subsonic-tui/vendor/github.com/ebitengine/oto/v3/internal/oboe/oboe_aaudio_AAudioLoader_android.cpp
Sagi Dayan a3923cf42c initial commit
Signed-off-by: Sagi Dayan <sagidayan@gmail.com>
2024-03-29 17:56:39 +03:00

451 lines
23 KiB
C++
Vendored

/*
* Copyright 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <dlfcn.h>
#include "oboe_oboe_Utilities_android.h"
#include "oboe_common_OboeDebug_android.h"
#include "oboe_aaudio_AAudioLoader_android.h"
#define LIB_AAUDIO_NAME "libaaudio.so"
namespace oboe {
AAudioLoader::~AAudioLoader() {
// Issue 360: thread_local variables with non-trivial destructors
// will cause segfaults if the containing library is dlclose()ed on
// devices running M or newer, or devices before M when using a static STL.
// The simple workaround is to not call dlclose.
// https://github.com/android/ndk/wiki/Changelog-r22#known-issues
//
// The libaaudio and libaaudioclient do not use thread_local.
// But, to be safe, we should avoid dlclose() if possible.
// Because AAudioLoader is a static Singleton, we can safely skip
// calling dlclose() without causing a resource leak.
LOGI("%s() dlclose(%s) not called, OK", __func__, LIB_AAUDIO_NAME);
}
AAudioLoader* AAudioLoader::getInstance() {
static AAudioLoader instance;
return &instance;
}
int AAudioLoader::open() {
if (mLibHandle != nullptr) {
return 0;
}
// Use RTLD_NOW to avoid the unpredictable behavior that RTLD_LAZY can cause.
// Also resolving all the links now will prevent a run-time penalty later.
mLibHandle = dlopen(LIB_AAUDIO_NAME, RTLD_NOW);
if (mLibHandle == nullptr) {
LOGI("AAudioLoader::open() could not find " LIB_AAUDIO_NAME);
return -1; // TODO review return code
} else {
LOGD("AAudioLoader(): dlopen(%s) returned %p", LIB_AAUDIO_NAME, mLibHandle);
}
// Load all the function pointers.
createStreamBuilder = load_I_PPB("AAudio_createStreamBuilder");
builder_openStream = load_I_PBPPS("AAudioStreamBuilder_openStream");
builder_setChannelCount = load_V_PBI("AAudioStreamBuilder_setChannelCount");
if (builder_setChannelCount == nullptr) {
// Use old deprecated alias if needed.
builder_setChannelCount = load_V_PBI("AAudioStreamBuilder_setSamplesPerFrame");
}
builder_setBufferCapacityInFrames = load_V_PBI("AAudioStreamBuilder_setBufferCapacityInFrames");
builder_setDeviceId = load_V_PBI("AAudioStreamBuilder_setDeviceId");
builder_setDirection = load_V_PBI("AAudioStreamBuilder_setDirection");
builder_setFormat = load_V_PBI("AAudioStreamBuilder_setFormat");
builder_setFramesPerDataCallback = load_V_PBI("AAudioStreamBuilder_setFramesPerDataCallback");
builder_setSharingMode = load_V_PBI("AAudioStreamBuilder_setSharingMode");
builder_setPerformanceMode = load_V_PBI("AAudioStreamBuilder_setPerformanceMode");
builder_setSampleRate = load_V_PBI("AAudioStreamBuilder_setSampleRate");
if (getSdkVersion() >= __ANDROID_API_P__){
builder_setUsage = load_V_PBI("AAudioStreamBuilder_setUsage");
builder_setContentType = load_V_PBI("AAudioStreamBuilder_setContentType");
builder_setInputPreset = load_V_PBI("AAudioStreamBuilder_setInputPreset");
builder_setSessionId = load_V_PBI("AAudioStreamBuilder_setSessionId");
}
if (getSdkVersion() >= __ANDROID_API_S__){
builder_setPackageName = load_V_PBCPH("AAudioStreamBuilder_setPackageName");
builder_setAttributionTag = load_V_PBCPH("AAudioStreamBuilder_setAttributionTag");
}
if (getSdkVersion() >= __ANDROID_API_S_V2__) {
builder_setChannelMask = load_V_PBU("AAudioStreamBuilder_setChannelMask");
}
builder_delete = load_I_PB("AAudioStreamBuilder_delete");
builder_setDataCallback = load_V_PBPDPV("AAudioStreamBuilder_setDataCallback");
builder_setErrorCallback = load_V_PBPEPV("AAudioStreamBuilder_setErrorCallback");
stream_read = load_I_PSPVIL("AAudioStream_read");
stream_write = load_I_PSCPVIL("AAudioStream_write");
stream_waitForStateChange = load_I_PSTPTL("AAudioStream_waitForStateChange");
stream_getTimestamp = load_I_PSKPLPL("AAudioStream_getTimestamp");
stream_getChannelCount = load_I_PS("AAudioStream_getChannelCount");
if (stream_getChannelCount == nullptr) {
// Use old alias if needed.
