05:00 |
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9a12f677ea
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Beakable (optional loot) vases
+ Tweakes spike hitboxes
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2020-11-10 22:58:40 -05:00 |
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5eb6b0194e
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[WIP] A Stomp hazard
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2020-11-10 08:51:34 -05:00 |
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328f0275f7
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Spring spike trap
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2020-11-03 16:18:02 -05:00 |
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4b9d3a0b1b
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A bit more polish on lighing + started a level
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2020-10-31 23:39:43 -04:00 |
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d2902ac4aa
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[WIP] new way wo warp between levels. Need some work still to get back from warp to hub (mutiple exits/enterences in a level). Currently it is supporting 1 entrence and one exit from each level...
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2020-10-26 08:21:11 -04:00 |
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ab334f7236
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[WIP] - new scene system + intro scene + tweaks and cleanup
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2020-10-20 09:51:17 -04:00 |
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9bdaef2d86
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A bit more polish to movement. wall_slide will start with grvity 0. Also dash particals tweaks
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2020-09-17 15:19:46 -04:00 |
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87b25dccd0
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Moved dust animation spawn to player script + player wall jump max gravity fix
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2020-09-17 13:44:48 -04:00 |
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16dc64c66c
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Initial Commit
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2020-09-14 11:28:03 -04:00 |
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