338 lines
12 KiB
Go
338 lines
12 KiB
Go
// SPDX-License-Identifier: Apache-2.0
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// SPDX-FileCopyrightText: 2022 The Ebitengine Authors
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//go:build darwin || freebsd || linux || windows
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package purego
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import (
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"math"
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"reflect"
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"runtime"
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"unsafe"
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"github.com/ebitengine/purego/internal/strings"
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)
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// RegisterLibFunc is a wrapper around RegisterFunc that uses the C function returned from Dlsym(handle, name).
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// It panics if it can't find the name symbol.
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func RegisterLibFunc(fptr interface{}, handle uintptr, name string) {
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sym, err := loadSymbol(handle, name)
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if err != nil {
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panic(err)
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}
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RegisterFunc(fptr, sym)
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}
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// RegisterFunc takes a pointer to a Go function representing the calling convention of the C function.
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// fptr will be set to a function that when called will call the C function given by cfn with the
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// parameters passed in the correct registers and stack.
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//
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// A panic is produced if the type is not a function pointer or if the function returns more than 1 value.
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//
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// These conversions describe how a Go type in the fptr will be used to call
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// the C function. It is important to note that there is no way to verify that fptr
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// matches the C function. This also holds true for struct types where the padding
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// needs to be ensured to match that of C; RegisterFunc does not verify this.
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//
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// # Type Conversions (Go <=> C)
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//
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// string <=> char*
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// bool <=> _Bool
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// uintptr <=> uintptr_t
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// uint <=> uint32_t or uint64_t
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// uint8 <=> uint8_t
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// uint16 <=> uint16_t
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// uint32 <=> uint32_t
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// uint64 <=> uint64_t
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// int <=> int32_t or int64_t
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// int8 <=> int8_t
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// int16 <=> int16_t
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// int32 <=> int32_t
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// int64 <=> int64_t
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// float32 <=> float
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// float64 <=> double
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// struct <=> struct (WIP - darwin only)
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// func <=> C function
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// unsafe.Pointer, *T <=> void*
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// []T => void*
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//
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// There is a special case when the last argument of fptr is a variadic interface (or []interface}
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// it will be expanded into a call to the C function as if it had the arguments in that slice.
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// This means that using arg ...interface{} is like a cast to the function with the arguments inside arg.
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// This is not the same as C variadic.
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//
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// # Memory
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//
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// In general it is not possible for purego to guarantee the lifetimes of objects returned or received from
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// calling functions using RegisterFunc. For arguments to a C function it is important that the C function doesn't
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// hold onto a reference to Go memory. This is the same as the [Cgo rules].
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//
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// However, there are some special cases. When passing a string as an argument if the string does not end in a null
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// terminated byte (\x00) then the string will be copied into memory maintained by purego. The memory is only valid for
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// that specific call. Therefore, if the C code keeps a reference to that string it may become invalid at some
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// undefined time. However, if the string does already contain a null-terminated byte then no copy is done.
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// It is then the responsibility of the caller to ensure the string stays alive as long as it's needed in C memory.
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// This can be done using runtime.KeepAlive or allocating the string in C memory using malloc. When a C function
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// returns a null-terminated pointer to char a Go string can be used. Purego will allocate a new string in Go memory
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// and copy the data over. This string will be garbage collected whenever Go decides it's no longer referenced.
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// This C created string will not be freed by purego. If the pointer to char is not null-terminated or must continue
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// to point to C memory (because it's a buffer for example) then use a pointer to byte and then convert that to a slice
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// using unsafe.Slice. Doing this means that it becomes the responsibility of the caller to care about the lifetime
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// of the pointer
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//
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// # Structs
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//
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// Purego can handle the most common structs that have fields of builtin types like int8, uint16, float32, etc. However,
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// it does not support aligning fields properly. It is therefore the responsibility of the caller to ensure
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// that all padding is added to the Go struct to match the C one. See `BoolStructFn` in struct_test.go for an example.
