.. |
blup.wav
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Camera shake implementation + jump sfx
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2020-10-20 22:33:58 -04:00 |
blup.wav.import
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Camera shake implementation + jump sfx
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2020-10-20 22:33:58 -04:00 |
coin.wav
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Basic AudioManager script. Cross fade music + 5 SFX tracks
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2020-09-28 17:18:07 -04:00 |
coin.wav.import
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Basic AudioManager script. Cross fade music + 5 SFX tracks
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2020-09-28 17:18:07 -04:00 |
mask_fire.wav
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Mask sound + orb scene
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2020-11-25 18:35:48 -05:00 |
mask_fire.wav.import
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Mask sound + orb scene
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2020-11-25 18:35:48 -05:00 |
player_attack.wav
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Updated sounds + move_and_slide_with_snap enabled on player - for moving platforms
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2020-11-06 16:05:55 -05:00 |
player_attack.wav.import
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Basic AudioManager script. Cross fade music + 5 SFX tracks
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2020-09-28 17:18:07 -04:00 |
player_attak.wav
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Updated sounds + move_and_slide_with_snap enabled on player - for moving platforms
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2020-11-06 16:05:55 -05:00 |
player_attak.wav.import
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Updated sounds + move_and_slide_with_snap enabled on player - for moving platforms
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2020-11-06 16:05:55 -05:00 |
player_dash.wav
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Updated sounds + move_and_slide_with_snap enabled on player - for moving platforms
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2020-11-06 16:05:55 -05:00 |
player_dash.wav.import
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A bit more polish on lighing + started a level
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2020-10-31 23:39:43 -04:00 |
player_die.wav
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A bit more polish on lighing + started a level
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2020-10-31 23:39:43 -04:00 |
player_die.wav.import
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A bit more polish on lighing + started a level
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2020-10-31 23:39:43 -04:00 |
player_jump.wav
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Camera shake implementation + jump sfx
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2020-10-20 22:33:58 -04:00 |
player_jump.wav.import
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Camera shake implementation + jump sfx
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2020-10-20 22:33:58 -04:00 |
player_land.wav
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A bit more polish on lighing + started a level
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2020-10-31 23:39:43 -04:00 |
player_land.wav.import
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A bit more polish on lighing + started a level
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2020-10-31 23:39:43 -04:00 |
spike_trap.wav
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Updated sounds + move_and_slide_with_snap enabled on player - for moving platforms
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2020-11-06 16:05:55 -05:00 |
spike_trap.wav.import
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Updated sounds + move_and_slide_with_snap enabled on player - for moving platforms
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2020-11-06 16:05:55 -05:00 |
spring.wav
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Updated sounds + move_and_slide_with_snap enabled on player - for moving platforms
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2020-11-06 16:05:55 -05:00 |
spring.wav.import
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Updated sounds + move_and_slide_with_snap enabled on player - for moving platforms
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2020-11-06 16:05:55 -05:00 |
vase_break.wav
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Beakable (optional loot) vases
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2020-11-10 22:58:40 -05:00 |
vase_break.wav.import
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Beakable (optional loot) vases
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2020-11-10 22:58:40 -05:00 |
wind01.ogg
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[WIP] - new scene system + intro scene + tweaks and cleanup
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2020-10-20 09:51:17 -04:00 |
wind01.ogg.import
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[WIP] - new scene system + intro scene + tweaks and cleanup
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2020-10-20 09:51:17 -04:00 |