/* * Copyright 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef OBOE_SOURCE_FLOAT_CALLER_H #define OBOE_SOURCE_FLOAT_CALLER_H #include #include #include "oboe_flowgraph_FlowGraphNode_android.h" #include "oboe_common_AudioSourceCaller_android.h" #include "oboe_common_FixedBlockReader_android.h" namespace oboe { /** * AudioSource that uses callback to get more float data. */ class SourceFloatCaller : public AudioSourceCaller { public: SourceFloatCaller(int32_t channelCount, int32_t framesPerCallback) : AudioSourceCaller(channelCount, framesPerCallback, (int32_t)sizeof(float)) {} int32_t onProcess(int32_t numFrames) override; const char *getName() override { return "SourceFloatCaller"; } }; } #endif //OBOE_SOURCE_FLOAT_CALLER_H