subsonic-tui/vendor/github.com/ebitengine/oto/v3/internal/oboe/oboe_aaudio_AudioStreamAAudio_android.h
Sagi Dayan a3923cf42c initial commit
Signed-off-by: Sagi Dayan <sagidayan@gmail.com>
2024-03-29 17:56:39 +03:00

143 lines
4.2 KiB
C++
Vendored

/*
* Copyright 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef OBOE_STREAM_AAUDIO_H_
#define OBOE_STREAM_AAUDIO_H_
#include <atomic>
#include <shared_mutex>
#include <mutex>
#include <thread>
#include "oboe_oboe_AudioStreamBuilder_android.h"
#include "oboe_oboe_AudioStream_android.h"
#include "oboe_oboe_Definitions_android.h"
#include "oboe_aaudio_AAudioLoader_android.h"
namespace oboe {
/**
* Implementation of OboeStream that uses AAudio.
*
* Do not create this class directly.
* Use an OboeStreamBuilder to create one.
*/
class AudioStreamAAudio : public AudioStream {
public:
AudioStreamAAudio();
explicit AudioStreamAAudio(const AudioStreamBuilder &builder);
virtual ~AudioStreamAAudio() = default;
/**
*
* @return true if AAudio is supported on this device.
*/
static bool isSupported();
// These functions override methods in AudioStream.
// See AudioStream for documentation.
Result open() override;
Result close() override;
Result requestStart() override;
Result requestPause() override;
Result requestFlush() override;
Result requestStop() override;
ResultWithValue<int32_t> write(const void *buffer,
int32_t numFrames,
int64_t timeoutNanoseconds) override;
ResultWithValue<int32_t> read(void *buffer,
int32_t numFrames,
int64_t timeoutNanoseconds) override;
ResultWithValue<int32_t> setBufferSizeInFrames(int32_t requestedFrames) override;
int32_t getBufferSizeInFrames() override;
ResultWithValue<int32_t> getXRunCount() override;
bool isXRunCountSupported() const override { return true; }
ResultWithValue<double> calculateLatencyMillis() override;
Result waitForStateChange(StreamState currentState,
StreamState *nextState,
int64_t timeoutNanoseconds) override;
Result getTimestamp(clockid_t clockId,
int64_t *framePosition,
int64_t *timeNanoseconds) override;
StreamState getState() override;
AudioApi getAudioApi() const override {
return AudioApi::AAudio;
}
DataCallbackResult callOnAudioReady(AAudioStream *stream,
void *audioData,
int32_t numFrames);
bool isMMapUsed();
protected:
static void internalErrorCallback(
AAudioStream *stream,
void *userData,
aaudio_result_t error);
void *getUnderlyingStream() const override {
return mAAudioStream.load();
}
void updateFramesRead() override;
void updateFramesWritten() override;
void logUnsupportedAttributes();
private:
// Must call under mLock. And stream must NOT be nullptr.
Result requestStop_l(AAudioStream *stream);
/**
* Launch a thread that will stop the stream.
*/
void launchStopThread();
public:
int32_t getMDelayBeforeCloseMillis() const;
void setDelayBeforeCloseMillis(int32_t mDelayBeforeCloseMillis);
private:
std::atomic<bool> mCallbackThreadEnabled;
std::atomic<bool> mStopThreadAllowed{false};
// pointer to the underlying 'C' AAudio stream, valid if open, null if closed
std::atomic<AAudioStream *> mAAudioStream{nullptr};
std::shared_mutex mAAudioStreamLock; // to protect mAAudioStream while closing
static AAudioLoader *mLibLoader;
// We may not use this but it is so small that it is not worth allocating dynamically.
AudioStreamErrorCallback mDefaultErrorCallback;
};
} // namespace oboe
#endif // OBOE_STREAM_AAUDIO_H_