// SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2022 The Ebitengine Authors //go:build darwin || freebsd || linux || windows package purego import ( "math" "reflect" "runtime" "unsafe" "github.com/ebitengine/purego/internal/strings" ) // RegisterLibFunc is a wrapper around RegisterFunc that uses the C function returned from Dlsym(handle, name). // It panics if it can't find the name symbol. func RegisterLibFunc(fptr interface{}, handle uintptr, name string) { sym, err := loadSymbol(handle, name) if err != nil { panic(err) } RegisterFunc(fptr, sym) } // RegisterFunc takes a pointer to a Go function representing the calling convention of the C function. // fptr will be set to a function that when called will call the C function given by cfn with the // parameters passed in the correct registers and stack. // // A panic is produced if the type is not a function pointer or if the function returns more than 1 value. // // These conversions describe how a Go type in the fptr will be used to call // the C function. It is important to note that there is no way to verify that fptr // matches the C function. This also holds true for struct types where the padding // needs to be ensured to match that of C; RegisterFunc does not verify this. // // # Type Conversions (Go <=> C) // // string <=> char* // bool <=> _Bool // uintptr <=> uintptr_t // uint <=> uint32_t or uint64_t // uint8 <=> uint8_t // uint16 <=> uint16_t // uint32 <=> uint32_t // uint64 <=> uint64_t // int <=> int32_t or int64_t // int8 <=> int8_t // int16 <=> int16_t // int32 <=> int32_t // int64 <=> int64_t // float32 <=> float // float64 <=> double // struct <=> struct (WIP - darwin only) // func <=> C function // unsafe.Pointer, *T <=> void* // []T => void* // // There is a special case when the last argument of fptr is a variadic interface (or []interface} // it will be expanded into a call to the C function as if it had the arguments in that slice. // This means that using arg ...interface{} is like a cast to the function with the arguments inside arg. // This is not the same as C variadic. // // # Memory // // In general it is not possible for purego to guarantee the lifetimes of objects returned or received from // calling functions using RegisterFunc. For arguments to a C function it is important that the C function doesn't // hold onto a reference to Go memory. This is the same as the [Cgo rules]. // // However, there are some special cases. When passing a string as an argument if the string does not end in a null // terminated byte (\x00) then the string will be copied into memory maintained by purego. The memory is only valid for // that specific call. Therefore, if the C code keeps a reference to that string it may become invalid at some // undefined time. However, if the string does already contain a null-terminated byte then no copy is done. // It is then the responsibility of the caller to ensure the string stays alive as long as it's needed in C memory. // This can be done using runtime.KeepAlive or allocating the string in C memory using malloc. When a C function // returns a null-terminated pointer to char a Go string can be used. Purego will allocate a new string in Go memory // and copy the data over. This string will be garbage collected whenever Go decides it's no longer referenced. // This C created string will not be freed by purego. If the pointer to char is not null-terminated or must continue // to point to C memory (because it's a buffer for example) then use a pointer to byte and then convert that to a slice // using unsafe.Slice. Doing this means that it becomes the responsibility of the caller to care about the lifetime // of the pointer // // # Structs // // Purego can handle the most common structs that have fields of builtin types like int8, uint16, float32, etc. However, // it does not support aligning fields properly. It is therefore the responsibility of the caller to ensure // that all padding is added to the Go struct to match the C one. See `BoolStructFn` in struct_test.go for an example. // // # Example // // All functions below call this C function: // // char *foo(char *str); // // // Let purego convert types // var foo func(s string) string // goString := foo("copied") // // Go will garbage collect this string // // // Manually, handle allocations // var foo2 func(b string) *byte // mustFree := foo2("not copied\x00") // defer free(mustFree) // // [Cgo rules]: https://pkg.go.dev/cmd/cgo#hdr-Go_references_to_C func RegisterFunc(fptr interface{}, cfn uintptr) { fn := reflect.ValueOf(fptr).Elem() ty := fn.Type() if ty.Kind() != reflect.Func { panic("purego: fptr must be a function pointer") } if ty.NumOut() > 1 { panic("purego: function can only return zero or one values") } if cfn == 0 { panic("purego: cfn is nil") } { // this code checks how many registers and stack this function will use // to avoid crashing with too many arguments var ints int var floats int var stack int for i := 0; i < ty.NumIn(); i++ { arg := ty.In(i) switch arg.Kind() { case reflect.String, reflect.Uintptr, reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64, reflect.Ptr, reflect.UnsafePointer, reflect.Slice, reflect.Func, reflect.Bool: if ints < numOfIntegerRegisters() { ints++ } else { stack++ } case reflect.Float32, reflect.Float64: if floats < numOfFloats { floats++ } else { stack++ } case reflect.Struct: if runtime.GOOS != "darwin" || (runtime.GOARCH != "amd64" && runtime.GOARCH != "arm64") { panic("purego: struct arguments are only supported on darwin amd64 & arm64") } if arg.Size() == 0 { continue } addInt := func(u uintptr) { ints++ } addFloat := func(u uintptr) { floats++ } addStack := func(u uintptr) { stack++ } _ = addStruct(reflect.New(arg).Elem(), &ints, &floats, &stack, addInt, addFloat, addStack, nil) default: panic("purego: unsupported kind " + arg.Kind().String()) } } sizeOfStack := maxArgs - numOfIntegerRegisters() if stack > sizeOfStack { panic("purego: too many arguments") } } v := reflect.MakeFunc(ty, func(args []reflect.Value) (results []reflect.Value) { if len(args) > 0 { if variadic, ok := args[len(args)-1].Interface().