uploading all files - final commit

This commit is contained in:
Sagi Dayan 2014-03-04 13:04:45 +02:00
parent 0a64bb45d7
commit d99d69545a
31 changed files with 1138 additions and 0 deletions

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.classpath Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry kind="src" path="src"/>
<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/JavaSE-1.7"/>
<classpathentry kind="output" path="bin"/>
</classpath>

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.project Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>TerorTron</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>org.eclipse.jdt.core.javanature</nature>
</natures>
</projectDescription>

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eclipse.preferences.version=1
org.eclipse.jdt.core.compiler.codegen.inlineJsrBytecode=enabled
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.7
org.eclipse.jdt.core.compiler.codegen.unusedLocal=preserve
org.eclipse.jdt.core.compiler.compliance=1.7
org.eclipse.jdt.core.compiler.debug.lineNumber=generate
org.eclipse.jdt.core.compiler.debug.localVariable=generate
org.eclipse.jdt.core.compiler.debug.sourceFile=generate
org.eclipse.jdt.core.compiler.problem.assertIdentifier=error
org.eclipse.jdt.core.compiler.problem.enumIdentifier=error
org.eclipse.jdt.core.compiler.source=1.7

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bin/TESTER1.class Normal file

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src/Game/Bullet.java Normal file
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package Game;
import java.awt.Color;
import java.awt.Graphics;
public class Bullet {
private int x, y, direction;
private LengthNode other;
private Color color;
public static int SIZE = Player.THIKNES, PIX_PER_STEP = 1,
STILL_GO = 0, HIT = 1, OUT_OF_GRID = 2;
private int hitPointX, hitPointY;
public Bullet(int x, int y, int direction, LengthNode other)
{
color = Color.WHITE;
this.x = x;
this.y = y;
this.direction = direction;
this.other = other;
}
public int getX() {
return x;
}
public int getY() {
return y;
}
public int getHitPointX() {
return hitPointX;
}
public int getHitPointY() {
return hitPointY;
}
public int fireStep(int maxWidth, int maxHeight)
{
switch(direction)
{
case 1: //up
y -= PIX_PER_STEP;
return presentState(maxWidth, maxHeight);
case 2: //down
y += PIX_PER_STEP;
return presentState(maxWidth, maxHeight);
case 3: //left
x -= PIX_PER_STEP;
return presentState(maxWidth, maxHeight);
case 4: //right
x += PIX_PER_STEP;
return presentState(maxWidth, maxHeight);
}
return presentState(maxWidth, maxHeight);
}
private int presentState(int maxWidth, int maxHeight)
{
if(didHit())
return HIT;
else if(outOfGrid(maxWidth, maxHeight))
return OUT_OF_GRID;
else
return STILL_GO;
}
private boolean didHit()
{
LengthNode p = other;
for(; p.getNext() != null; p = p.getNext()){
if(p.getNext().getX() == this.x && this.y == p.getNext().getY()){
System.out.println("HIT! HIT! HIT!");
p.setNext(null);
x = -1000;
y = -1000;
return true;
}
}
//****** DEBUG ****
System.out.println("not hit");
// **** end debug ****
return false;
}
private boolean outOfGrid(int maxWidth, int maxHeight)
{
if((this.x < 0 - SIZE) || (this.y < 0 - SIZE) || (this.x >= maxWidth + SIZE) || (this.y >= maxHeight + SIZE)){
// *** DEBUG
System.out.println("OUT!");
return true;
}
else
return false;
}
public void draw(Graphics g)
{
g.setColor(color);
g.fillOval(x, y, SIZE, SIZE);
}
}

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package Game;
import java.awt.Color;
import javax.swing.ImageIcon;
import javax.swing.JLabel;
import javax.swing.JPanel;
public class ContolersPanel extends JPanel{
/**
*
*/
private static final long serialVersionUID = 1L;
ImageIcon ctrl;
public ContolersPanel(){
ClassLoader loader = ContolersPanel.class.getClassLoader();
setBackground(Color.BLACK);
ctrl = new ImageIcon(loader.getResource("ctrl.png"));
add(new JLabel(ctrl));
}
}

