1427 lines
40 KiB
Go
1427 lines
40 KiB
Go
package tview
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import (
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"math"
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"strings"
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"sync"
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"github.com/gdamore/tcell/v2"
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colorful "github.com/lucasb-eyer/go-colorful"
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)
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// TabSize is the number of spaces with which a tab character will be replaced.
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var TabSize = 4
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// textViewLine contains information about a line displayed in the text view.
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type textViewLine struct {
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offset int // The string position in the buffer where this line starts.
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width int // The screen width of this line.
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length int // The string length (in bytes) of this line.
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state *stepState // The parser state at the beginning of the line, before parsing the first character.
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regions map[string][2]int // The start and end columns of all regions in this line. Only valid for visible lines. May be nil.
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}
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// TextViewWriter is a writer that can be used to write to and clear a TextView
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// in batches, i.e. multiple writes with the lock only being acquired once. Don't
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// instantiated this class directly but use the TextView's BatchWriter method
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// instead.
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type TextViewWriter struct {
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t *TextView
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}
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// Close implements io.Closer for the writer by unlocking the original TextView.
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func (w TextViewWriter) Close() error {
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w.t.Unlock()
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return nil
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}
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// Clear removes all text from the buffer.
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func (w TextViewWriter) Clear() {
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w.t.clear()
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}
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// Write implements the io.Writer interface. It behaves like the TextView's
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// Write() method except that it does not acquire the lock.
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func (w TextViewWriter) Write(p []byte) (n int, err error) {
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return w.t.write(p)
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}
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// HasFocus returns whether the underlying TextView has focus.
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func (w TextViewWriter) HasFocus() bool {
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return w.t.hasFocus
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}
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// TextView is a component to display read-only text. While the text to be
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// displayed can be changed or appended to, there is no functionality that
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// allows the user to edit it. For that, [TextArea] should be used.
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//
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// TextView implements the io.Writer interface so you can stream text to it,
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// appending to the existing text. This does not trigger a redraw automatically
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// but if a handler is installed via [TextView.SetChangedFunc], you can cause it
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// to be redrawn. (See [TextView.SetChangedFunc] for more details.)
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//
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// Tab characters advance the text to the next tab stop at every [TabSize]
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// screen columns, but only if the text is left-aligned. If the text is centered
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// or right-aligned, tab characters are simply replaced with [TabSize] spaces.
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//
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// Word wrapping is enabled by default. Use [TextView.SetWrap] and
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// [TextView.SetWordWrap] to change this.
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//
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// # Navigation
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//
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// If the text view is set to be scrollable (which is the default), text is kept
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// in a buffer which may be larger than the screen and can be navigated
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// with Vim-like key binds:
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//
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// - h, left arrow: Move left.
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// - l, right arrow: Move right.
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// - j, down arrow: Move down.
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// - k, up arrow: Move up.
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// - g, home: Move to the top.
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// - G, end: Move to the bottom.
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// - Ctrl-F, page down: Move down by one page.
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// - Ctrl-B, page up: Move up by one page.
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//
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// If the text is not scrollable, any text above the top visible line is
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// discarded. This can be useful when you want to continuously stream text to
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// the text view and only keep the latest lines.
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//
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// Use [Box.SetInputCapture] to override or modify keyboard input.
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//
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// # Styles / Colors
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//
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// If dynamic colors are enabled via [TextView.SetDynamicColors], text style can
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// be changed dynamically by embedding color strings in square brackets. This
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// works the same way as anywhere else. See the package documentation for more
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// information.
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//
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// # Regions and Highlights
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//
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// If regions are enabled via [TextView.SetRegions], you can define text regions
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// within the text and assign region IDs to them. Text regions start with region
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// tags. Region tags are square brackets that contain a region ID in double
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// quotes, for example:
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//
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// We define a ["rg"]region[""] here.
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//
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// A text region ends with the next region tag. Tags with no region ID ([""])
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// don't start new regions. They can therefore be used to mark the end of a
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// region. Region IDs must satisfy the following regular expression:
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//
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// [a-zA-Z0-9_,;: \-\.]+
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//
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// Regions can be highlighted by calling the [TextView.Highlight] function with
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// one or more region IDs. This can be used to display search results, for
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// example.
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//
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// The [TextView.ScrollToHighlight] function can be used to jump to the
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// currently highlighted region once when the text view is drawn the next time.
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//
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// # Large Texts
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//
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// The text view can handle reasonably large texts. It will parse the text as
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// needed. For optimal performance, it is best to access or display parts of the
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// text very far down only if really needed. For example, call
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// [TextView.ScrollToBeginning] before adding the text to the text view, to
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// avoid scrolling the text all the way to the bottom, forcing a full-text
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// parse.
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//
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// For even larger texts or "infinite" streams of text such as log files, you
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// should consider using [TextView.SetMaxLines] to limit the number of lines in
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// the text view buffer. Or disable the text view's scrollability altogether
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// (using [TextView.SetScrollable]). This will cause the text view to discard
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// lines moving out of the visible area at the top.
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//
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// See https://github.com/rivo/tview/wiki/TextView for an example.
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type TextView struct {
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sync.Mutex
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*Box
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// The size of the text area. If set to 0, the text view will use the entire
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// available space.
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width, height int
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// The text buffer.
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text strings.Builder
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// The line index. It is valid at any time but may not contain trailing
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// lines which are not visible.
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lineIndex []*textViewLine
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// The screen width of the longest line in the index.
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longestLine int
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// Regions mapped by their ID to the line where they start. Regions which
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// cannot be found in [TextView.lineIndex] are not contained.
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regions map[string]int
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// The label text shown, usually when part of a form.
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label string
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// The width of the text area's label.
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labelWidth int
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// The label style.
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labelStyle tcell.Style
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// The text alignment, one of AlignLeft, AlignCenter, or AlignRight.
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align int
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// Currently highlighted regions.
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highlights map[string]struct{}
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// The last width for which the current text view was drawn.
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lastWidth int
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// The height of the content the last time the text view was drawn.
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pageSize int
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// The index of the first line shown in the text view.
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lineOffset int
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// If set to true, the text view will always remain at the end of the
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// content when text is added.
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trackEnd bool
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// The width of the characters to be skipped on each line (not used in wrap
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// mode).
