Commit graph

7 commits

Author SHA1 Message Date
08cf3e1462 Player movement tweaks and a Goblin
- Player now has an attack move
 - Player wall jump more refined
 - New Enemy superclass for patrol type enemies
 - Goblin enemy.
 - Player abilty toggles. Can turn on/off wall_jump/attack/dash [WIP]
2020-09-26 23:18:34 -04:00
2019f5dec5 Created swinging spike 2020-09-18 16:42:22 -04:00
9bdaef2d86 A bit more polish to movement. wall_slide will start with grvity 0. Also dash particals tweaks 2020-09-17 15:19:46 -04:00
87b25dccd0 Moved dust animation spawn to player script + player wall jump max gravity fix 2020-09-17 13:44:48 -04:00
5884c3294e Better dash animation (celeste style) 2020-09-17 11:37:03 -04:00
b598337fde Implemented wall jumping and a dash 2020-09-15 19:17:10 -04:00
16dc64c66c Initial Commit 2020-09-14 11:28:03 -04:00