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src/Game/GameFrame.java Normal file
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package Game;
import java.awt.Color;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JFrame;
import javax.swing.JMenu;
import javax.swing.JMenuBar;
import javax.swing.JMenuItem;
import javax.swing.WindowConstants;
public class GameFrame extends JFrame implements ActionListener{
public static final int FRAME_WIDTH = 1197, FRAME_HEIGHT = 899;
private JMenuBar menuBar;
private JMenu menu;
private JMenuItem start, controls, exit;
public GamePanel gamePanel;
private ContolersPanel controlersPanel;
private WellcomePanel welcome;
public GameFrame()
{
setSize(FRAME_WIDTH, FRAME_HEIGHT);
setTitle("TronTeror Version 0.5.1 beta - by SagiDayan");
setResizable(false);
//*************** Menu Bar *******************
menuBar = new JMenuBar();
menu = new JMenu("Menu");
start = new JMenuItem("Start Game");
controls = new JMenuItem("controlers");
menu.add(start);
menu.add(controls);
menuBar.add(menu);
start.addActionListener(this);
controls.addActionListener(this);
//add menuBar to frame
this.setJMenuBar(menuBar);
//End Menu.
setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
welcome = new WellcomePanel();
controlersPanel = new ContolersPanel();
gamePanel = new GamePanel();
//gamePanel.addKeyListener(gamePanel);
add(welcome);
setVisible(true);
}
@Override
public void actionPerformed(ActionEvent e) {
if(e.getSource() == controls)
{
System.out.println("controles");
welcome.setVisible(false);
gamePanel.setVisible(false);
add(controlersPanel);
controlersPanel.setVisible(true);
}
else if( e.getSource() == start)
{
welcome.setVisible(false);
controlersPanel.setVisible(false);
gamePanel.setVisible(true);
add(gamePanel);
gamePanel.start();
}
}
}

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src/Game/GameLogic.java Normal file
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package Game;
import java.awt.Color;
import java.awt.Graphics;
import javax.swing.JOptionPane;
public class GameLogic {
private Player player1, player2;
private int width, height;
private Color colorP1, colorP2;
private Bullet bullet1, bullet2;
// **** Invisibility *****
private boolean inVisibilityHappend;
private Invisibility invisibleMod;
public GameLogic(int maxWidth, int maxHeight)
{
width = maxWidth;
height = maxHeight;
colorP1 = new Color(3,3,173);
colorP2 = new Color(173, 3, 3 );
inVisibilityHappend = false;
invisibleMod = new Invisibility(maxWidth, maxHeight);
player1 = new Player(getNewName("Please enter Player 1 Name"), Player.LEFT, colorP1, width - 300, 420, 0); //starts from right to left!
player2 = new Player(getNewName("Now, Please enter Player 2 Name"), Player.RIGHT, colorP2, 0 + 300, 420, 0); //starts from left to right!
}
private String getNewName(String s){
return JOptionPane.showInputDialog(s);
}
public void setP1Direction(int direct)
{
player1.setDirection(direct);
}
public void setP2Direction(int direct)
{
player2.setDirection(direct);
}
public String getP1Name()
{
return player1.getName();
}
public String getP2Name()
{
return player2.getName();
}
public int getPlayer1Point()
{
return player1.getPoints();
}
public int getPlayer2Point()
{
return player2.getPoints();
}
public Player getP1(){
return player1;
}
public Player getP2(){
return player2;
}
public Bullet getBullet1() {
return bullet1;
}
public Bullet getBullet2() {
return bullet2;
}
public boolean stepAndOk()
{
player1.step();
player2.step();
inVisibilityHappend = invisibleMod.makePoint(player1, player2);
if(inVisibilityHappend)
{
checkPlayersVisibility();
}
if(player1.loosed(player2, width, height))
{
player2.addPoints();
return false;
}
else if(player2.loosed(player1, width, height))
{
player1.addPoints();
return false;
}
return true;
}
public void fire(Player p)
{
if(!p.isCanFire())
return;
if(p == player1)
{
bullet1 = new Bullet(player1.getHead().getX(), player1.getHead().getY(), player1.getDirection(), player2.getHead());
return;
}
else if(p == player2)
{
bullet2 = new Bullet(player2.getHead().getX(), player2.getHead().getY(), player2.getDirection(), player1.getHead());
return;
}
}
public void bulletStep(Graphics g, int bulletState)
{
//Player1 Shoots
try{ //Freezes game and shoots
if(bulletState == Bullet.STILL_GO)
bullet1.draw(g);
else
player1.setCanFire(false);
}catch (Exception e) {
System.out.println("no bullet to p1");
}
//Player2 shoots
try{ //Freezes game and shoots
bulletState = bullet2.fireStep(width, height);
if(bulletState == Bullet.STILL_GO)
bullet2.draw(g);
else
player2.setCanFire(false);
}catch (Exception e) {
System.out.println("no bullet to p2");
}
}
public void restart()
{
player1 = new Player(player1.getName(), Player.LEFT, colorP1,width - 300, 420, player1.getPoints());
player2 = new Player(player2.getName(), Player.RIGHT, colorP2, 0 + 300, 420, player2.getPoints());
inVisibilityHappend = false;
invisibleMod = new Invisibility(width, height);
}
public void checkPlayersVisibility()
{
int x = invisibleMod.getX();
int y = invisibleMod.getY();
if(player1.getHead().getX() == x && player1.getHead().getY() == y)
invisibleModOn(player1, true);
else if(player2.getHead().getX() == x && player2.getHead().getY() == y)
invisibleModOn(player2, true);
}
public void invisibleModOn(Player p, boolean switcher)
{
if(switcher)
{
System.out.println("got The Shit!!!");
p.setIsVisible(false);
invisibleMod.setX(-200);
invisibleMod.setY(-200);
}
else
p.setIsVisible(true);
}
public void draw(Graphics g)
{
player1.draw(g);
player2.draw(g);
if(inVisibilityHappend)
invisibleMod.draw(g);
}
}