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columnOffset int
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// The maximum number of lines kept in the line index, effectively the
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// latest word-wrapped lines. Ignored if 0.
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maxLines int
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// If set to true, the text view will keep a buffer of text which can be
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// navigated when the text is longer than what fits into the box.
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scrollable bool
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// If set to true, lines that are longer than the available width are
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// wrapped onto the next line. If set to false, any characters beyond the
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// available width are discarded.
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wrap bool
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// If set to true and if wrap is also true, Unicode line breaking is
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// applied.
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wordWrap bool
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// The (starting) style of the text. This also defines the background color
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// of the main text element.
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textStyle tcell.Style
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// Whether or not style tags are used.
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styleTags bool
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// Whether or not region tags are used.
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regionTags bool
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// A temporary flag which, when true, will automatically bring the current
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// highlight(s) into the visible screen the next time the text view is
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// drawn.
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scrollToHighlights bool
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// If true, setting new highlights will be a XOR instead of an overwrite
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// operation.
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toggleHighlights bool
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// An optional function which is called when the content of the text view
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// has changed.
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changed func()
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// An optional function which is called when the user presses one of the
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// following keys: Escape, Enter, Tab, Backtab.
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done func(tcell.Key)
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// An optional function which is called when one or more regions were
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// highlighted.
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highlighted func(added, removed, remaining []string)
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// A callback function set by the Form class and called when the user leaves
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// this form item.
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finished func(tcell.Key)
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}
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// NewTextView returns a new text view.
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func NewTextView() *TextView {
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return &TextView{
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Box: NewBox(),
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labelStyle: tcell.StyleDefault.Foreground(Styles.SecondaryTextColor),
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highlights: make(map[string]struct{}),
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lineOffset: -1,
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scrollable: true,
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align: AlignLeft,
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wrap: true,
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wordWrap: true,
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textStyle: tcell.StyleDefault.Background(Styles.PrimitiveBackgroundColor).Foreground(Styles.PrimaryTextColor),
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regionTags: false,
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styleTags: false,
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}
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}
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// SetLabel sets the text to be displayed before the text view.
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func (t *TextView) SetLabel(label string) *TextView {
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t.label = label
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return t
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}
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// GetLabel returns the text to be displayed before the text view.
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func (t *TextView) GetLabel() string {
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return t.label
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}
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// SetLabelWidth sets the screen width of the label. A value of 0 will cause the
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// primitive to use the width of the label string.
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func (t *TextView) SetLabelWidth(width int) *TextView {
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t.labelWidth = width
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return t
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}
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// SetSize sets the screen size of the main text element of the text view. This
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// element is always located next to the label which is always located in the
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// top left corner. If any of the values are 0 or larger than the available
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// space, the available space will be used.
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func (t *TextView) SetSize(rows, columns int) *TextView {
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t.width = columns
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t.height = rows
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return t
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}
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// GetFieldWidth returns this primitive's field width.
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func (t *TextView) GetFieldWidth() int {
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return t.width
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}
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// GetFieldHeight returns this primitive's field height.
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func (t *TextView) GetFieldHeight() int {
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return t.height
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}
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// SetDisabled sets whether or not the item is disabled / read-only.
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func (t *TextView) SetDisabled(disabled bool) FormItem {
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return t // Text views are always read-only.
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}
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// SetScrollable sets the flag that decides whether or not the text view is
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// scrollable. If false, text that moves above the text view's top row will be
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// permanently deleted.
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func (t *TextView) SetScrollable(scrollable bool) *TextView {
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t.scrollable = scrollable
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if !scrollable {
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t.trackEnd = true
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}
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return t
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}
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// SetWrap sets the flag that, if true, leads to lines that are longer than the
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// available width being wrapped onto the next line. If false, any characters
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// beyond the available width are not displayed.
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func (t *TextView) SetWrap(wrap bool) *TextView {
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if t.wrap != wrap {
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t.resetIndex() // This invalidates the entire index.
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}
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t.wrap = wrap
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return t
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}
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// SetWordWrap sets the flag that, if true and if the "wrap" flag is also true
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// (see [TextView.SetWrap]), wraps according to [Unicode Standard Annex #14].
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//
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// This flag is ignored if the "wrap" flag is false.
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func (t *TextView) SetWordWrap(wrapOnWords bool) *TextView {
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if t.wrap && t.wordWrap != wrapOnWords {
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t.resetIndex() // This invalidates the entire index.
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}
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t.wordWrap = wrapOnWords
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return t
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}
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// SetMaxLines sets the maximum number of lines for this text view. Lines at the
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// beginning of the text will be discarded when the text view is drawn, so as to
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// remain below this value. Only lines above the first visible line are removed.
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//
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// Broken-over lines via word/character wrapping are counted individually.
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//
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// Note that [TextView.GetText] will return the shortened text.
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//
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// A value of 0 (the default) will keep all lines in place.
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func (t *TextView) SetMaxLines(maxLines int) *TextView {
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t.maxLines = maxLines
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return t
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}
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// SetTextAlign sets the text alignment within the text view. This must be
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// either AlignLeft, AlignCenter, or AlignRight.
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func (t *TextView) SetTextAlign(align int) *TextView {
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t.align = align
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return t
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}
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// SetTextColor sets the initial color of the text.
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func (t *TextView) SetTextColor(color tcell.Color) *TextView {
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t.textStyle = t.textStyle.Foreground(color)
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t.resetIndex()
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return t
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}
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// SetBackgroundColor overrides its implementation in Box to set the background
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// color of this primitive. For backwards compatibility reasons, it also sets
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// the background color of the main text element.
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func (t *TextView) SetBackgroundColor(color tcell.Color) *Box {
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t.Box.SetBackgroundColor(color)
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t.textStyle = t.textStyle.Background(color)
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t.resetIndex()
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return t.Box
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}
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// SetTextStyle sets the initial style of the text. This style's background
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// color also determines the background color of the main text element.
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func (t *TextView) SetTextStyle(style tcell.Style) *TextView {
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t.textStyle = style
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t.resetIndex()
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return t
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}
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// SetText sets the text of this text view to the provided string. Previously
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// contained text will be removed. As with writing to the text view io.Writer
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// interface directly, this does not trigger an automatic redraw but it will
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// trigger the "changed" callback if one is set.
