platformer-game-test/assets/Audio/SFX
2020-11-27 13:25:26 -05:00
..
blup.wav Camera shake implementation + jump sfx 2020-10-20 22:33:58 -04:00
blup.wav.import Camera shake implementation + jump sfx 2020-10-20 22:33:58 -04:00
coin.wav Basic AudioManager script. Cross fade music + 5 SFX tracks 2020-09-28 17:18:07 -04:00
coin.wav.import Basic AudioManager script. Cross fade music + 5 SFX tracks 2020-09-28 17:18:07 -04:00
foot_step_1.wav footsteps sounds 2020-11-27 13:25:26 -05:00
foot_step_1.wav.import footsteps sounds 2020-11-27 13:25:26 -05:00
foot_step_2.wav footsteps sounds 2020-11-27 13:25:26 -05:00
foot_step_2.wav.import footsteps sounds 2020-11-27 13:25:26 -05:00
mask_fire.wav Mask sound + orb scene 2020-11-25 18:35:48 -05:00
mask_fire.wav.import Mask sound + orb scene 2020-11-25 18:35:48 -05:00
orb.wav Orb tweaks 2020-11-25 21:32:02 -05:00
orb.wav.import Orb tweaks 2020-11-25 21:32:02 -05:00
player_attack.wav Updated sounds + move_and_slide_with_snap enabled on player - for moving platforms 2020-11-06 16:05:55 -05:00
player_attack.wav.import Basic AudioManager script. Cross fade music + 5 SFX tracks 2020-09-28 17:18:07 -04:00
player_attak.wav Updated sounds + move_and_slide_with_snap enabled on player - for moving platforms 2020-11-06 16:05:55 -05:00
player_attak.wav.import Updated sounds + move_and_slide_with_snap enabled on player - for moving platforms 2020-11-06 16:05:55 -05:00
player_dash.wav Updated sounds + move_and_slide_with_snap enabled on player - for moving platforms 2020-11-06 16:05:55 -05:00
player_dash.wav.import A bit more polish on lighing + started a level 2020-10-31 23:39:43 -04:00
player_die.wav A bit more polish on lighing + started a level 2020-10-31 23:39:43 -04:00
player_die.wav.import A bit more polish on lighing + started a level 2020-10-31 23:39:43 -04:00
player_jump.wav Camera shake implementation + jump sfx 2020-10-20 22:33:58 -04:00
player_jump.wav.import Camera shake implementation + jump sfx 2020-10-20 22:33:58 -04:00
player_land.wav A bit more polish on lighing + started a level 2020-10-31 23:39:43 -04:00
player_land.wav.import A bit more polish on lighing + started a level 2020-10-31 23:39:43 -04:00
spike_trap.wav Updated sounds + move_and_slide_with_snap enabled on player - for moving platforms 2020-11-06 16:05:55 -05:00
spike_trap.wav.import Updated sounds + move_and_slide_with_snap enabled on player - for moving platforms 2020-11-06 16:05:55 -05:00
spring.wav Updated sounds + move_and_slide_with_snap enabled on player - for moving platforms 2020-11-06 16:05:55 -05:00
spring.wav.import Updated sounds + move_and_slide_with_snap enabled on player - for moving platforms 2020-11-06 16:05:55 -05:00
vase_break.wav Beakable (optional loot) vases 2020-11-10 22:58:40 -05:00
vase_break.wav.import Beakable (optional loot) vases 2020-11-10 22:58:40 -05:00
wind01.ogg [WIP] - new scene system + intro scene + tweaks and cleanup 2020-10-20 09:51:17 -04:00
wind01.ogg.import [WIP] - new scene system + intro scene + tweaks and cleanup 2020-10-20 09:51:17 -04:00