changed Player lifes from 1 to 3 on game start
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1 changed files with 2 additions and 2 deletions
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@ -104,8 +104,8 @@ public class GameEngine {
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resetPlayerHealth(1);
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p1Score = p2Score = 0;
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credits = 3;
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p1Lives = 1;
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p2Lives = 1;
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p1Lives = 3;
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p2Lives = 3;
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}
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public int getP1CreditTime() {
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