stream_getChannelCount = load_I_PS("AAudioStream_getSamplesPerFrame");
}
stream_close = load_I_PS("AAudioStream_close");
stream_getBufferSize = load_I_PS("AAudioStream_getBufferSizeInFrames");
stream_getDeviceId = load_I_PS("AAudioStream_getDeviceId");
stream_getBufferCapacity = load_I_PS("AAudioStream_getBufferCapacityInFrames");
stream_getFormat = load_F_PS("AAudioStream_getFormat");
stream_getFramesPerBurst = load_I_PS("AAudioStream_getFramesPerBurst");
stream_getFramesRead = load_L_PS("AAudioStream_getFramesRead");
stream_getFramesWritten = load_L_PS("AAudioStream_getFramesWritten");
stream_getPerformanceMode = load_I_PS("AAudioStream_getPerformanceMode");
stream_getSampleRate = load_I_PS("AAudioStream_getSampleRate");
stream_getSharingMode = load_I_PS("AAudioStream_getSharingMode");
stream_getState = load_I_PS("AAudioStream_getState");
stream_getXRunCount = load_I_PS("AAudioStream_getXRunCount");
stream_requestStart = load_I_PS("AAudioStream_requestStart");
stream_requestPause = load_I_PS("AAudioStream_requestPause");
stream_requestFlush = load_I_PS("AAudioStream_requestFlush");
stream_requestStop = load_I_PS("AAudioStream_requestStop");
stream_setBufferSize = load_I_PSI("AAudioStream_setBufferSizeInFrames");
convertResultToText = load_CPH_I("AAudio_convertResultToText");
if (getSdkVersion() >= __ANDROID_API_P__){
stream_getUsage = load_I_PS("AAudioStream_getUsage");
stream_getContentType = load_I_PS("AAudioStream_getContentType");
stream_getInputPreset = load_I_PS("AAudioStream_getInputPreset");
stream_getSessionId = load_I_PS("AAudioStream_getSessionId");
}
if (getSdkVersion() >= __ANDROID_API_S_V2__) {
stream_getChannelMask = load_U_PS("AAudioStream_getChannelMask");
}
return 0;
}
static void AAudioLoader_check(void *proc, const char *functionName) {
if (proc == nullptr) {
LOGW("AAudioLoader could not find %s", functionName);
}
}
AAudioLoader::signature_I_PPB AAudioLoader::load_I_PPB(const char *functionName) {
void *proc = dlsym(mLibHandle, functionName);
AAudioLoader_check(proc, functionName);
return reinterpret_cast<signature_I_PPB>(proc);
}
AAudioLoader::signature_CPH_I AAudioLoader::load_CPH_I(const char *functionName) {
void *proc = dlsym(mLibHandle, functionName);
AAudioLoader_check(proc, functionName);
return reinterpret_cast<signature_CPH_I>(proc);
}
AAudioLoader::signature_V_PBI AAudioLoader::load_V_PBI(const char *functionName) {
void *proc = dlsym(mLibHandle, functionName);
AAudioLoader_check(proc, functionName);
return reinterpret_cast<signature_V_PBI>(proc);
}
AAudioLoader::signature_V_PBCPH AAudioLoader::load_V_PBCPH(const char *functionName) {
void *proc = dlsym(mLibHandle, functionName);
AAudioLoader_check(proc, functionName);
return reinterpret_cast<signature_V_PBCPH>(proc);
}
AAudioLoader::signature_V_PBPDPV AAudioLoader::load_V_PBPDPV(const char *functionName) {
void *proc = dlsym(mLibHandle, functionName);
AAudioLoader_check(proc, functionName);
return reinterpret_cast<signature_V_PBPDPV>(proc);
}
AAudioLoader::signature_V_PBPEPV AAudioLoader::load_V_PBPEPV(const char *functionName) {
void *proc = dlsym(mLibHandle, functionName);
AAudioLoader_check(proc, functionName);
return reinterpret_cast<signature_V_PBPEPV>(proc);
}
AAudioLoader::signature_I_PSI AAudioLoader::load_I_PSI(const char *functionName) {
void *proc = dlsym(mLibHandle, functionName);