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package Game;
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.Timer;
public class GamePanel extends JPanel implements ActionListener, KeyListener{
/**
*
*/
private static final long serialVersionUID = 1L;
private MenuPanel topPanel;
private GameLogic logic;
private JLabel lblScore;
boolean p1Fire, p2Fire;
public static final int W = 1195, H = 855;
/*
*
* Setup TIMERS & LISTENERS !!!
*
*/
Timer timerGeneral;
Timer timerBullet;
public GamePanel() {
setBackground(Color.BLACK);
setLayout(new BorderLayout());
setSize(W, H);
logic = new GameLogic(W, H);
lblScore = new JLabel(logic.getP2Name()+": "+logic.getPlayer2Point()+" "+logic.getP1Name()+": "+logic.getPlayer1Point());
lblScore.setForeground(Color.WHITE);
lblScore.setHorizontalAlignment(JLabel.CENTER);
add(lblScore, BorderLayout.SOUTH);
//TEST!!!!
timerGeneral = new Timer(30, this);
timerBullet = new Timer(1, this);
}
private void p1Fire()
{
logic.fire(logic.getP1());
p1Fire = true;
timerBullet.start();
}
private void p2Fire()
{
logic.fire(logic.getP2());
p2Fire = true;
timerBullet.start();
}
public void paintComponent(Graphics g)
{
super.paintComponent(g);
if(timerBullet.isRunning())
paintBullets(g);
logic.draw(g);
g.setColor(Color.CYAN); //paint borders
g.drawRect(0, 0, W-1, H-1);
}
private void paintBullets(Graphics g)
{
if(p1Fire)
{
int bulletState = logic.getBullet1().fireStep(W, H);
if(bulletState == Bullet.STILL_GO){ // CHANGE 500 TODO
logic.draw(g);
logic.bulletStep(g, bulletState);
}
else{
logic.draw(g);
p1Fire = false;
timerBullet.stop();
}
}
else if(p2Fire)
{
int bulletState = logic.getBullet2().fireStep(W, H);
if(bulletState == Bullet.STILL_GO){ // CHANGE 500 TODO
logic.draw(g);
logic.bulletStep(g, bulletState);
}
else{
logic.draw(g);
p2Fire = false;
timerBullet.stop();
}
}
}
public void start(){
logic.restart();
timerGeneral.start();
System.out.println(getWidth()+" "+getHeight());
}
/*
*
* Actions! Timers, and keyActions will be down here!
*
*/
@Override
public void actionPerformed(ActionEvent e)
{
if(e.getSource()==timerGeneral)
{
if(logic.stepAndOk())
repaint();
else
{
//logic.stepAndOk();
timerGeneral.stop();
System.out.println("FUCK!");
lblScore.setText(logic.getP2Name()+": "+logic.getPlayer2Point()+" "+logic.getP1Name()+": "+logic.getPlayer1Point());
}
repaint();
}
if(e.getSource() == timerBullet)
{
repaint();
}
}
@Override
public void keyPressed(KeyEvent e) {
/*
* Player1 Controls
*/
if(e.getKeyCode() == KeyEvent.VK_SPACE)
{
if(logic.getP1().isCanFire()){
p1Fire();
logic.getP1().setCanFire(false);
}
}
else if(e.getKeyCode() == KeyEvent.VK_DOWN){
if(logic.getP1().getDirection() != Player.UP)
logic.setP1Direction(Player.DOWN);
}
else if(e.getKeyCode() == KeyEvent.VK_UP){
if(logic.getP1().getDirection() != Player.DOWN)
logic.setP1Direction(Player.UP);
}
else if(e.getKeyCode() == KeyEvent.VK_LEFT){
if(logic.getP1().getDirection() != Player.RIGHT)
logic.setP1Direction(Player.LEFT);
}
else if(e.getKeyCode() == KeyEvent.VK_RIGHT){
if(logic.getP1().getDirection() != Player.LEFT)
logic.setP1Direction(Player.RIGHT);
}
/*
* Player2 Controls
*/
if(e.getKeyCode() == KeyEvent.VK_CONTROL)
{
if(logic.getP2().isCanFire()){
p2Fire();
logic.getP2().setCanFire(false);
}
}
else if(e.getKeyCode() == KeyEvent.VK_S){
if(logic.getP2().getDirection() != Player.UP)
logic.setP2Direction(Player.DOWN);
}
else if(e.getKeyCode() == KeyEvent.VK_W){
if(logic.getP2().getDirection() != Player.DOWN)
logic.setP2Direction(Player.UP);
}
else if(e.getKeyCode() == KeyEvent.VK_A){
if(logic.getP2().getDirection() != Player.RIGHT)
logic.setP2Direction(Player.LEFT);
}
else if(e.getKeyCode() == KeyEvent.VK_D){
if(logic.getP2().getDirection() != Player.LEFT)
logic.setP2Direction(Player.RIGHT);
}
if(e.getKeyCode() == KeyEvent.VK_F2)
{
start();
}
}
@Override
public void keyReleased(KeyEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void keyTyped(KeyEvent arg0) {
// TODO Auto-generated method stub
}
}

