/* * Copyright 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef OBOE_AUDIO_STREAM_OPENSL_ES_H_ #define OBOE_AUDIO_STREAM_OPENSL_ES_H_ #include #include #include #include "oboe_oboe_Oboe_android.h" #include "oboe_common_MonotonicCounter_android.h" #include "oboe_opensles_AudioStreamBuffered_android.h" #include "oboe_opensles_EngineOpenSLES_android.h" namespace oboe { constexpr int kBitsPerByte = 8; constexpr int kBufferQueueLengthDefault = 2; // double buffered for callbacks constexpr int kBufferQueueLengthMax = 8; // AudioFlinger won't use more than 8 /** * INTERNAL USE ONLY * * A stream that wraps OpenSL ES. * * Do not instantiate this class directly. * Use an OboeStreamBuilder to create one. */ class AudioStreamOpenSLES : public AudioStreamBuffered { public: AudioStreamOpenSLES(); explicit AudioStreamOpenSLES(const AudioStreamBuilder &builder); virtual ~AudioStreamOpenSLES() = default; virtual Result open() override; /** * Query the current state, eg. OBOE_STREAM_STATE_PAUSING * * @return state or a negative error. */ StreamState getState() override { return mState.load(); } AudioApi getAudioApi() const override { return AudioApi::OpenSLES; } /** * Process next OpenSL ES buffer. * Called by by OpenSL ES framework. * * This is public, but don't call it directly. * * @return whether the current stream should be stopped. */ bool processBufferCallback(SLAndroidSimpleBufferQueueItf bq); Result waitForStateChange(StreamState currentState, StreamState *nextState, int64_t timeoutNanoseconds) override; protected: /** * Finish setting up the stream. Common for INPUT and OUTPUT. * * @param configItf * @return SL_RESULT_SUCCESS if OK. */ SLresult finishCommonOpen(SLAndroidConfigurationItf configItf); // This must be called under mLock. Result close_l(); SLuint32 channelCountToChannelMaskDefault(int channelCount) const; virtual Result onBeforeDestroy() { return Result::OK; } virtual Result onAfterDestroy() { return Result::OK; } static SLuint32 getDefaultByteOrder(); int32_t getBufferDepth(SLAndroidSimpleBufferQueueItf bq); int32_t calculateOptimalBufferQueueLength(); int32_t estimateNativeFramesPerBurst(); SLresult enqueueCallbackBuffer(SLAndroidSimpleBufferQueueItf bq); SLresult configurePerformanceMode(SLAndroidConfigurationItf configItf); PerformanceMode convertPerformanceMode(SLuint32 openslMode) const; SLuint32 convertPerformanceMode(PerformanceMode oboeMode) const; void logUnsupportedAttributes(); /** * Internal use only. * Use this instead of directly setting the internal state variable. */ void setState(StreamState state) { mState.store(state); } int64_t getFramesProcessedByServer(); // OpenSLES stuff SLObjectItf mObjectInterface = nullptr; SLAndroidSimpleBufferQueueItf mSimpleBufferQueueInterface = nullptr; int mBufferQueueLength = 0; int32_t mBytesPerCallback = oboe::kUnspecified; MonotonicCounter mPositionMillis; // for tracking OpenSL ES service position private: constexpr static int kDoubleBufferCount = 2; SLresult registerBufferQueueCallback(); SLresult updateStreamParameters(SLAndroidConfigurationItf configItf); Result configureBufferSizes(int32_t sampleRate); std::unique_ptr mCallbackBuffer[kBufferQueueLengthMax]; int mCallbackBufferIndex = 0; std::atomic mState{StreamState::Uninitialized}; }; } // namespace oboe #endif // OBOE_AUDIO_STREAM_OPENSL_ES_H_