AAudioLoader_check(proc, functionName);
return reinterpret_cast<signature_I_PSI>(proc);
}
AAudioLoader::signature_I_PS AAudioLoader::load_I_PS(const char *functionName) {
void *proc = dlsym(mLibHandle, functionName);
AAudioLoader_check(proc, functionName);
return reinterpret_cast<signature_I_PS>(proc);
}
AAudioLoader::signature_L_PS AAudioLoader::load_L_PS(const char *functionName) {
void *proc = dlsym(mLibHandle, functionName);
AAudioLoader_check(proc, functionName);
return reinterpret_cast<signature_L_PS>(proc);
}
AAudioLoader::signature_F_PS AAudioLoader::load_F_PS(const char *functionName) {
void *proc = dlsym(mLibHandle, functionName);
AAudioLoader_check(proc, functionName);
return reinterpret_cast<signature_F_PS>(proc);
}
AAudioLoader::signature_B_PS AAudioLoader::load_B_PS(const char *functionName) {
void *proc = dlsym(mLibHandle, functionName);
AAudioLoader_check(proc, functionName);
return reinterpret_cast<signature_B_PS>(proc);
}
AAudioLoader::signature_I_PB AAudioLoader::load_I_PB(const char *functionName) {
void *proc = dlsym(mLibHandle, functionName);
AAudioLoader_check(proc, functionName);
return reinterpret_cast<signature_I_PB>(proc);
}
AAudioLoader::signature_I_PBPPS AAudioLoader::load_I_PBPPS(const char *functionName) {
void *proc = dlsym(mLibHandle, functionName);
AAudioLoader_check(proc, functionName);
return reinterpret_cast<signature_I_PBPPS>(proc);
}
AAudioLoader::signature_I_PSCPVIL AAudioLoader::load_I_PSCPVIL(const char *functionName) {
void *proc = dlsym(mLibHandle, functionName);
AAudioLoader_check(proc, functionName);
return reinterpret_cast<signature_I_PSCPVIL>(proc);
}
AAudioLoader::signature_I_PSPVIL AAudioLoader::load_I_PSPVIL(const char *functionName) {
void *proc = dlsym(mLibHandle, functionName);
AAudioLoader_check(proc, functionName);
return reinterpret_cast<signature_I_PSPVIL>(proc);
}
AAudioLoader::signature_I_PSTPTL AAudioLoader::load_I_PSTPTL(const char *functionName) {
void *proc = dlsym(mLibHandle, functionName);
AAudioLoader_check(proc, functionName);
return reinterpret_cast<signature_I_PSTPTL>(proc);
}
AAudioLoader::signature_I_PSKPLPL AAudioLoader::load_I_PSKPLPL(const char *functionName) {
void *proc = dlsym(mLibHandle, functionName);
AAudioLoader_check(proc, functionName);
return reinterpret_cast<signature_I_PSKPLPL>(proc);
}
AAudioLoader::signature_V_PBU AAudioLoader::load_V_PBU(const char *functionName) {
void *proc = dlsym(mLibHandle, functionName);
AAudioLoader_check(proc, functionName);
return reinterpret_cast<signature_V_PBU>(proc);
}
AAudioLoader::signature_U_PS AAudioLoader::load_U_PS(const char *functionName) {
void *proc = dlsym(mLibHandle, functionName);
AAudioLoader_check(proc, functionName);
return reinterpret_cast<signature_U_PS>(proc);
}
// Ensure that all AAudio primitive data types are int32_t
#define ASSERT_INT32(type) static_assert(std::is_same<int32_t, type>::value, \
#type" must be int32_t")
// Ensure that all AAudio primitive data types are uint32_t
#define ASSERT_UINT32(type) static_assert(std::is_same<uint32_t, type>::value, \
#type" must be uint32_t")
#define ERRMSG "Oboe constants must match AAudio constants."
// These asserts help verify that the Oboe definitions match the equivalent AAudio definitions.
// This code is in this .cpp file so it only gets tested once.
