Sagi Dayan
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8215eef840
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Never ending game fix
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2016-03-20 23:42:50 +02:00 |
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Sagi Dayan
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8b3b837862
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Merge remote-tracking branch 'aran/master'
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2016-03-20 23:29:44 +02:00 |
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Aran Zaiger
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c3c6835333
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added documentation
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2016-03-20 23:21:31 +02:00 |
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Sagi Dayan
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eeadfbf06d
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changed Player lifes from 1 to 3 on game start
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2016-03-20 22:38:43 +02:00 |
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Matan
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6bb97c19c1
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- 6 stages + blitz stage
- waves re-arranged and timed with fire delay, launch delay, enemy lives, and number of enemies
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2016-03-20 20:18:20 +02:00 |
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Sagi Dayan
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d49a78e71a
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Updated USE_CREDIT
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2016-03-20 14:57:34 +02:00 |
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Matan
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4f73503f89
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new features
- blasts added ship vs enemy ship
- blasts remove, missiles remove
- audio loop
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2016-03-19 22:00:13 +02:00 |
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Sagi Dayan
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35c665fcc8
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Graphics Changes & Changed Fire butto to USE_CREDIT
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2016-03-19 21:24:40 +02:00 |
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Sagi Dayan
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1f917a7d71
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Graphics Changes
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2016-03-19 19:26:57 +02:00 |
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Matan
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9e8fda4eb7
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pin
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2016-03-19 19:13:03 +02:00 |
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Sagi Dayan
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dff8de829c
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Stage management
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2016-03-19 04:25:38 +02:00 |
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Sagi Dayan
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38245db9db
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Added Game Over
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2016-03-19 03:40:07 +02:00 |
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Sagi Dayan
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224c3b824c
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Added player stats UI
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2016-03-19 02:01:49 +02:00 |
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Sagi Dayan
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f6407115e6
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wave & stage abstraction
also cleaned some code.
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2016-03-19 00:33:29 +02:00 |
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Sagi Dayan
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d5ca3d4dd9
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Added Enemy Waves - And a start for collision detection
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2016-03-12 12:24:42 +02:00 |
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Sagi Dayan
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86e924f2cb
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Initial commit - Skeleton of the game
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2016-02-27 22:45:32 +02:00 |
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