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package Game;
import javax.swing.*;
import java.awt.*;
import java.awt.image.BufferedImage;
public class ImagePanel extends JPanel{
private BufferedImage image;
JLabel l;
public ImagePanel() {
setBackground(Color.DARK_GRAY);
l = new JLabel();
l.setIcon(new ImageIcon("Resource/images.png"));
add(l);
validate();
}
}

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src/Game/Invisibility.java Normal file
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package Game;
import java.awt.Color;
import java.awt.Graphics;
public class Invisibility {
private boolean goodPoint;
private static int SIZE = 5;
private int width, height, x, y;
private Color color;
private boolean show;
public Invisibility(int width, int height)
{
goodPoint = false;
this.width = width;
this.height = height;
color = Color.CYAN;
show = false;
}
public void draw(Graphics g)
{
g.setColor(color);
g.fillRect(x, y, SIZE, SIZE);
}
public boolean makePoint(Player p1, Player p2)
{
if(goodPoint)
if(showPowerUp() || show)
return true;
else
return false;
x = (int)(Math.random() * width);
if(x % Player.THIKNES != 0)
return false;
y = (int)(Math.random() * height);
if(y % Player.THIKNES != 0)
return false;
for(LengthNode p = p1.getHead(); p.getNext() != null ; p = p.getNext())
{
if(x == p.getX() && y == p.getY())
return false;
}
for(LengthNode p = p2.getHead(); p.getNext() != null ; p = p.getNext())
{
if(x == p.getX() && y == p.getY())
return false;
}
goodPoint = true;
return true;
}
public boolean isGoodPoint() {
return goodPoint;
}
public void setGoodPoint(boolean goodPoint) {
this.goodPoint = goodPoint;
}
public int getX() {
return x;
}
public void setX(int x) {
this.x = x;
}
public int getY() {
return y;
}
public void setY(int y) {
this.y = y;
}
public boolean showPowerUp()
{
int c = (int)(Math.random() * 10000);
if(c <= 10)
{
show = true;
System.out.println("POWER UP!!!!!");
return true;
}
return false;
}
}

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package Game;
public class LengthNode {
private int x, y;
private LengthNode next;
public LengthNode(int x, int y, LengthNode next)
{
this.x = x;
this.y = y;
this.next = next;
}
public int getX() {
return x;
}
public void setX(int x) {
this.x = x;
}
public int getY() {
return y;
}
public void setY(int y) {
this.y = y;
}
public LengthNode getNext() {
return next;
}
public void setNext(LengthNode next) {
this.next = next;
}
public boolean sameValues(LengthNode other)
{
if(other.getX() == this.getX() && this.getY() == other.getY())
return true;
else
return false;
}
}