#ifdef AAUDIO_AAUDIO_H
ASSERT_INT32(aaudio_stream_state_t);
ASSERT_INT32(aaudio_direction_t);
ASSERT_INT32(aaudio_format_t);
ASSERT_INT32(aaudio_data_callback_result_t);
ASSERT_INT32(aaudio_result_t);
ASSERT_INT32(aaudio_sharing_mode_t);
ASSERT_INT32(aaudio_performance_mode_t);
static_assert((int32_t)StreamState::Uninitialized == AAUDIO_STREAM_STATE_UNINITIALIZED, ERRMSG);
static_assert((int32_t)StreamState::Unknown == AAUDIO_STREAM_STATE_UNKNOWN, ERRMSG);
static_assert((int32_t)StreamState::Open == AAUDIO_STREAM_STATE_OPEN, ERRMSG);
static_assert((int32_t)StreamState::Starting == AAUDIO_STREAM_STATE_STARTING, ERRMSG);
static_assert((int32_t)StreamState::Started == AAUDIO_STREAM_STATE_STARTED, ERRMSG);
static_assert((int32_t)StreamState::Pausing == AAUDIO_STREAM_STATE_PAUSING, ERRMSG);
static_assert((int32_t)StreamState::Paused == AAUDIO_STREAM_STATE_PAUSED, ERRMSG);
static_assert((int32_t)StreamState::Flushing == AAUDIO_STREAM_STATE_FLUSHING, ERRMSG);
static_assert((int32_t)StreamState::Flushed == AAUDIO_STREAM_STATE_FLUSHED, ERRMSG);
static_assert((int32_t)StreamState::Stopping == AAUDIO_STREAM_STATE_STOPPING, ERRMSG);
static_assert((int32_t)StreamState::Stopped == AAUDIO_STREAM_STATE_STOPPED, ERRMSG);
static_assert((int32_t)StreamState::Closing == AAUDIO_STREAM_STATE_CLOSING, ERRMSG);
static_assert((int32_t)StreamState::Closed == AAUDIO_STREAM_STATE_CLOSED, ERRMSG);
static_assert((int32_t)StreamState::Disconnected == AAUDIO_STREAM_STATE_DISCONNECTED, ERRMSG);
static_assert((int32_t)Direction::Output == AAUDIO_DIRECTION_OUTPUT, ERRMSG);
static_assert((int32_t)Direction::Input == AAUDIO_DIRECTION_INPUT, ERRMSG);
static_assert((int32_t)AudioFormat::Invalid == AAUDIO_FORMAT_INVALID, ERRMSG);
static_assert((int32_t)AudioFormat::Unspecified == AAUDIO_FORMAT_UNSPECIFIED, ERRMSG);
static_assert((int32_t)AudioFormat::I16 == AAUDIO_FORMAT_PCM_I16, ERRMSG);
static_assert((int32_t)AudioFormat::Float == AAUDIO_FORMAT_PCM_FLOAT, ERRMSG);
static_assert((int32_t)DataCallbackResult::Continue == AAUDIO_CALLBACK_RESULT_CONTINUE, ERRMSG);
static_assert((int32_t)DataCallbackResult::Stop == AAUDIO_CALLBACK_RESULT_STOP, ERRMSG);
static_assert((int32_t)Result::OK == AAUDIO_OK, ERRMSG);
static_assert((int32_t)Result::ErrorBase == AAUDIO_ERROR_BASE, ERRMSG);
static_assert((int32_t)Result::ErrorDisconnected == AAUDIO_ERROR_DISCONNECTED, ERRMSG);
static_assert((int32_t)Result::ErrorIllegalArgument == AAUDIO_ERROR_ILLEGAL_ARGUMENT, ERRMSG);
static_assert((int32_t)Result::ErrorInternal == AAUDIO_ERROR_INTERNAL, ERRMSG);
static_assert((int32_t)Result::ErrorInvalidState == AAUDIO_ERROR_INVALID_STATE, ERRMSG);
static_assert((int32_t)Result::ErrorInvalidHandle == AAUDIO_ERROR_INVALID_HANDLE, ERRMSG);
static_assert((int32_t)Result::ErrorUnimplemented == AAUDIO_ERROR_UNIMPLEMENTED, ERRMSG);
static_assert((int32_t)Result::ErrorUnavailable == AAUDIO_ERROR_UNAVAILABLE, ERRMSG);
static_assert((int32_t)Result::ErrorNoFreeHandles == AAUDIO_ERROR_NO_FREE_HANDLES, ERRMSG);
static_assert((int32_t)Result::ErrorNoMemory == AAUDIO_ERROR_NO_MEMORY, ERRMSG);
static_assert((int32_t)Result::ErrorNull == AAUDIO_ERROR_NULL, ERRMSG);
static_assert((int32_t)Result::ErrorTimeout == AAUDIO_ERROR_TIMEOUT, ERRMSG);
static_assert((int32_t)Result::ErrorWouldBlock == AAUDIO_ERROR_WOULD_BLOCK, ERRMSG);