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func (t *TextView) SetText(text string) *TextView {
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t.Lock()
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defer t.Unlock()
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t.text.Reset()
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t.text.WriteString(text)
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t.resetIndex()
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if t.changed != nil {
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go t.changed()
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}
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return t
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}
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// GetText returns the current text of this text view. If "stripAllTags" is set
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// to true, any region/style tags are stripped from the text.
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func (t *TextView) GetText(stripAllTags bool) string {
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if !stripAllTags || (!t.styleTags && !t.regionTags) {
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return t.text.String()
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}
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var (
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str strings.Builder
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state *stepState
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text = t.text.String()
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opts stepOptions
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ch string
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)
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if t.styleTags {
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opts = stepOptionsStyle
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}
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if t.regionTags {
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opts |= stepOptionsRegion
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}
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for len(text) > 0 {
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ch, text, state = step(text, state, opts)
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str.WriteString(ch)
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}
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return str.String()
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}
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// GetOriginalLineCount returns the number of lines in the original text buffer,
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// without applying any wrapping. This is an expensive call as it needs to
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// iterate over the entire text.
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func (t *TextView) GetOriginalLineCount() int {
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if t.text.Len() == 0 {
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return 0
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}
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var (
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state *stepState
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str = t.text.String()
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lines int = 1
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)
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for len(str) > 0 {
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_, str, state = step(str, state, stepOptionsNone)
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if lineBreak, optional := state.LineBreak(); lineBreak && !optional {
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lines++
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}
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}
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return lines
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}
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// SetDynamicColors sets the flag that allows the text color to be changed
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// dynamically with style tags. See class description for details.
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func (t *TextView) SetDynamicColors(dynamic bool) *TextView {
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if t.styleTags != dynamic {
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t.resetIndex() // This invalidates the entire index.
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}
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t.styleTags = dynamic
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return t
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}
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// SetRegions sets the flag that allows to define regions in the text. See class
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// description for details.
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func (t *TextView) SetRegions(regions bool) *TextView {
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if t.regionTags != regions {
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t.resetIndex() // This invalidates the entire index.
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}
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t.regionTags = regions
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return t
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}
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|
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// SetChangedFunc sets a handler function which is called when the text of the
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// text view has changed. This is useful when text is written to this
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// [io.Writer] in a separate goroutine. Doing so does not automatically cause
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// the screen to be refreshed so you may want to use the "changed" handler to
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// redraw the screen.
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//
|
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// Note that to avoid race conditions or deadlocks, there are a few rules you
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// should follow:
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//
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// - You can call [Application.Draw] from this handler.
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// - You can call [TextView.HasFocus] from this handler.
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// - During the execution of this handler, access to any other variables from
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// this primitive or any other primitive must be queued using
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// [Application.QueueUpdate].
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//
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// See package description for details on dealing with concurrency.
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func (t *TextView) SetChangedFunc(handler func()) *TextView {
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t.changed = handler
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return t
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}
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|
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// SetDoneFunc sets a handler which is called when the user presses on the
|
|
// following keys: Escape, Enter, Tab, Backtab. The key is passed to the
|
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// handler.
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func (t *TextView) SetDoneFunc(handler func(key tcell.Key)) *TextView {
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t.done = handler
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return t
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}
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|
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// SetHighlightedFunc sets a handler which is called when the list of currently
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// highlighted regions change. It receives a list of region IDs which were newly
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// highlighted, those that are not highlighted anymore, and those that remain
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// highlighted.
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//
|
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// Note that because regions are only determined when drawing the text view,
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// this function can only fire for regions that have existed when the text view
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// was last drawn.
|
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func (t *TextView) SetHighlightedFunc(handler func(added, removed, remaining []string)) *TextView {
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t.highlighted = handler
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return t
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}
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|
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// SetFinishedFunc sets a callback invoked when the user leaves this form item.
|
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func (t *TextView) SetFinishedFunc(handler func(key tcell.Key)) FormItem {
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t.finished = handler
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return t
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}
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// SetFormAttributes sets attributes shared by all form items.
|
|
func (t *TextView) SetFormAttributes(labelWidth int, labelColor, bgColor, fieldTextColor, fieldBgColor tcell.Color) FormItem {
|
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t.labelWidth = labelWidth
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t.backgroundColor = bgColor
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t.labelStyle = t.labelStyle.Foreground(labelColor)
|
|
// We ignore the field background color because this is a read-only element.
|
|
t.textStyle = tcell.StyleDefault.Foreground(fieldTextColor).Background(bgColor)
|
|
return t
|
|
}
|
|
|
|
// ScrollTo scrolls to the specified row and column (both starting with 0).
|
|
func (t *TextView) ScrollTo(row, column int) *TextView {
|
|
if !t.scrollable {
|
|
return t
|
|
}
|
|
t.lineOffset = row
|
|
t.columnOffset = column
|
|
t.trackEnd = false
|
|
return t
|
|
}
|
|
|
|
// ScrollToBeginning scrolls to the top left corner of the text if the text view
|
|
// is scrollable.
|
|
func (t *TextView) ScrollToBeginning() *TextView {
|
|
if !t.scrollable {
|
|
return t
|
|
}
|
|
t.trackEnd = false
|
|
t.lineOffset = 0
|
|
t.columnOffset = 0
|
|
return t
|
|
}
|
|
|
|
// ScrollToEnd scrolls to the bottom left corner of the text if the text view
|
|
// is scrollable. Adding new rows to the end of the text view will cause it to
|
|
// scroll with the new data.
|
|
func (t *TextView) ScrollToEnd() *TextView {
|
|
if !t.scrollable {
|
|
return t
|
|
}
|
|
t.trackEnd = true
|
|
t.columnOffset = 0
|
|
return t
|
|
}
|
|
|
|
// GetScrollOffset returns the number of rows and columns that are skipped at
|
|
// the top left corner when the text view has been scrolled.
|
|
func (t *TextView) GetScrollOffset() (row, column int) {
|
|
return t.lineOffset, t.columnOffset
|
|
}
|
|
|
|
// Clear removes all text from the buffer. This triggers the "changed" callback.
