platformer-game-test/assets/Tiles
2020-09-17 15:19:46 -04:00
..
background_0.png A bit more polish to movement. wall_slide will start with grvity 0. Also dash particals tweaks 2020-09-17 15:19:46 -04:00
background_0.png.import A bit more polish to movement. wall_slide will start with grvity 0. Also dash particals tweaks 2020-09-17 15:19:46 -04:00
background_1.png A bit more polish to movement. wall_slide will start with grvity 0. Also dash particals tweaks 2020-09-17 15:19:46 -04:00
background_1.png.import A bit more polish to movement. wall_slide will start with grvity 0. Also dash particals tweaks 2020-09-17 15:19:46 -04:00
background_2.png A bit more polish to movement. wall_slide will start with grvity 0. Also dash particals tweaks 2020-09-17 15:19:46 -04:00
background_2.png.import A bit more polish to movement. wall_slide will start with grvity 0. Also dash particals tweaks 2020-09-17 15:19:46 -04:00
bigflowers_props.png Initial Commit 2020-09-14 11:28:03 -04:00
bigflowers_props.png.import Initial Commit 2020-09-14 11:28:03 -04:00
drygrass_props.png Initial Commit 2020-09-14 11:28:03 -04:00
drygrass_props.png.import Initial Commit 2020-09-14 11:28:03 -04:00
flowers_props.png Initial Commit 2020-09-14 11:28:03 -04:00
flowers_props.png.import Initial Commit 2020-09-14 11:28:03 -04:00
grass_props.png Initial Commit 2020-09-14 11:28:03 -04:00
grass_props.png.import Initial Commit 2020-09-14 11:28:03 -04:00
root_props.png Initial Commit 2020-09-14 11:28:03 -04:00
root_props.png.import Initial Commit 2020-09-14 11:28:03 -04:00
SemiSolidsTileMap.tscn Initial Commit 2020-09-14 11:28:03 -04:00
SolidsTileMap.tscn Moved dust animation spawn to player script + player wall jump max gravity fix 2020-09-17 13:44:48 -04:00
spikes_trap.png Initial Commit 2020-09-14 11:28:03 -04:00
spikes_trap.png.import Initial Commit 2020-09-14 11:28:03 -04:00
tileset.png Initial Commit 2020-09-14 11:28:03 -04:00
tileset.png.import Initial Commit 2020-09-14 11:28:03 -04:00
tileset_tree.png A bit more polish to movement. wall_slide will start with grvity 0. Also dash particals tweaks 2020-09-17 15:19:46 -04:00
tileset_tree.png.import A bit more polish to movement. wall_slide will start with grvity 0. Also dash particals tweaks 2020-09-17 15:19:46 -04:00