platformer-game-test/src/Actors
2020-11-10 22:58:40 -05:00
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WiseOldDude [WIP] new way wo warp between levels. Need some work still to get back from warp to hub (mutiple exits/enterences in a level). Currently it is supporting 1 entrence and one exit from each level... 2020-10-26 08:21:11 -04:00
Camera.gd [WIP] new way wo warp between levels. Need some work still to get back from warp to hub (mutiple exits/enterences in a level). Currently it is supporting 1 entrence and one exit from each level... 2020-10-26 08:21:11 -04:00
Camera.tscn Camera shake implementation + jump sfx 2020-10-20 22:33:58 -04:00
DashParticles_left.tscn A bit more polish to movement. wall_slide will start with grvity 0. Also dash particals tweaks 2020-09-17 15:19:46 -04:00
DashParticles_right.tscn A bit more polish to movement. wall_slide will start with grvity 0. Also dash particals tweaks 2020-09-17 15:19:46 -04:00
Enemy.gd Player movement tweaks and a Goblin 2020-09-26 23:18:34 -04:00
Goblin.gd [WIP] - new scene system + intro scene + tweaks and cleanup 2020-10-20 09:51:17 -04:00
Goblin.tscn A bit more polish on lighing + started a level 2020-10-31 23:39:43 -04:00
JumpDust.tscn Initial Commit 2020-09-14 11:28:03 -04:00
LandingDust.tscn Initial Commit 2020-09-14 11:28:03 -04:00
LightBeam.gd Code cleanup + state machine for player - WIP 2020-10-03 22:50:07 -04:00
LightBeam.tscn [WIP] - new scene system + intro scene + tweaks and cleanup 2020-10-20 09:51:17 -04:00
ligt_beam.png Code cleanup + state machine for player - WIP 2020-10-03 22:50:07 -04:00
ligt_beam.png.import Code cleanup + state machine for player - WIP 2020-10-03 22:50:07 -04:00
Player.gd Beakable (optional loot) vases 2020-11-10 22:58:40 -05:00
Player.tscn Beakable (optional loot) vases 2020-11-10 22:58:40 -05:00