static_assert((int32_t)Result::ErrorInvalidFormat == AAUDIO_ERROR_INVALID_FORMAT, ERRMSG);
static_assert((int32_t)Result::ErrorOutOfRange == AAUDIO_ERROR_OUT_OF_RANGE, ERRMSG);
static_assert((int32_t)Result::ErrorNoService == AAUDIO_ERROR_NO_SERVICE, ERRMSG);
static_assert((int32_t)Result::ErrorInvalidRate == AAUDIO_ERROR_INVALID_RATE, ERRMSG);
static_assert((int32_t)SharingMode::Exclusive == AAUDIO_SHARING_MODE_EXCLUSIVE, ERRMSG);
static_assert((int32_t)SharingMode::Shared == AAUDIO_SHARING_MODE_SHARED, ERRMSG);
static_assert((int32_t)PerformanceMode::None == AAUDIO_PERFORMANCE_MODE_NONE, ERRMSG);
static_assert((int32_t)PerformanceMode::PowerSaving
== AAUDIO_PERFORMANCE_MODE_POWER_SAVING, ERRMSG);
static_assert((int32_t)PerformanceMode::LowLatency
== AAUDIO_PERFORMANCE_MODE_LOW_LATENCY, ERRMSG);
// The aaudio_ usage, content and input_preset types were added in NDK 17,
// which is the first version to support Android Pie (API 28).
#if __NDK_MAJOR__ >= 17
ASSERT_INT32(aaudio_usage_t);
ASSERT_INT32(aaudio_content_type_t);
ASSERT_INT32(aaudio_input_preset_t);
static_assert((int32_t)Usage::Media == AAUDIO_USAGE_MEDIA, ERRMSG);
static_assert((int32_t)Usage::VoiceCommunication == AAUDIO_USAGE_VOICE_COMMUNICATION, ERRMSG);
static_assert((int32_t)Usage::VoiceCommunicationSignalling
== AAUDIO_USAGE_VOICE_COMMUNICATION_SIGNALLING, ERRMSG);
static_assert((int32_t)Usage::Alarm == AAUDIO_USAGE_ALARM, ERRMSG);
static_assert((int32_t)Usage::Notification == AAUDIO_USAGE_NOTIFICATION, ERRMSG);
static_assert((int32_t)Usage::NotificationRingtone == AAUDIO_USAGE_NOTIFICATION_RINGTONE, ERRMSG);
static_assert((int32_t)Usage::NotificationEvent == AAUDIO_USAGE_NOTIFICATION_EVENT, ERRMSG);
static_assert((int32_t)Usage::AssistanceAccessibility == AAUDIO_USAGE_ASSISTANCE_ACCESSIBILITY, ERRMSG);
static_assert((int32_t)Usage::AssistanceNavigationGuidance
== AAUDIO_USAGE_ASSISTANCE_NAVIGATION_GUIDANCE, ERRMSG);
static_assert((int32_t)Usage::AssistanceSonification == AAUDIO_USAGE_ASSISTANCE_SONIFICATION, ERRMSG);
static_assert((int32_t)Usage::Game == AAUDIO_USAGE_GAME, ERRMSG);
static_assert((int32_t)Usage::Assistant == AAUDIO_USAGE_ASSISTANT, ERRMSG);
static_assert((int32_t)ContentType::Speech == AAUDIO_CONTENT_TYPE_SPEECH, ERRMSG);
static_assert((int32_t)ContentType::Music == AAUDIO_CONTENT_TYPE_MUSIC, ERRMSG);
static_assert((int32_t)ContentType::Movie == AAUDIO_CONTENT_TYPE_MOVIE, ERRMSG);
static_assert((int32_t)ContentType::Sonification == AAUDIO_CONTENT_TYPE_SONIFICATION, ERRMSG);
static_assert((int32_t)InputPreset::Generic == AAUDIO_INPUT_PRESET_GENERIC, ERRMSG);
static_assert((int32_t)InputPreset::Camcorder == AAUDIO_INPUT_PRESET_CAMCORDER, ERRMSG);
static_assert((int32_t)InputPreset::VoiceRecognition == AAUDIO_INPUT_PRESET_VOICE_RECOGNITION, ERRMSG);
static_assert((int32_t)InputPreset::VoiceCommunication
== AAUDIO_INPUT_PRESET_VOICE_COMMUNICATION, ERRMSG);
static_assert((int32_t)InputPreset::Unprocessed == AAUDIO_INPUT_PRESET_UNPROCESSED, ERRMSG);
static_assert((int32_t)SessionId::None == AAUDIO_SESSION_ID_NONE, ERRMSG);
static_assert((int32_t)SessionId::Allocate == AAUDIO_SESSION_ID_ALLOCATE, ERRMSG);
#endif // __NDK_MAJOR__ >= 17
// The aaudio channel masks were added in NDK 24,
// which is the first version to support Android SC_V2 (API 32).
