Commit graph

8 commits

Author SHA1 Message Date
5b76f72ca6 Camera shake implementation + jump sfx 2020-10-20 22:33:58 -04:00
ab334f7236 [WIP] - new scene system + intro scene + tweaks and cleanup 2020-10-20 09:51:17 -04:00
3997d6e378 Code cleanup + state machine for player - WIP 2020-10-03 22:50:07 -04:00
08cf3e1462 Player movement tweaks and a Goblin
- Player now has an attack move
 - Player wall jump more refined
 - New Enemy superclass for patrol type enemies
 - Goblin enemy.
 - Player abilty toggles. Can turn on/off wall_jump/attack/dash [WIP]
2020-09-26 23:18:34 -04:00
b38662cab7 Added better wall jump. (RayCats2D) 2020-09-17 12:06:57 -04:00
5884c3294e Better dash animation (celeste style) 2020-09-17 11:37:03 -04:00
b598337fde Implemented wall jumping and a dash 2020-09-15 19:17:10 -04:00
16dc64c66c Initial Commit 2020-09-14 11:28:03 -04:00