Learning Godot engine by making a 2D platformer game
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Sagi Dayan 08cf3e1462 Player movement tweaks and a Goblin
- Player now has an attack move
 - Player wall jump more refined
 - New Enemy superclass for patrol type enemies
 - Goblin enemy.
 - Player abilty toggles. Can turn on/off wall_jump/attack/dash [WIP]
2020-09-26 23:18:34 -04:00
.images Initial Commit 2020-09-14 11:28:03 -04:00
assets Player movement tweaks and a Goblin 2020-09-26 23:18:34 -04:00
sound Initial Commit 2020-09-14 11:28:03 -04:00
src Player movement tweaks and a Goblin 2020-09-26 23:18:34 -04:00
.gitignore Initial Commit 2020-09-14 11:28:03 -04:00
default_env.tres Initial Commit 2020-09-14 11:28:03 -04:00
icon.png Initial Commit 2020-09-14 11:28:03 -04:00
icon.png.import Initial Commit 2020-09-14 11:28:03 -04:00
project.godot Player movement tweaks and a Goblin 2020-09-26 23:18:34 -04:00