Graphics Changes & Changed Fire butto to USE_CREDIT

This commit is contained in:
Sagi Dayan 2016-03-19 21:24:40 +02:00
parent 1f917a7d71
commit 35c665fcc8
3 changed files with 15 additions and 11 deletions

View file

@ -34,7 +34,7 @@ public class GameEngine {
private Scene scene; private Scene scene;
private int p1CreditTime, p2CreditTime, creditTickTime = 1; private int p1CreditTime, p2CreditTime, creditTickTime = 1;
public static final int PLAYER_WIDTH = 120, PLAYER_HEIGHT = 120; public static final int PLAYER_WIDTH = 120, PLAYER_HEIGHT = 120;
public static final int UP=0,RIGHT=1,DOWN=2, LEFT=3, FIRE=4, SPECIAL=5; public static final int UP=0,RIGHT=1,DOWN=2, LEFT=3, FIRE=4, USE_CREDIT=5;
public int p1HighScore, p2HighScore; public int p1HighScore, p2HighScore;
private int[] p1Controlles = {KeyEvent.VK_UP, KeyEvent.VK_RIGHT, KeyEvent.VK_DOWN, KeyEvent.VK_LEFT, KeyEvent.VK_K, KeyEvent.VK_J}; private int[] p1Controlles = {KeyEvent.VK_UP, KeyEvent.VK_RIGHT, KeyEvent.VK_DOWN, KeyEvent.VK_LEFT, KeyEvent.VK_K, KeyEvent.VK_J};

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@ -204,12 +204,14 @@ public abstract class Level extends Scene {
p1Missiles.add(new Missile(players.get(0).getCenterX() - 15, (int)players.get(0).getLocY(), players.get(0).getAcceleration() + 3, "P1Laser.png", 4)); p1Missiles.add(new Missile(players.get(0).getCenterX() - 15, (int)players.get(0).getLocY(), players.get(0).getAcceleration() + 3, "P1Laser.png", 4));
players.get(0).updateFireTime(); players.get(0).updateFireTime();
} }
if(engine.getP1Health() <= 0 && engine.getCredits() > 0) {
engine.revivePlayer(0);
players.get(0).resetPlayer();
}
} }
if(keys.get(engine.getP1Controlles()[GameEngine.USE_CREDIT]) && engine.getP1Health() <= 0 ){
if(engine.getCredits() > 0) {
engine.revivePlayer(0);
players.get(0).resetPlayer();
}
}
/** /**
* Player 2 Movement * Player 2 Movement
@ -238,12 +240,14 @@ public abstract class Level extends Scene {
p2Missiles.add(new Missile(players.get(1).getCenterX() - 15, (int)players.get(1).getLocY(), players.get(1).getAcceleration() + 3, "P1Laser.png", 4)); p2Missiles.add(new Missile(players.get(1).getCenterX() - 15, (int)players.get(1).getLocY(), players.get(1).getAcceleration() + 3, "P1Laser.png", 4));
players.get(1).updateFireTime(); players.get(1).updateFireTime();
} }
if(engine.getP2Health() <= 0 && engine.getCredits() > 0) {
engine.revivePlayer(1);
players.get(0).resetPlayer();
}
} }
if(keys.get(engine.getP2Controlles()[GameEngine.USE_CREDIT]) && engine.getP2Health() <= 0){
if(engine.getCredits() > 0) {
engine.revivePlayer(1);
players.get(1).resetPlayer();
}
}
} }
} }