/* * Copyright 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "oboe_oboe_LatencyTuner_android.h" using namespace oboe; LatencyTuner::LatencyTuner(AudioStream &stream) : LatencyTuner(stream, stream.getBufferCapacityInFrames()) { } LatencyTuner::LatencyTuner(oboe::AudioStream &stream, int32_t maximumBufferSize) : mStream(stream) , mMaxBufferSize(maximumBufferSize) { int32_t burstSize = stream.getFramesPerBurst(); setMinimumBufferSize(kDefaultNumBursts * burstSize); setBufferSizeIncrement(burstSize); reset(); } Result LatencyTuner::tune() { if (mState == State::Unsupported) { return Result::ErrorUnimplemented; } Result result = Result::OK; // Process reset requests. int32_t numRequests = mLatencyTriggerRequests.load(); if (numRequests != mLatencyTriggerResponses.load()) { mLatencyTriggerResponses.store(numRequests); reset(); } // Set state to Active if the idle countdown has reached zero. if (mState == State::Idle && --mIdleCountDown <= 0) { mState = State::Active; } // When state is Active attempt to change the buffer size if the number of xRuns has increased. if (mState == State::Active) { auto xRunCountResult = mStream.getXRunCount(); if (xRunCountResult == Result::OK) { if ((xRunCountResult.value() - mPreviousXRuns) > 0) { mPreviousXRuns = xRunCountResult.value(); int32_t oldBufferSize = mStream.getBufferSizeInFrames(); int32_t requestedBufferSize = oldBufferSize + getBufferSizeIncrement(); // Do not request more than the maximum buffer size (which was either user-specified // or was from stream->getBufferCapacityInFrames()) if (requestedBufferSize > mMaxBufferSize) requestedBufferSize = mMaxBufferSize; // Note that this will not allocate more memory. It simply determines // how much of the existing buffer capacity will be used. The size will be // clipped to the bufferCapacity by AAudio. auto setBufferResult = mStream.setBufferSizeInFrames(requestedBufferSize); if (setBufferResult != Result::OK) { result = setBufferResult; mState = State::Unsupported; } else if (setBufferResult.value() == oldBufferSize) { mState = State::AtMax; } } } else { mState = State::Unsupported; } } if (mState == State::Unsupported) { result = Result::ErrorUnimplemented; } if (mState == State::AtMax) { result = Result::OK; } return result; } void LatencyTuner::requestReset() { if (mState != State::Unsupported) { mLatencyTriggerRequests++; } } void LatencyTuner::reset() { mState = State::Idle; mIdleCountDown = kIdleCount; // Set to minimal latency mStream.setBufferSizeInFrames(getMinimumBufferSize()); } bool LatencyTuner::isAtMaximumBufferSize() { return mState == State::AtMax; }