platformer-game-test/assets/Tiles/TrapTiles.tscn
2020-11-03 16:18:02 -05:00

115 lines
3.5 KiB
Text

[gd_scene load_steps=11 format=2]
[ext_resource path="res://assets/Tiles/spikes.png" type="Texture" id=1]
[ext_resource path="res://assets/Tiles/spikes_left.png" type="Texture" id=2]
[ext_resource path="res://assets/Tiles/spikes_bottom.png" type="Texture" id=3]
[ext_resource path="res://assets/Tiles/spikes_right.png" type="Texture" id=4]
[sub_resource type="OccluderPolygon2D" id=1]
polygon = PoolVector2Array( 0, 13.9545, 0, 13.7219, 3.48895, 8.37286, 6.97746, 14.1871, 11.6288, 8.1403, 15.3499, 13.7219, 16, 14.1871, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=2]
points = PoolVector2Array( 16, 16, 0, 16, 0, 7.90773, 16, 7.90773 )
[sub_resource type="ConvexPolygonShape2D" id=3]
points = PoolVector2Array( 16, 7.28073, 0, 7.28073, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=4]
points = PoolVector2Array( 7.49643, 16, 0, 16, 0, 0, 7.49643, 0 )
[sub_resource type="ConvexPolygonShape2D" id=6]
points = PoolVector2Array( 8.39368, 0, 16, 0, 16, 16, 8.39368, 16 )
[sub_resource type="TileSet" id=5]
0/name = "spikes.png 0"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 16, 16 )
0/tile_mode = 0
0/occluder_offset = Vector2( 0, 0 )
0/occluder = SubResource( 1 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape = SubResource( 2 )
0/shape_one_way = false
0/shape_one_way_margin = 1.0
0/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 2 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
0/z_index = 0
1/name = "spikes_bottom.png 1"
1/texture = ExtResource( 3 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 0, 0, 16, 16 )
1/tile_mode = 0
1/occluder_offset = Vector2( 0, 0 )
1/navigation_offset = Vector2( 0, 0 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape = SubResource( 3 )
1/shape_one_way = false
1/shape_one_way_margin = 1.0
1/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 3 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
1/z_index = 0
2/name = "spikes_left.png 2"
2/texture = ExtResource( 2 )
2/tex_offset = Vector2( 0, 0 )
2/modulate = Color( 1, 1, 1, 1 )
2/region = Rect2( 0, 0, 16, 16 )
2/tile_mode = 0
2/occluder_offset = Vector2( 0, 0 )
2/navigation_offset = Vector2( 0, 0 )
2/shape_offset = Vector2( 0, 0 )
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
2/shape = SubResource( 4 )
2/shape_one_way = false
2/shape_one_way_margin = 1.0
2/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 4 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
2/z_index = 0
3/name = "spikes_right.png 3"
3/texture = ExtResource( 4 )
3/tex_offset = Vector2( 0, 0 )
3/modulate = Color( 1, 1, 1, 1 )
3/region = Rect2( 0, 0, 16, 16 )
3/tile_mode = 0
3/occluder_offset = Vector2( 0, 0 )
3/navigation_offset = Vector2( 0, 0 )
3/shape_offset = Vector2( 0, 0 )
3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
3/shape = SubResource( 6 )
3/shape_one_way = false
3/shape_one_way_margin = 1.0
3/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 6 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
3/z_index = 0
[node name="TrapTiles" type="TileMap"]
tile_set = SubResource( 5 )
cell_size = Vector2( 16, 16 )
collision_layer = 4
occluder_light_mask = 0
format = 1