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//
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// # Example
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//
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// All functions below call this C function:
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//
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// char *foo(char *str);
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//
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// // Let purego convert types
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// var foo func(s string) string
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// goString := foo("copied")
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// // Go will garbage collect this string
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//
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// // Manually, handle allocations
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// var foo2 func(b string) *byte
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// mustFree := foo2("not copied\x00")
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// defer free(mustFree)
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//
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// [Cgo rules]: https://pkg.go.dev/cmd/cgo#hdr-Go_references_to_C
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func RegisterFunc(fptr interface{}, cfn uintptr) {
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fn := reflect.ValueOf(fptr).Elem()
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ty := fn.Type()
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if ty.Kind() != reflect.Func {
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panic("purego: fptr must be a function pointer")
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}
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if ty.NumOut() > 1 {
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panic("purego: function can only return zero or one values")
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}
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if cfn == 0 {
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panic("purego: cfn is nil")
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}
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{
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// this code checks how many registers and stack this function will use
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// to avoid crashing with too many arguments
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var ints int
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var floats int
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var stack int
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for i := 0; i < ty.NumIn(); i++ {
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arg := ty.In(i)
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switch arg.Kind() {
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case reflect.String, reflect.Uintptr, reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64,
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reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64, reflect.Ptr, reflect.UnsafePointer, reflect.Slice,
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reflect.Func, reflect.Bool:
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if ints < numOfIntegerRegisters() {
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ints++
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} else {
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stack++
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}
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case reflect.Float32, reflect.Float64:
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if floats < numOfFloats {
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floats++
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} else {
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stack++
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}
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case reflect.Struct:
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if runtime.GOOS != "darwin" || (runtime.GOARCH != "amd64" && runtime.GOARCH != "arm64") {
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panic("purego: struct arguments are only supported on darwin amd64 & arm64")
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}
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if arg.Size() == 0 {
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continue
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}
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addInt := func(u uintptr) {
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ints++
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}
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addFloat := func(u uintptr) {
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floats++
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}
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addStack := func(u uintptr) {
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stack++
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}
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_ = addStruct(reflect.New(arg).Elem(), &ints, &floats, &stack, addInt, addFloat, addStack, nil)
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default:
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panic("purego: unsupported kind " + arg.Kind().String())
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}
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}
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sizeOfStack := maxArgs - numOfIntegerRegisters()
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if stack > sizeOfStack {
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panic("purego: too many arguments")
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}
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}
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v := reflect.MakeFunc(ty, func(args []reflect.Value) (results []reflect.Value) {
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if len(args) > 0 {
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if variadic, ok := args[len(args)-1].Interface().([]interface{}); ok {
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// subtract one from args bc the last argument in args is []interface{}
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// which we are currently expanding
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tmp := make([]reflect.Value, len(args)-1+len(variadic))
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n := copy(tmp, args[:len(args)-1])
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for i, v := range variadic {
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tmp[n+i] = reflect.ValueOf(v)
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}
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args = tmp
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}
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}
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var sysargs [maxArgs]uintptr
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stack := sysargs[numOfIntegerRegisters():]
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var floats [numOfFloats]uintptr
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var numInts int
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var numFloats int
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var numStack int
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var addStack, addInt, addFloat func(x uintptr)
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if runtime.GOARCH == "arm64" || runtime.GOOS != "windows" {
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// Windows arm64 uses the same calling convention as macOS and Linux
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addStack = func(x uintptr) {
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stack[numStack] = x
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numStack++
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}
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addInt = func(x uintptr) {
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if numInts >= numOfIntegerRegisters() {
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addStack(x)
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} else {
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sysargs[numInts] = x
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numInts++
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}
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}
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addFloat = func(x uintptr) {
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if numFloats < len(floats) {
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floats[numFloats] = x
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numFloats++
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} else {
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addStack(x)
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}
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}
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} else {
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// On Windows amd64 the arguments are passed in the numbered registered.
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// So the first int is in the first integer register and the first float
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// is in the second floating register if there is already a first int.
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// This is in contrast to how macOS and Linux pass arguments which
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// tries to use as many registers as possible in the calling convention.
