A bit more polish to movement. wall_slide will start with grvity 0. Also dash particals tweaks
This commit is contained in:
parent
87b25dccd0
commit
9bdaef2d86
12 changed files with 238 additions and 84 deletions
BIN
assets/Tiles/background_0.png
Normal file
BIN
assets/Tiles/background_0.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.9 KiB |
34
assets/Tiles/background_0.png.import
Normal file
34
assets/Tiles/background_0.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/background_0.png-4ee0c085d5adb657be23c1916c16f97d.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/Tiles/background_0.png"
|
||||
dest_files=[ "res://.import/background_0.png-4ee0c085d5adb657be23c1916c16f97d.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
BIN
assets/Tiles/background_1.png
Normal file
BIN
assets/Tiles/background_1.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 952 B |
34
assets/Tiles/background_1.png.import
Normal file
34
assets/Tiles/background_1.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/background_1.png-ad81242cf231e04586d95282e297729a.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/Tiles/background_1.png"
|
||||
dest_files=[ "res://.import/background_1.png-ad81242cf231e04586d95282e297729a.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
BIN
assets/Tiles/background_2.png
Normal file
BIN
assets/Tiles/background_2.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1 KiB |
34
assets/Tiles/background_2.png.import
Normal file
34
assets/Tiles/background_2.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/background_2.png-1c20408bcd8a40d9ba7b1a6ad88eec0b.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/Tiles/background_2.png"
|
||||
dest_files=[ "res://.import/background_2.png-1c20408bcd8a40d9ba7b1a6ad88eec0b.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
BIN
assets/Tiles/tileset_tree.png
Normal file
BIN
assets/Tiles/tileset_tree.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 13 KiB |
34
assets/Tiles/tileset_tree.png.import
Normal file
34
assets/Tiles/tileset_tree.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/tileset_tree.png-959ba2050ae87a2252fa0418b0c95e9b.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/Tiles/tileset_tree.png"
|
||||
dest_files=[ "res://.import/tileset_tree.png-959ba2050ae87a2252fa0418b0c95e9b.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
|
@ -3,13 +3,13 @@
|
|||
[ext_resource path="res://assets/Player/herochar_dash_partical_left.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="Gradient" id=1]
|
||||
colors = PoolColorArray( 0, 1, 1, 0.694118, 0.862745, 0.866667, 0.901961, 0 )
|
||||
colors = PoolColorArray( 0.964706, 1, 0.521569, 0.694118, 0.862745, 0.866667, 0.901961, 0 )
|
||||
|
||||
[sub_resource type="GradientTexture" id=2]
|
||||
gradient = SubResource( 1 )
|
||||
|
||||
[sub_resource type="Curve" id=3]
|
||||
_data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0.475 ), 0.0, 0.0, 0, 0 ]
|
||||
_data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 0.836806, 0.0795455 ), 0.0, 0.0, 0, 0 ]
|
||||
|
||||
[sub_resource type="CurveTexture" id=4]
|
||||
curve = SubResource( 3 )
|
||||
|
|
|
@ -3,13 +3,13 @@
|
|||
[ext_resource path="res://assets/Player/herochar_dash_partical.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="Gradient" id=1]
|
||||
colors = PoolColorArray( 0, 1, 1, 0.694118, 0.862745, 0.866667, 0.901961, 0 )
|
||||
colors = PoolColorArray( 0.964706, 1, 0.521569, 0.694118, 0.862745, 0.866667, 0.901961, 0 )
|
||||
|
||||
[sub_resource type="GradientTexture" id=2]
|
||||
gradient = SubResource( 1 )
|
||||
|
||||
[sub_resource type="Curve" id=3]
|
||||
_data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0.475 ), 0.0, 0.0, 0, 0 ]
|
||||
_data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 0.777778, 0.229545 ), 0.0, 0.0, 0, 0 ]
|
||||
|
||||
[sub_resource type="CurveTexture" id=4]
|
||||
curve = SubResource( 3 )
|
||||
|
|
|
@ -35,8 +35,11 @@ func _physics_process(delta: float) -> void:
|
|||
if _alive:
|
||||
var is_jump_canceled: = Input.is_action_just_released("jump") and !_is_wall_jumping and _velocity.y < 0.0
|
||||
var direction: = get_direction()
|
||||
var prev_wall_slide_state = _is_wall_sliding
|
||||
_is_wall_sliding = _velocity.y >=0 and _is_next_to_wall() and _in_air
|
||||
_velocity = calculate_move_velocity(direction,is_jump_canceled, delta)
|
||||
if _is_wall_sliding and not prev_wall_slide_state:
|
||||
_velocity.y=0
|
||||
_velocity = move_and_slide(_velocity, Vector2.UP)
|
||||
update_sprite(direction)
|
||||
if is_on_floor() and !_is_dashing: _can_dash = true;
|
||||
|
|
File diff suppressed because one or more lines are too long
Loading…
Reference in a new issue