#if __NDK_MAJOR__ >= 24
ASSERT_UINT32(aaudio_channel_mask_t);
static_assert((uint32_t)ChannelMask::FrontLeft == AAUDIO_CHANNEL_FRONT_LEFT, ERRMSG);
static_assert((uint32_t)ChannelMask::FrontRight == AAUDIO_CHANNEL_FRONT_RIGHT, ERRMSG);
static_assert((uint32_t)ChannelMask::FrontCenter == AAUDIO_CHANNEL_FRONT_CENTER, ERRMSG);
static_assert((uint32_t)ChannelMask::LowFrequency == AAUDIO_CHANNEL_LOW_FREQUENCY, ERRMSG);
static_assert((uint32_t)ChannelMask::BackLeft == AAUDIO_CHANNEL_BACK_LEFT, ERRMSG);
static_assert((uint32_t)ChannelMask::BackRight == AAUDIO_CHANNEL_BACK_RIGHT, ERRMSG);
static_assert((uint32_t)ChannelMask::FrontLeftOfCenter == AAUDIO_CHANNEL_FRONT_LEFT_OF_CENTER, ERRMSG);
static_assert((uint32_t)ChannelMask::FrontRightOfCenter == AAUDIO_CHANNEL_FRONT_RIGHT_OF_CENTER, ERRMSG);
static_assert((uint32_t)ChannelMask::BackCenter == AAUDIO_CHANNEL_BACK_CENTER, ERRMSG);
static_assert((uint32_t)ChannelMask::SideLeft == AAUDIO_CHANNEL_SIDE_LEFT, ERRMSG);
static_assert((uint32_t)ChannelMask::SideRight == AAUDIO_CHANNEL_SIDE_RIGHT, ERRMSG);
static_assert((uint32_t)ChannelMask::TopCenter == AAUDIO_CHANNEL_TOP_CENTER, ERRMSG);
static_assert((uint32_t)ChannelMask::TopFrontLeft == AAUDIO_CHANNEL_TOP_FRONT_LEFT, ERRMSG);
static_assert((uint32_t)ChannelMask::TopFrontCenter == AAUDIO_CHANNEL_TOP_FRONT_CENTER, ERRMSG);
static_assert((uint32_t)ChannelMask::TopFrontRight == AAUDIO_CHANNEL_TOP_FRONT_RIGHT, ERRMSG);
static_assert((uint32_t)ChannelMask::TopBackLeft == AAUDIO_CHANNEL_TOP_BACK_LEFT, ERRMSG);
static_assert((uint32_t)ChannelMask::TopBackCenter == AAUDIO_CHANNEL_TOP_BACK_CENTER, ERRMSG);
static_assert((uint32_t)ChannelMask::TopBackRight == AAUDIO_CHANNEL_TOP_BACK_RIGHT, ERRMSG);
static_assert((uint32_t)ChannelMask::TopSideLeft == AAUDIO_CHANNEL_TOP_SIDE_LEFT, ERRMSG);
static_assert((uint32_t)ChannelMask::TopSideRight == AAUDIO_CHANNEL_TOP_SIDE_RIGHT, ERRMSG);
static_assert((uint32_t)ChannelMask::BottomFrontLeft == AAUDIO_CHANNEL_BOTTOM_FRONT_LEFT, ERRMSG);
static_assert((uint32_t)ChannelMask::BottomFrontCenter == AAUDIO_CHANNEL_BOTTOM_FRONT_CENTER, ERRMSG);
static_assert((uint32_t)ChannelMask::BottomFrontRight == AAUDIO_CHANNEL_BOTTOM_FRONT_RIGHT, ERRMSG);
static_assert((uint32_t)ChannelMask::LowFrequency2 == AAUDIO_CHANNEL_LOW_FREQUENCY_2, ERRMSG);
static_assert((uint32_t)ChannelMask::FrontWideLeft == AAUDIO_CHANNEL_FRONT_WIDE_LEFT, ERRMSG);