|
|
func (t *TextView) Clear() *TextView {
|
|
t.Lock()
|
|
defer t.Unlock()
|
|
t.clear()
|
|
if t.changed != nil {
|
|
go t.changed()
|
|
}
|
|
return t
|
|
}
|
|
|
|
// clear is the internal implementation of clear. It is used by TextViewWriter
|
|
// and anywhere that we need to perform a write without locking the buffer.
|
|
func (t *TextView) clear() {
|
|
t.text.Reset()
|
|
t.resetIndex()
|
|
}
|
|
|
|
// Highlight specifies which regions should be highlighted. If highlight
|
|
// toggling is set to true (see [TextView.SetToggleHighlights]), the highlight
|
|
// of the provided regions is toggled (i.e. highlighted regions are
|
|
// un-highlighted and vice versa). If toggling is set to false, the provided
|
|
// regions are highlighted and all other regions will not be highlighted (you
|
|
// may also provide nil to turn off all highlights).
|
|
//
|
|
// For more information on regions, see class description. Empty region strings
|
|
// or regions not contained in the text are ignored.
|
|
//
|
|
// Text in highlighted regions will be drawn inverted, i.e. with their
|
|
// background and foreground colors swapped.
|
|
//
|
|
// If toggling is set to false, clicking outside of any region will remove all
|
|
// highlights.
|
|
//
|
|
// This function is expensive if a specified region is in a part of the text
|
|
// that has not yet been parsed.
|
|
func (t *TextView) Highlight(regionIDs ...string) *TextView {
|
|
// Make sure we know these regions.
|
|
t.parseAhead(t.lastWidth, func(lineNumber int, line *textViewLine) bool {
|
|
for _, regionID := range regionIDs {
|
|
if _, ok := t.regions[regionID]; !ok {
|
|
return false
|
|
}
|
|
}
|
|
return true
|
|
})
|
|
|
|
// Remove unknown regions.
|
|
newRegions := make([]string, 0, len(regionIDs))
|
|
for _, regionID := range regionIDs {
|
|
if _, ok := t.regions[regionID]; ok {
|
|
newRegions = append(newRegions, regionID)
|
|
}
|
|
}
|
|
regionIDs = newRegions
|
|
|
|
// Toggle highlights.
|
|
if t.toggleHighlights {
|
|
var newIDs []string
|
|
HighlightLoop:
|
|
for regionID := range t.highlights {
|
|
for _, id := range regionIDs {
|
|
if regionID == id {
|
|
continue HighlightLoop
|
|
}
|
|
}
|
|
newIDs = append(newIDs, regionID)
|
|
}
|
|
for _, regionID := range regionIDs {
|
|
if _, ok := t.highlights[regionID]; !ok {
|
|
newIDs = append(newIDs, regionID)
|
|
}
|
|
}
|
|
regionIDs = newIDs
|
|
} // Now we have a list of region IDs that end up being highlighted.
|
|
|
|
// Determine added and removed regions.
|
|
var added, removed, remaining []string
|
|
if t.highlighted != nil {
|
|
for _, regionID := range regionIDs {
|
|
if _, ok := t.highlights[regionID]; ok {
|
|
remaining = append(remaining, regionID)
|
|
delete(t.highlights, regionID)
|
|
} else {
|
|
added = append(added, regionID)
|
|
}
|
|
}
|
|
for regionID := range t.highlights {
|
|
removed = append(removed, regionID)
|
|
}
|
|
}
|
|
|
|
// Make new selection.
|
|
t.highlights = make(map[string]struct{})
|
|
for _, id := range regionIDs {
|
|
if id == "" {
|
|
continue
|
|
}
|
|
t.highlights[id] = struct{}{}
|
|
}
|
|
|
|
// Notify.
|
|
if t.highlighted != nil && (len(added) > 0 || len(removed) > 0) {
|
|
t.highlighted(added, removed, remaining)
|
|
}
|
|
|
|
return t
|
|
}
|
|
|
|
// GetHighlights returns the IDs of all currently highlighted regions.
|
|
func (t *TextView) GetHighlights() (regionIDs []string) {
|
|
for id := range t.highlights {
|
|
regionIDs = append(regionIDs, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// SetToggleHighlights sets a flag to determine how regions are highlighted.
|
|
// When set to true, the [TextView.Highlight] function (or a mouse click) will
|
|
// toggle the provided/selected regions. When set to false, [TextView.Highlight]
|
|
// (or a mouse click) will simply highlight the provided regions.
|
|
func (t *TextView) SetToggleHighlights(toggle bool) *TextView {
|
|
t.toggleHighlights = toggle
|
|
return t
|
|
}
|
|
|
|
// ScrollToHighlight will cause the visible area to be scrolled so that the
|
|
// highlighted regions appear in the visible area of the text view. This
|
|
// repositioning happens the next time the text view is drawn. It happens only
|
|
// once so you will need to call this function repeatedly to always keep
|
|
// highlighted regions in view.
|
|
//
|
|
// Nothing happens if there are no highlighted regions or if the text view is
|
|
// not scrollable.
|
|
func (t *TextView) ScrollToHighlight() *TextView {
|
|
if len(t.highlights) == 0 || !t.scrollable || !t.regionTags {
|
|
return t
|
|
}
|
|
t.scrollToHighlights = true
|
|
t.trackEnd = false
|
|
return t
|
|
}
|
|
|
|
// GetRegionText returns the text of the first region with the given ID. If
|
|
// dynamic colors are enabled, style tags are stripped from the text.
|
|
//
|
|
// If the region does not exist or if regions are turned off, an empty string
|
|
// is returned.
|
|
//
|
|
// This function can be expensive if the specified region is way beyond the
|
|
// visible area of the text view as the text needs to be parsed until the region
|
|
// can be found, or if the region does not contain any text.
|
|
func (t *TextView) GetRegionText(regionID string) string {
|
|
if !t.regionTags || regionID == "" {
|
|
return ""
|
|
}
|
|
|
|
// Parse until we find the region.
|
|
lineNumber, ok := t.regions[regionID]
|
|
if !ok {
|
|
lineNumber = -1
|
|
t.parseAhead(t.lastWidth, func(number int, line *textViewLine) bool {
|
|
lineNumber, ok = t.regions[regionID]
|
|
return ok
|
|
})
|
|
if lineNumber < 0 {
|
|
return "" // We couldn't find this region.
