08cf3e1462
Player movement tweaks and a Goblin
...
- Player now has an attack move
- Player wall jump more refined
- New Enemy superclass for patrol type enemies
- Goblin enemy.
- Player abilty toggles. Can turn on/off wall_jump/attack/dash [WIP]
2020-09-26 23:18:34 -04:00
2019f5dec5
Created swinging spike
2020-09-18 16:42:22 -04:00
97fcc5fef4
Ability to dash from wall slide
2020-09-18 15:59:29 -04:00
9bdaef2d86
A bit more polish to movement. wall_slide will start with grvity 0. Also dash particals tweaks
2020-09-17 15:19:46 -04:00
87b25dccd0
Moved dust animation spawn to player script + player wall jump max gravity fix
2020-09-17 13:44:48 -04:00
5ec32f4447
Removed shitty checkpoint animation
2020-09-17 12:16:06 -04:00
b38662cab7
Added better wall jump. (RayCats2D)
2020-09-17 12:06:57 -04:00
5884c3294e
Better dash animation (celeste style)
2020-09-17 11:37:03 -04:00
7e2c93104b
minor fixes
2020-09-15 20:16:18 -04:00
b598337fde
Implemented wall jumping and a dash
2020-09-15 19:17:10 -04:00
16dc64c66c
Initial Commit
2020-09-14 11:28:03 -04:00