static_assert((uint32_t)ChannelMask::FrontWideRight == AAUDIO_CHANNEL_FRONT_WIDE_RIGHT, ERRMSG);
static_assert((uint32_t)ChannelMask::Mono == AAUDIO_CHANNEL_MONO, ERRMSG);
static_assert((uint32_t)ChannelMask::Stereo == AAUDIO_CHANNEL_STEREO, ERRMSG);
static_assert((uint32_t)ChannelMask::CM2Point1 == AAUDIO_CHANNEL_2POINT1, ERRMSG);
static_assert((uint32_t)ChannelMask::Tri == AAUDIO_CHANNEL_TRI, ERRMSG);
static_assert((uint32_t)ChannelMask::TriBack == AAUDIO_CHANNEL_TRI_BACK, ERRMSG);
static_assert((uint32_t)ChannelMask::CM3Point1 == AAUDIO_CHANNEL_3POINT1, ERRMSG);
static_assert((uint32_t)ChannelMask::CM2Point0Point2 == AAUDIO_CHANNEL_2POINT0POINT2, ERRMSG);
static_assert((uint32_t)ChannelMask::CM2Point1Point2 == AAUDIO_CHANNEL_2POINT1POINT2, ERRMSG);
static_assert((uint32_t)ChannelMask::CM3Point0Point2 == AAUDIO_CHANNEL_3POINT0POINT2, ERRMSG);
static_assert((uint32_t)ChannelMask::CM3Point1Point2 == AAUDIO_CHANNEL_3POINT1POINT2, ERRMSG);
static_assert((uint32_t)ChannelMask::Quad == AAUDIO_CHANNEL_QUAD, ERRMSG);
static_assert((uint32_t)ChannelMask::QuadSide == AAUDIO_CHANNEL_QUAD_SIDE, ERRMSG);
static_assert((uint32_t)ChannelMask::Surround == AAUDIO_CHANNEL_SURROUND, ERRMSG);
static_assert((uint32_t)ChannelMask::Penta == AAUDIO_CHANNEL_PENTA, ERRMSG);
static_assert((uint32_t)ChannelMask::CM5Point1 == AAUDIO_CHANNEL_5POINT1, ERRMSG);
static_assert((uint32_t)ChannelMask::CM5Point1Side == AAUDIO_CHANNEL_5POINT1_SIDE, ERRMSG);
static_assert((uint32_t)ChannelMask::CM6Point1 == AAUDIO_CHANNEL_6POINT1, ERRMSG);
static_assert((uint32_t)ChannelMask::CM7Point1 == AAUDIO_CHANNEL_7POINT1, ERRMSG);
static_assert((uint32_t)ChannelMask::CM5Point1Point2 == AAUDIO_CHANNEL_5POINT1POINT2, ERRMSG);
static_assert((uint32_t)ChannelMask::CM5Point1Point4 == AAUDIO_CHANNEL_5POINT1POINT4, ERRMSG);
static_assert((uint32_t)ChannelMask::CM7Point1Point2 == AAUDIO_CHANNEL_7POINT1POINT2, ERRMSG);
static_assert((uint32_t)ChannelMask::CM7Point1Point4 == AAUDIO_CHANNEL_7POINT1POINT4, ERRMSG);
static_assert((uint32_t)ChannelMask::CM9Point1Point4 == AAUDIO_CHANNEL_9POINT1POINT4, ERRMSG);
static_assert((uint32_t)ChannelMask::CM9Point1Point6 == AAUDIO_CHANNEL_9POINT1POINT6, ERRMSG);
static_assert((uint32_t)ChannelMask::FrontBack == AAUDIO_CHANNEL_FRONT_BACK, ERRMSG);
#endif
#endif // AAUDIO_AAUDIO_H
} // namespace oboe