|
|
}
|
|
}
|
|
|
|
// Extract text from region.
|
|
var (
|
|
line = t.lineIndex[lineNumber]
|
|
text = t.text.String()[line.offset:]
|
|
st = *line.state
|
|
state = &st
|
|
options = stepOptionsRegion
|
|
regionText strings.Builder
|
|
)
|
|
if t.styleTags {
|
|
options |= stepOptionsStyle
|
|
}
|
|
for len(text) > 0 {
|
|
var ch string
|
|
ch, text, state = step(text, state, options)
|
|
if state.region == regionID {
|
|
regionText.WriteString(ch)
|
|
} else if regionText.Len() > 0 {
|
|
break
|
|
}
|
|
}
|
|
|
|
return regionText.String()
|
|
}
|
|
|
|
// Focus is called when this primitive receives focus.
|
|
func (t *TextView) Focus(delegate func(p Primitive)) {
|
|
// Implemented here with locking because this is used by layout primitives.
|
|
t.Lock()
|
|
defer t.Unlock()
|
|
|
|
// But if we're part of a form and not scrollable, there's nothing the user
|
|
// can do here so we're finished.
|
|
if t.finished != nil && !t.scrollable {
|
|
t.finished(-1)
|
|
return
|
|
}
|
|
|
|
t.Box.Focus(delegate)
|
|
}
|
|
|
|
// HasFocus returns whether or not this primitive has focus.
|
|
func (t *TextView) HasFocus() bool {
|
|
// Implemented here with locking because this may be used in the "changed"
|
|
// callback.
|
|
t.Lock()
|
|
defer t.Unlock()
|
|
return t.Box.HasFocus()
|
|
}
|
|
|
|
// Write lets us implement the io.Writer interface.
|
|
func (t *TextView) Write(p []byte) (n int, err error) {
|
|
t.Lock()
|
|
defer t.Unlock()
|
|
|
|
return t.write(p)
|
|
}
|
|
|
|
// write is the internal implementation of Write. It is used by [TextViewWriter]
|
|
// and anywhere that we need to perform a write without locking the buffer.
|
|
func (t *TextView) write(p []byte) (n int, err error) {
|
|
// Notify at the end.
|
|
changed := t.changed
|
|
if changed != nil {
|
|
defer func() {
|
|
// We always call the "changed" function in a separate goroutine to avoid
|
|
// deadlocks.
|
|
go changed()
|
|
}()
|
|
}
|
|
|
|
return t.text.Write(p)
|
|
}
|
|
|
|
// BatchWriter returns a new writer that can be used to write into the buffer
|
|
// but without Locking/Unlocking the buffer on every write, as [TextView.Write]
|
|
// and [TextView.Clear] do. The lock will be acquired once when BatchWriter is
|
|
// called, and will be released when the returned writer is closed. Example:
|
|
//
|
|
// tv := tview.NewTextView()
|
|
// w := tv.BatchWriter()
|
|
// defer w.Close()
|
|
// w.Clear()
|
|
// fmt.Fprintln(w, "To sit in solemn silence")
|
|
// fmt.Fprintln(w, "on a dull, dark, dock")
|
|
// fmt.Println(tv.GetText(false))
|
|
//
|
|
// Note that using the batch writer requires you to manage any issues that may
|
|
// arise from concurrency yourself. See package description for details on
|
|
// dealing with concurrency.
|
|
func (t *TextView) BatchWriter() TextViewWriter {
|
|
t.Lock()
|
|
return TextViewWriter{
|
|
t: t,
|
|
}
|
|
}
|
|
|
|
// resetIndex resets all indexed data, including the line index.
|
|
func (t *TextView) resetIndex() {
|
|
t.lineIndex = nil
|
|
t.regions = make(map[string]int)
|
|
t.longestLine = 0
|
|
}
|
|
|
|
// parseAhead parses the text buffer starting at the last line in
|
|
// [TextView.lineIndex] until either the end of the buffer or until stop returns
|
|
// true for the last complete line that was parsed. If wrapping is enabled,
|
|
// width will be used as the available screen width. If width is 0, it is
|
|
// assumed that there is no wrapping. This can happen when this function is
|
|
// called before the first time [TextView.Draw] is called.
|
|
//
|
|
// There is no guarantee that stop will ever be called.
|
|
//
|
|
// The function adds entries to the [TextView.lineIndex] slice and the
|
|
// [TextView.regions] map and adjusts [TextView.longestLine].
|
|
func (t *TextView) parseAhead(width int, stop func(lineNumber int, line *textViewLine) bool) {
|
|
if t.text.Len() == 0 {
|
|
return // No text. Nothing to parse.
|
|
}
|
|
|
|
// If width is 0, make it infinite.
|
|
if width == 0 {
|
|
width = math.MaxInt
|
|
}
|
|
|
|
// What kind of tags do we scan for?
|
|
var options stepOptions
|
|
if t.styleTags {
|
|
options |= stepOptionsStyle
|
|
}
|
|
if t.regionTags {
|
|
options |= stepOptionsRegion
|
|
}
|
|
|
|
// Start parsing at the last line in the index.
|
|
var lastLine *textViewLine
|
|
str := t.text.String()
|
|
if len(t.lineIndex) == 0 {
|
|
// Insert the first line.
|
|
lastLine = &textViewLine{
|
|
state: &stepState{
|
|
unisegState: -1,
|
|
style: t.textStyle,
|
|
},
|
|
}
|
|
t.lineIndex = append(t.lineIndex, lastLine)
|
|
} else {
|
|
// Reset the last line.
|
|
lastLine = t.lineIndex[len(t.lineIndex)-1]
|
|
lastLine.width = 0
|
|
lastLine.length = 0
|
|
str = str[lastLine.offset:]
|
|
}
|
|
|
|
// Parse.
|
|
var (
|
|
lastOption int // Text index of the last optional split point.
|
|
lastOptionWidth int // Line width at last optional split point.
|
|
lastOptionState *stepState // State at last optional split point.
|
|
leftPos int // The current position in the line (only for left-alignment).
|
|
offset = lastLine.offset // Text index of the current position.
|
|
st = *lastLine.state // Current state.
|
|
state = &st // Pointer to current state.