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package Game;
import javax.swing.*;
import java.awt.*;
public class MenuPanel extends JPanel{
private JButton button_start;
private JLabel p1, p2;
private int score1, score2;
String name1, name2;
public MenuPanel(String name1, String name2, int score1, int score2) {
setBackground(Color.DARK_GRAY);
this.score1 = score1;
this.score2 = score2;
this.name1 = name1;
this.name2 = name2;
p1 = new JLabel();
p2 = new JLabel();
p1.setForeground(Color.WHITE);
p2.setForeground(Color.WHITE);
p1.setText(""+this.name1+": "+score1);
p2.setText(""+this.name2+": "+score2);
setLayout(new BorderLayout(20, 0));
add(p1, BorderLayout.WEST);
add(new ImagePanel(), BorderLayout.CENTER);
add(p2, BorderLayout.EAST);
}
public void updateScore(int score1, int score2){
this.score1 = score1;
this.score2 = score2;
String s = ""+this.name1+": "+this.score1;
p1 = new JLabel(s);
System.out.println(p1.getText());
s = ""+this.name2+": "+this.score2;
p2.setText(s);
System.out.println("======");
System.out.println(""+this.name1+": "+this.score1);
System.out.println(""+this.name2+": "+this.score2);
System.out.println("======");
}
}

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package Game;
import java.awt.Color;
import java.awt.Graphics;
public class Player {
private String name;
private int direction, points, intvisibleStepCount;
private LengthNode head;
private Color color;
private boolean canFire;
private boolean isVisible, flicker;
public static int UP = 1, DOWN = 2, LEFT = 3, RIGHT = 4;
public static int PIX_PER_STEP = 5, THIKNES = 5;
public Player(String name, int direction, Color color, int x, int y, int point)
{
this.name = name;
this.direction = direction;
this.color = color;
head = new LengthNode(x, y, null);
canFire = true;
points = point;
isVisible = true;
flicker = false;
intvisibleStepCount = 0;
}
public boolean isCanFire() {
return canFire;
}
public void setIsVisible(boolean bol)
{
isVisible = bol;
}
public void setCanFire(boolean canFire) {
this.canFire = canFire;
}
public boolean getCanFire() {
return canFire;
}
public int getPoints() {
return points;
}
public void addPoints() {
this.points++;
}
public String getName() {
return name;
}
public void setDirection(int direction) {
this.direction = direction;
}
public int getDirection() {
return direction;
}
public LengthNode getHead() {
return head;
}
public void step()
{
switch(direction)
{
case 1: //up
head = new LengthNode(head.getX(), head.getY() - PIX_PER_STEP, head);
break;
case 2: //down
head = new LengthNode(head.getX(), head.getY() + PIX_PER_STEP, head);
break;
case 3: //left
head = new LengthNode(head.getX() - PIX_PER_STEP, head.getY(), head);
break;
case 4: //right
head = new LengthNode(head.getX() + PIX_PER_STEP, head.getY(), head);
break;
}
if(!isVisible)
intvisibleStepCount++;
if(intvisibleStepCount == 300)
isVisible = true;
}
public boolean loosed(Player other, int maxWidth, int maxHeight)
{
//====player hit himself===
for(LengthNode p = head.getNext(); p.getNext() != null ; p = p.getNext())
if(head.sameValues(p))
return true;
//===player hit other player====
for(LengthNode p = other.getHead(); p.getNext() != null ; p = p.getNext())
if(head.sameValues(p))
return true;
//=== player hit border of grid ==
if(head.getX() < 0 || head.getY() < 0 || head.getX() > maxWidth + THIKNES || head.getY() > maxHeight + THIKNES)
return true;
return false;
}
public void draw(Graphics g)
{
g.setColor(color);
LengthNode p = head;
if(isVisible)
for(;p != null; p=p.getNext())
g.fillRect(p.getX(), p.getY(), THIKNES, THIKNES); //All Player
else //just head and body flicking
if(flicker){
for(;p != null; p=p.getNext())
g.fillRect(p.getX(), p.getY(), THIKNES, THIKNES);
flicker = false;
}else{
g.fillRect(p.getX(), p.getY(), THIKNES, THIKNES);
int flickerOdds = (int)(Math.random() * 10);
if(flickerOdds < 1)
flicker = true;
}
}
}

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@ -0,0 +1,27 @@
package Game;
import java.awt.Color;
import javax.swing.ImageIcon;
import javax.swing.JLabel;
import javax.swing.JPanel;
public class WellcomePanel extends JPanel{
/**
*
*/
private static final long serialVersionUID = 2L;
ImageIcon wlcm;
public WellcomePanel(){
ClassLoader loader = ContolersPanel.class.getClassLoader();
setBackground(Color.BLACK);
wlcm = new ImageIcon(loader.getResource("wellcome.png"));
add(new JLabel(wlcm));
}
}

17
src/TESTER1.java Normal file
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import Game.GameFrame;
import Game.GamePanel;
public class TESTER1 {
/**
* @param args
*/
public static void main(String[] args) {
GameFrame f = new GameFrame();
f.addKeyListener(f.gamePanel);
}
}

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