([]interface{}); ok { // subtract one from args bc the last argument in args is []interface{} // which we are currently expanding tmp := make([]reflect.Value, len(args)-1+len(variadic)) n := copy(tmp, args[:len(args)-1]) for i, v := range variadic { tmp[n+i] = reflect.ValueOf(v) } args = tmp } } var sysargs [maxArgs]uintptr stack := sysargs[numOfIntegerRegisters():] var floats [numOfFloats]uintptr var numInts int var numFloats int var numStack int var addStack, addInt, addFloat func(x uintptr) if runtime.GOARCH == "arm64" || runtime.GOOS != "windows" { // Windows arm64 uses the same calling convention as macOS and Linux addStack = func(x uintptr) { stack[numStack] = x numStack++ } addInt = func(x uintptr) { if numInts >= numOfIntegerRegisters() { addStack(x) } else { sysargs[numInts] = x numInts++ } } addFloat = func(x uintptr) { if numFloats < len(floats) { floats[numFloats] = x numFloats++ } else { addStack(x) } } } else { // On Windows amd64 the arguments are passed in the numbered registered. // So the first int is in the first integer register and the first float // is in the second floating register if there is already a first int. // This is in contrast to how macOS and Linux pass arguments which // tries to use as many registers as possible in the calling convention. addStack = func(x uintptr) { sysargs[numStack] = x numStack++ } addInt = addStack addFloat = addStack } var keepAlive []interface{} defer func() { runtime.KeepAlive(keepAlive) runtime.KeepAlive(args) }() for _, v := range args { switch v.Kind() { case reflect.String: ptr := strings.CString(v.String()) keepAlive = append(keepAlive, ptr) addInt(uintptr(unsafe.Pointer(ptr))) case reflect.Uintptr, reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64: addInt(uintptr(v.Uint())) case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64: addInt(uintptr(v.Int())) case reflect.Ptr, reflect.UnsafePointer, reflect.Slice: // There is no need to keepAlive this pointer separately because it is kept alive in the args variable addInt(v.Pointer()) case reflect.Func: addInt(NewCallback(v.Interface())) case reflect.Bool: if v.Bool() { addInt(1) } else { addInt(0) } case reflect.Float32: addFloat(uintptr(math.Float32bits(float32(v.Float())))) case reflect.Float64: addFloat(uintptr(math.Float64bits(v.Float()))) case reflect.Struct: keepAlive = addStruct(v, &numInts, &numFloats, &numStack, addInt, addFloat, addStack, keepAlive) default: panic("purego: unsupported kind: " + v.Kind().String()) } } // TODO: support structs var r1, r2 uintptr if runtime.GOARCH == "arm64" || runtime.GOOS != "windows" { // Use the normal arm64 calling convention even on Windows syscall := syscall15Args{ cfn, sysargs[0], sysargs[1], sysargs[2], sysargs[3], sysargs[4], sysargs[5], sysargs[6], sysargs[7], sysargs[8], sysargs[9], sysargs[10], sysargs[11], sysargs[12], sysargs[13], sysargs[14], floats[0], floats[1], floats[2], floats[3], floats[4], floats[5], floats[6], floats[7], 0, 0, 0, } runtime_cgocall(syscall15XABI0, unsafe.Pointer(&syscall)) r1, r2 = syscall.r1, syscall.r2 } else { // This is a fallback for Windows amd64, 386, and arm. Note this may not support floats r1, r2, _ = syscall_syscall15X(cfn, sysargs[0], sysargs[1], sysargs[2], sysargs[3], sysargs[4], sysargs[5], sysargs[6], sysargs[7], sysargs[8], sysargs[9], sysargs[10], sysargs[11], sysargs[12], sysargs[13], sysargs[14]) } if ty.NumOut() == 0 { return nil } outType := ty.Out(0) v := reflect.New(outType).Elem() switch outType.Kind() { case reflect.Uintptr, reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64: v.SetUint(uint64(r1)) case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64: v.SetInt(int64(r1)) case reflect.Bool: v.SetBool(byte(r1) != 0) case reflect.UnsafePointer: // We take the address and then dereference it to trick go vet from creating a possible miss-use of unsafe.Pointer v.SetPointer(*(*unsafe.Pointer)(unsafe.Pointer(&r1))) case reflect.Ptr: // It is safe to have the address of r1 not escape because it is immediately dereferenced with .Elem() v = reflect.NewAt(outType, runtime_noescape(unsafe.Pointer(&r1))).Elem() case reflect.Func: // wrap this C function in a nicely typed Go function v = reflect.New(outType) RegisterFunc(v.Interface(), r1) case reflect.String: v.SetString(strings.GoString(r1)) case reflect.Float32: // NOTE: r2 is only the floating return value on 64bit platforms. // On 32bit platforms r2 is the upper part of a 64bit return. v.SetFloat(float64(math.Float32frombits(uint32(r2)))) case reflect.Float64: // NOTE: r2 is only the floating return value on 64bit platforms. // On 32bit platforms r2 is the upper part of a 64bit return. v.SetFloat(math.Float64frombits(uint64(r2))) default: panic("purego: unsupported return kind: " + outType.Kind().String()) } return []reflect.Value{v} }) fn.Set(v) } func roundUpTo8(val uintptr) uintptr { return (val + 7) &^ 7 } func numOfIntegerRegisters() int { switch runtime.GOARCH { case "arm64": return 8 case "amd64": return 6 // TODO: figure out why 386 tests are not working /*case "386": return 0 case "arm": return 4*/ default: panic("purego: unknown GOARCH (" + runtime.GOARCH + ")") } }