|
|
)
|
|
for len(str) > 0 {
|
|
var c string
|
|
region := state.region
|
|
c, str, state = step(str, state, options)
|
|
w := state.Width()
|
|
if c == "\t" {
|
|
if t.align == AlignLeft {
|
|
w = TabSize - leftPos%TabSize
|
|
} else {
|
|
w = TabSize
|
|
}
|
|
}
|
|
length := state.GrossLength()
|
|
|
|
// Would it exceed the line width?
|
|
if t.wrap && lastLine.width+w > width {
|
|
if lastOptionWidth == 0 {
|
|
// No split point so far. Just split at the current position.
|
|
if stop(len(t.lineIndex)-1, lastLine) {
|
|
return
|
|
}
|
|
st := *state
|
|
lastLine = &textViewLine{
|
|
offset: offset,
|
|
state: &st,
|
|
}
|
|
lastOption, lastOptionWidth, leftPos = 0, 0, 0
|
|
} else {
|
|
// Split at the last split point.
|
|
newLine := &textViewLine{
|
|
offset: lastLine.offset + lastOption,
|
|
width: lastLine.width - lastOptionWidth,
|
|
length: lastLine.length - lastOption,
|
|
state: lastOptionState,
|
|
}
|
|
lastLine.width = lastOptionWidth
|
|
lastLine.length = lastOption
|
|
if stop(len(t.lineIndex)-1, lastLine) {
|
|
return
|
|
}
|
|
lastLine = newLine
|
|
lastOption, lastOptionWidth = 0, 0
|
|
leftPos -= lastOptionWidth
|
|
}
|
|
t.lineIndex = append(t.lineIndex, lastLine)
|
|
}
|
|
|
|
// Move ahead.
|
|
lastLine.width += w
|
|
lastLine.length += length
|
|
offset += length
|
|
leftPos += w
|
|
|
|
// Do we have a new longest line?
|
|
if lastLine.width > t.longestLine {
|
|
t.longestLine = lastLine.width
|
|
}
|
|
|
|
// Check for split points.
|
|
if lineBreak, optional := state.LineBreak(); lineBreak {
|
|
if optional {
|
|
if t.wrap && t.wordWrap {
|
|
// Remember this split point.
|
|
lastOption = offset - lastLine.offset
|
|
lastOptionWidth = lastLine.width
|
|
st := *state
|
|
lastOptionState = &st
|
|
}
|
|
} else {
|
|
// We must split here.
|
|
if stop(len(t.lineIndex)-1, lastLine) {
|
|
return
|
|
}
|
|
st := *state
|
|
lastLine = &textViewLine{
|
|
offset: offset,
|
|
state: &st,
|
|
}
|
|
t.lineIndex = append(t.lineIndex, lastLine)
|
|
lastOption, lastOptionWidth, leftPos = 0, 0, 0
|
|
}
|
|
}
|
|
|
|
// Add new regions if any.
|
|
if t.regionTags && state.region != "" && state.region != region {
|
|
if _, ok := t.regions[state.region]; !ok {
|
|
t.regions[state.region] = len(t.lineIndex) - 1
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Draw draws this primitive onto the screen.
|
|
func (t *TextView) Draw(screen tcell.Screen) {
|
|
t.Box.DrawForSubclass(screen, t)
|
|
t.Lock()
|
|
defer t.Unlock()
|
|
|
|
// Get the available size.
|
|
x, y, width, height := t.GetInnerRect()
|
|
t.pageSize = height
|
|
|
|
// Draw label.
|
|
_, labelBg, _ := t.labelStyle.Decompose()
|
|
if t.labelWidth > 0 {
|
|
labelWidth := t.labelWidth
|
|
if labelWidth > width {
|
|
labelWidth = width
|
|
}
|
|
printWithStyle(screen, t.label, x, y, 0, labelWidth, AlignLeft, t.labelStyle, labelBg == tcell.ColorDefault)
|
|
x += labelWidth
|
|
width -= labelWidth
|
|
} else {
|
|
_, _, drawnWidth := printWithStyle(screen, t.label, x, y, 0, width, AlignLeft, t.labelStyle, labelBg == tcell.ColorDefault)
|
|
x += drawnWidth
|
|
width -= drawnWidth
|
|
}
|
|
|
|
// What's the space for the text element?
|
|
if t.width > 0 && t.width < width {
|
|
width = t.width
|
|
}
|
|
if t.height > 0 && t.height < height {
|
|
height = t.height
|
|
}
|
|
if width <= 0 {
|
|
return // No space left for the text area.
|
|
}
|
|
|
|
// Draw the text element if necessary.
|
|
_, bg, _ := t.textStyle.Decompose()
|
|
if bg != t.backgroundColor {
|
|
for row := 0; row < height; row++ {
|
|
for column := 0; column < width; column++ {
|
|
screen.SetContent(x+column, y+row, ' ', nil, t.textStyle)
|
|
}
|
|
}
|
|
}
|
|
|
|
// If the width has changed, we need to reindex.
|
|
if width != t.lastWidth && t.wrap {
|
|
t.resetIndex()
|
|
}
|
|
t.lastWidth = width
|
|
|
|
// What are our parse options?
|
|
var options stepOptions
|
|
if t.styleTags {
|
|
options |= stepOptionsStyle
|
|
}
|
|
if t.regionTags {
|
|
options |= stepOptionsRegion
|
|
}
|
|
|
|
// Scroll to highlighted regions.
|
|
if t.regionTags && t.scrollToHighlights {
|
|
// Make sure we know all highlighted regions.
|
|
t.parseAhead(width, func(lineNumber int, line *textViewLine) bool {
|
|
for regionID := range t.highlights {
|
|
if _, ok := t.regions[regionID]; !ok {
|
|
return false
|
|
}
|
|
t.highlights[regionID] = struct{}{}
|
|
}
|
|
return true
|
|
})
|
|
|
|
// What is the line range for all highlighted regions?
|
|
var (
|
|
firstRegion string
|
|
fromHighlight, toHighlight int
|
|
)
|
|
for regionID := range t.highlights {
|
|
// We can safely assume that the region is known.
|
|
line := t.regions[regionID]
|
|
if firstRegion == "" || line > toHighlight {
|
|
toHighlight = line
|
|
}
|
|
if firstRegion == "" || line < fromHighlight {
|
|
fromHighlight = line
|
|
firstRegion = regionID
|
|
}
|
|
}
|
|
if firstRegion != "" {
|
|
// Do we fit the entire height?
