Learning Godot engine by making a 2D platformer game
Sagi Dayan
08cf3e1462
- Player now has an attack move - Player wall jump more refined - New Enemy superclass for patrol type enemies - Goblin enemy. - Player abilty toggles. Can turn on/off wall_jump/attack/dash [WIP] |
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assets | ||
sound | ||
src | ||
.gitignore | ||
default_env.tres | ||
icon.png | ||
icon.png.import | ||
project.godot |