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addStack = func(x uintptr) {
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sysargs[numStack] = x
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numStack++
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}
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addInt = addStack
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addFloat = addStack
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}
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var keepAlive []interface{}
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defer func() {
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runtime.KeepAlive(keepAlive)
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runtime.KeepAlive(args)
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}()
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for _, v := range args {
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switch v.Kind() {
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case reflect.String:
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ptr := strings.CString(v.String())
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keepAlive = append(keepAlive, ptr)
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addInt(uintptr(unsafe.Pointer(ptr)))
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case reflect.Uintptr, reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
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addInt(uintptr(v.Uint()))
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case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
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addInt(uintptr(v.Int()))
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case reflect.Ptr, reflect.UnsafePointer, reflect.Slice:
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// There is no need to keepAlive this pointer separately because it is kept alive in the args variable
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addInt(v.Pointer())
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case reflect.Func:
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addInt(NewCallback(v.Interface()))
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case reflect.Bool:
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if v.Bool() {
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addInt(1)
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} else {
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addInt(0)
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}
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case reflect.Float32:
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addFloat(uintptr(math.Float32bits(float32(v.Float()))))
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case reflect.Float64:
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addFloat(uintptr(math.Float64bits(v.Float())))
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case reflect.Struct:
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keepAlive = addStruct(v, &numInts, &numFloats, &numStack, addInt, addFloat, addStack, keepAlive)
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default:
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panic("purego: unsupported kind: " + v.Kind().String())
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}
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}
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// TODO: support structs
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var r1, r2 uintptr
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if runtime.GOARCH == "arm64" || runtime.GOOS != "windows" {
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// Use the normal arm64 calling convention even on Windows
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syscall := syscall15Args{
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cfn,
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sysargs[0], sysargs[1], sysargs[2], sysargs[3], sysargs[4], sysargs[5],
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sysargs[6], sysargs[7], sysargs[8], sysargs[9], sysargs[10], sysargs[11],
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sysargs[12], sysargs[13], sysargs[14],
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floats[0], floats[1], floats[2], floats[3], floats[4], floats[5], floats[6], floats[7],
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0, 0, 0,
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}
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runtime_cgocall(syscall15XABI0, unsafe.Pointer(&syscall))
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r1, r2 = syscall.r1, syscall.r2
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} else {
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// This is a fallback for Windows amd64, 386, and arm. Note this may not support floats
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r1, r2, _ = syscall_syscall15X(cfn, sysargs[0], sysargs[1], sysargs[2], sysargs[3], sysargs[4],
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sysargs[5], sysargs[6], sysargs[7], sysargs[8], sysargs[9], sysargs[10], sysargs[11],
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sysargs[12], sysargs[13], sysargs[14])
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}
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if ty.NumOut() == 0 {
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return nil
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}
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outType := ty.Out(0)
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v := reflect.New(outType).Elem()
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switch outType.Kind() {
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case reflect.Uintptr, reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
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v.SetUint(uint64(r1))
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case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
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v.SetInt(int64(r1))
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case reflect.Bool:
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v.SetBool(byte(r1) != 0)
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case reflect.UnsafePointer:
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// We take the address and then dereference it to trick go vet from creating a possible miss-use of unsafe.Pointer
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v.SetPointer(*(*unsafe.Pointer)(unsafe.Pointer(&r1)))
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case reflect.Ptr:
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// It is safe to have the address of r1 not escape because it is immediately dereferenced with .Elem()
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v = reflect.NewAt(outType, runtime_noescape(unsafe.Pointer(&r1))).Elem()
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case reflect.Func:
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// wrap this C function in a nicely typed Go function
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v = reflect.New(outType)
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RegisterFunc(v.Interface(), r1)
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case reflect.String:
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v.SetString(strings.GoString(r1))
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case reflect.Float32:
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// NOTE: r2 is only the floating return value on 64bit platforms.
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// On 32bit platforms r2 is the upper part of a 64bit return.
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v.SetFloat(float64(math.Float32frombits(uint32(r2))))
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case reflect.Float64:
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// NOTE: r2 is only the floating return value on 64bit platforms.
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// On 32bit platforms r2 is the upper part of a 64bit return.
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v.SetFloat(math.Float64frombits(uint64(r2)))
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default:
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panic("purego: unsupported return kind: " + outType.Kind().String())
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}
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return []reflect.Value{v}
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})
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fn.Set(v)
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}
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func roundUpTo8(val uintptr) uintptr {
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return (val + 7) &^ 7
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}
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func numOfIntegerRegisters() int {
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switch runtime.GOARCH {
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case "arm64":
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return 8
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case "amd64":
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return 6
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// TODO: figure out why 386 tests are not working
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/*case "386":
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return 0
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case "arm":
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return 4*/
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default:
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panic("purego: unknown GOARCH (" + runtime.GOARCH + ")")
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}
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}
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