|
|
if toHighlight-fromHighlight+1 < height {
|
|
// Yes, let's center the highlights.
|
|
t.lineOffset = (fromHighlight + toHighlight - height) / 2
|
|
} else {
|
|
// No, let's move to the start of the highlights.
|
|
t.lineOffset = fromHighlight
|
|
}
|
|
|
|
// If the highlight is too far to the right, move it to the middle.
|
|
if t.wrap {
|
|
// Find the first highlight's column in screen space.
|
|
line := t.lineIndex[fromHighlight]
|
|
st := *line.state
|
|
state := &st
|
|
str := t.text.String()[line.offset:]
|
|
var posHighlight int
|
|
for len(str) > 0 && posHighlight < line.width && state.region != firstRegion {
|
|
_, str, state = step(str, state, options)
|
|
posHighlight += state.Width()
|
|
}
|
|
|
|
if posHighlight-t.columnOffset > 3*width/4 {
|
|
t.columnOffset = posHighlight - width/2
|
|
}
|
|
|
|
// If the highlight is off-screen on the left, move it on-screen.
|
|
if posHighlight-t.columnOffset < 0 {
|
|
t.columnOffset = posHighlight - width/4
|
|
}
|
|
}
|
|
}
|
|
}
|
|
t.scrollToHighlights = false
|
|
|
|
// Make sure our index has enough lines.
|
|
t.parseAhead(width, func(lineNumber int, line *textViewLine) bool {
|
|
return lineNumber >= t.lineOffset+height
|
|
})
|
|
|
|
// Adjust line offset.
|
|
if t.trackEnd {
|
|
t.parseAhead(width, func(lineNumber int, line *textViewLine) bool {
|
|
return false
|
|
})
|
|
t.lineOffset = len(t.lineIndex) - height
|
|
}
|
|
if t.lineOffset > len(t.lineIndex)-height {
|
|
t.lineOffset = len(t.lineIndex) - height
|
|
}
|
|
if t.lineOffset < 0 {
|
|
t.lineOffset = 0
|
|
}
|
|
|
|
// Adjust column offset.
|
|
if t.align == AlignLeft || t.align == AlignRight {
|
|
if t.columnOffset+width > t.longestLine {
|
|
t.columnOffset = t.longestLine - width
|
|
}
|
|
if t.columnOffset < 0 {
|
|
t.columnOffset = 0
|
|
}
|
|
} else { // AlignCenter.
|
|
half := (t.longestLine - width) / 2
|
|
if half > 0 {
|
|
if t.columnOffset > half {
|
|
t.columnOffset = half
|
|
}
|
|
if t.columnOffset < -half {
|
|
t.columnOffset = -half
|
|
}
|
|
} else {
|
|
t.columnOffset = 0
|
|
}
|
|
}
|
|
|
|
// Draw visible lines.
|
|
for line := t.lineOffset; line < len(t.lineIndex); line++ {
|
|
// Are we done?
|
|
if line-t.lineOffset >= height {
|
|
break
|
|
}
|
|
|
|
info := t.lineIndex[line]
|
|
info.regions = nil
|
|
|
|
// Determine starting point of the text and the screen.
|
|
var skipWidth, xPos int
|
|
switch t.align {
|
|
case AlignLeft:
|
|
skipWidth = t.columnOffset
|
|
case AlignCenter:
|
|
skipWidth = t.columnOffset + (info.width-width)/2
|
|
if skipWidth < 0 {
|
|
skipWidth = 0
|
|
xPos = (width-info.width)/2 - t.columnOffset
|
|
}
|
|
case AlignRight:
|
|
maxWidth := width
|
|
if t.longestLine > width {
|
|
maxWidth = t.longestLine
|
|
}
|
|
skipWidth = t.columnOffset - (maxWidth - info.width)
|
|
if skipWidth < 0 {
|
|
skipWidth = 0
|
|
xPos = maxWidth - info.width - t.columnOffset
|
|
}
|
|
}
|
|
|
|
// Draw the line text.
|
|
str := t.text.String()[info.offset:]
|
|
st := *info.state
|
|
state := &st
|
|
var processed int
|
|
for len(str) > 0 && xPos < width && processed < info.length {
|
|
var ch string
|
|
ch, str, state = step(str, state, options)
|
|
w := state.Width()
|
|
if ch == "\t" {
|
|
if t.align == AlignLeft {
|
|
w = TabSize - xPos%TabSize
|
|
} else {
|
|
w = TabSize
|
|
}
|
|
}
|
|
processed += state.GrossLength()
|
|
|
|
// Don't draw anything while we skip characters.
|
|
if skipWidth > 0 {
|
|
skipWidth -= w
|
|
continue
|
|
}
|
|
|
|
// Draw this character.
|
|
if w > 0 {
|
|
style := state.Style()
|
|
|
|
// Do we highlight this character?
|
|
var highlighted bool
|
|
if state.region != "" {
|
|
if _, ok := t.highlights[state.region]; ok {
|
|
highlighted = true
|
|
}
|
|
}
|
|
if highlighted {
|
|
fg, bg, _ := style.Decompose()
|
|
if bg == t.backgroundColor {
|
|
r, g, b := fg.RGB()
|
|
c := colorful.Color{R: float64(r) / 255, G: float64(g) / 255, B: float64(b) / 255}
|
|
_, _, li := c.Hcl()
|
|
if li < .5 {
|
|
bg = tcell.ColorWhite
|
|
} else {
|
|
bg = tcell.ColorBlack
|
|
}
|
|
}
|
|
style = style.Background(fg).Foreground(bg)
|
|
}
|
|
|
|
// Paint on screen.
|
|
for offset := w - 1; offset >= 0; offset-- {
|
|
runes := []rune(ch)
|
|
if offset == 0 {
|
|
screen.SetContent(x+xPos+offset, y+line-t.lineOffset, runes[0], runes[1:], style)
|
|
} else {
|
|
screen.SetContent(x+xPos+offset, y+line-t.lineOffset, ' ', nil, style)
|
|
}
|
|
}
|
|
|
|
// Register this region.
