subsonic-tui/vendor/github.com/ebitengine/oto/v3/internal/oboe/oboe_common_AudioSourceCaller_android.cpp
Sagi Dayan a3923cf42c initial commit
Signed-off-by: Sagi Dayan <sagidayan@gmail.com>
2024-03-29 17:56:39 +03:00

39 lines
1.5 KiB
C++
Vendored

/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "oboe_common_AudioSourceCaller_android.h"
using namespace oboe;
using namespace flowgraph;
int32_t AudioSourceCaller::onProcessFixedBlock(uint8_t *buffer, int32_t numBytes) {
AudioStreamDataCallback *callback = mStream->getDataCallback();
int32_t result = 0;
int32_t numFrames = numBytes / mStream->getBytesPerFrame();
if (callback != nullptr) {
DataCallbackResult callbackResult = callback->onAudioReady(mStream, buffer, numFrames);
// onAudioReady() does not return the number of bytes processed so we have to assume all.
result = (callbackResult == DataCallbackResult::Continue)
? numBytes
: -1;
} else {
auto readResult = mStream->read(buffer, numFrames, mTimeoutNanos);
if (!readResult) return (int32_t) readResult.error();
result = readResult.value() * mStream->getBytesPerFrame();
}
return result;
}