|
|
if state.region != "" {
|
|
if info.regions == nil {
|
|
info.regions = make(map[string][2]int)
|
|
}
|
|
fromTo, ok := info.regions[state.region]
|
|
if !ok {
|
|
fromTo = [2]int{xPos, xPos + w}
|
|
} else {
|
|
if xPos < fromTo[0] {
|
|
fromTo[0] = xPos
|
|
}
|
|
if xPos+w > fromTo[1] {
|
|
fromTo[1] = xPos + w
|
|
}
|
|
}
|
|
info.regions[state.region] = fromTo
|
|
}
|
|
}
|
|
|
|
xPos += w
|
|
}
|
|
}
|
|
|
|
// If this view is not scrollable, we'll purge the buffer of lines that have
|
|
// scrolled out of view.
|
|
var purgeStart int
|
|
if !t.scrollable && t.lineOffset > 0 {
|
|
purgeStart = t.lineOffset
|
|
}
|
|
|
|
// If we reached the maximum number of lines, we'll purge the buffer of the
|
|
// oldest lines.
|
|
if t.maxLines > 0 && len(t.lineIndex) > t.maxLines {
|
|
purgeStart = len(t.lineIndex) - t.maxLines
|
|
}
|
|
|
|
// Purge.
|
|
if purgeStart > 0 && purgeStart < len(t.lineIndex) {
|
|
newText := t.text.String()[t.lineIndex[purgeStart].offset:]
|
|
t.text.Reset()
|
|
t.text.WriteString(newText)
|
|
t.resetIndex()
|
|
t.lineOffset = 0
|
|
}
|
|
}
|
|
|
|
// InputHandler returns the handler for this primitive.
|
|
func (t *TextView) InputHandler() func(event *tcell.EventKey, setFocus func(p Primitive)) {
|
|
return t.WrapInputHandler(func(event *tcell.EventKey, setFocus func(p Primitive)) {
|
|
key := event.Key()
|
|
|
|
if key == tcell.KeyEscape || key == tcell.KeyEnter || key == tcell.KeyTab || key == tcell.KeyBacktab {
|
|
if t.done != nil {
|
|
t.done(key)
|
|
}
|
|
if t.finished != nil {
|
|
t.finished(key)
|
|
}
|
|
return
|
|
}
|
|
|
|
if !t.scrollable {
|
|
return
|
|
}
|
|
|
|
switch key {
|
|
case tcell.KeyRune:
|
|
switch event.Rune() {
|
|
case 'g': // Home.
|
|
t.trackEnd = false
|
|
t.lineOffset = 0
|
|
t.columnOffset = 0
|
|
case 'G': // End.
|
|
t.trackEnd = true
|
|
t.columnOffset = 0
|
|
case 'j': // Down.
|
|
t.lineOffset++
|
|
case 'k': // Up.
|
|
t.trackEnd = false
|
|
t.lineOffset--
|
|
case 'h': // Left.
|
|
t.columnOffset--
|
|
case 'l': // Right.
|
|
t.columnOffset++
|
|
}
|
|
case tcell.KeyHome:
|
|
t.trackEnd = false
|
|
t.lineOffset = 0
|
|
t.columnOffset = 0
|
|
case tcell.KeyEnd:
|
|
t.trackEnd = true
|
|
t.columnOffset = 0
|
|
case tcell.KeyUp:
|
|
t.trackEnd = false
|
|
t.lineOffset--
|
|
case tcell.KeyDown:
|
|
t.lineOffset++
|
|
case tcell.KeyLeft:
|
|
t.columnOffset--
|
|
case tcell.KeyRight:
|
|
t.columnOffset++
|
|
case tcell.KeyPgDn, tcell.KeyCtrlF:
|
|
t.lineOffset += t.pageSize
|
|
case tcell.KeyPgUp, tcell.KeyCtrlB:
|
|
t.trackEnd = false
|
|
t.lineOffset -= t.pageSize
|
|
}
|
|
})
|
|
}
|
|
|
|
// MouseHandler returns the mouse handler for this primitive.
|
|
func (t *TextView) MouseHandler() func(action MouseAction, event *tcell.EventMouse, setFocus func(p Primitive)) (consumed bool, capture Primitive) {
|
|
return t.WrapMouseHandler(func(action MouseAction, event *tcell.EventMouse, setFocus func(p Primitive)) (consumed bool, capture Primitive) {
|
|
x, y := event.Position()
|
|
if !t.InRect(x, y) {
|
|
return false, nil
|
|
}
|
|
|
|
rectX, rectY, width, height := t.GetInnerRect()
|
|
switch action {
|
|
case MouseLeftDown:
|
|
setFocus(t)
|
|
consumed = true
|
|
case MouseLeftClick:
|
|
if t.regionTags {
|
|
// Find a region to highlight.
|
|
x -= rectX
|
|
y -= rectY
|
|
var highlightedID string
|
|
if y+t.lineOffset < len(t.lineIndex) {
|
|
line := t.lineIndex[y+t.lineOffset]
|
|
for regionID, fromTo := range line.regions {
|
|
if x >= fromTo[0] && x < fromTo[1] {
|
|
highlightedID = regionID
|
|
break
|
|
}
|
|
}
|
|
}
|
|
if highlightedID != "" {
|
|
t.Highlight(highlightedID)
|
|
} else if !t.toggleHighlights {
|
|
t.Highlight()
|
|
}
|
|
}
|
|
consumed = true
|
|
case MouseScrollUp:
|
|
if !t.scrollable {
|
|
break
|
|
}
|
|
t.trackEnd = false
|
|
t.lineOffset--
|
|
consumed = true
|
|
case MouseScrollDown:
|
|
if !t.scrollable {
|
|
break
|
|
}
|
|
t.lineOffset++
|
|
if len(t.lineIndex)-t.lineOffset < height {
|
|
// If we scroll to the end, turn on tracking.
|
|
t.parseAhead(width, func(lineNumber int, line *textViewLine) bool {
|
|
return len(t.lineIndex)-t.lineOffset < height
|
|
})
|
|
if len(t.lineIndex)-t.lineOffset < height {
|
|
t.trackEnd = true
|
|
}
|
|
}
|
|
consumed = true
|
|
}
|
|
|
|
return
|
|
})
|
|
}
|