// Copyright 2022 The TCell Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use file except in compliance with the License. // You may obtain a copy of the license at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package tcell import ( "os" runewidth "github.com/mattn/go-runewidth" ) type cell struct { currMain rune currComb []rune currStyle Style lastMain rune lastStyle Style lastComb []rune width int lock bool } // CellBuffer represents a two dimensional array of character cells. // This is primarily intended for use by Screen implementors; it // contains much of the common code they need. To create one, just // declare a variable of its type; no explicit initialization is necessary. // // CellBuffer is not thread safe. type CellBuffer struct { w int h int cells []cell } // SetContent sets the contents (primary rune, combining runes, // and style) for a cell at a given location. func (cb *CellBuffer) SetContent(x int, y int, mainc rune, combc []rune, style Style, ) { if x >= 0 && y >= 0 && x < cb.w && y < cb.h { c := &cb.cells[(y*cb.w)+x] for i := 1; i < c.width; i++ { cb.SetDirty(x+i, y, true) } c.currComb = append([]rune{}, combc...) if c.currMain != mainc { c.width = runewidth.RuneWidth(mainc) } c.currMain = mainc c.currStyle = style } } // GetContent returns the contents of a character cell, including the // primary rune, any combining character runes (which will usually be // nil), the style, and the display width in cells. (The width can be // either 1, normally, or 2 for East Asian full-width characters.) func (cb *CellBuffer) GetContent(x, y int) (rune, []rune, Style, int) { var mainc rune var combc []rune var style Style var width int if x >= 0 && y >= 0 && x < cb.w && y < cb.h { c := &cb.cells[(y*cb.w)+x] mainc, combc, style = c.currMain, c.currComb, c.currStyle if width = c.width; width == 0 || mainc < ' ' { width = 1 mainc = ' ' } } return mainc, combc, style, width } // Size returns the (width, height) in cells of the buffer. func (cb *CellBuffer) Size() (int, int) { return cb.w, cb.h } // Invalidate marks all characters within the buffer as dirty. func (cb *CellBuffer) Invalidate() { for i := range cb.cells { cb.cells[i].lastMain = rune(0) } } // Dirty checks if a character at the given location needs an // to be refreshed on the physical display. This returns true // if the cell content is different since the last time it was // marked clean. func (cb *CellBuffer) Dirty(x, y int) bool { if x >= 0 && y >= 0 && x < cb.w && y < cb.h { c := &cb.cells[(y*cb.w)+x] if c.lock { return false } if c.lastMain == rune(0) { return true } if c.lastMain != c.currMain { return true } if c.lastStyle != c.currStyle { return true } if len(c.lastComb) != len(c.currComb) { return true } for i := range c.lastComb { if c.lastComb[i] != c.currComb[i] { return true } } } return false } // SetDirty is normally used to indicate that a cell has // been displayed (in which case dirty is false), or to manually // force a cell to be marked dirty. func (cb *CellBuffer) SetDirty(x, y int, dirty bool) { if x >= 0 && y >= 0 && x < cb.w && y < cb.h { c := &cb.cells[(y*cb.w)+x] if dirty { c.lastMain = rune(0) } else { if c.currMain == rune(0) { c.currMain = ' ' } c.lastMain = c.currMain c.lastComb = c.currComb c.lastStyle = c.currStyle } } } // LockCell locks a cell from being drawn, effectively marking it "clean" until // the lock is removed. This can be used to prevent tcell from drawing a given // cell, even if the underlying content has changed. For example, when drawing a // sixel graphic directly to a TTY screen an implementer must lock the region // underneath the graphic to prevent tcell from drawing on top of the graphic. func (cb *CellBuffer) LockCell(x, y int) { if x < 0 || y < 0 { return } if x >= cb.w || y >= cb.h { return } c := &cb.cells[(y*cb.w)+x] c.lock = true } // UnlockCell removes a lock from the cell and marks it as dirty func (cb *CellBuffer) UnlockCell(x, y int) { if x < 0 || y < 0 { return } if x >= cb.w || y >= cb.h { return } c := &cb.cells[(y*cb.w)+x] c.lock = false cb.SetDirty(x, y, true) } // Resize is used to resize the cells array, with different dimensions, // while preserving the original contents. The cells will be invalidated // so that they can be redrawn. func (cb *CellBuffer) Resize(w, h int) { if cb.h == h && cb.w == w { return } newc := make([]cell, w*h) for y := 0; y < h && y < cb.h; y++ { for x := 0; x < w && x < cb.w; x++ { oc := &cb.cells[(y*cb.w)+x] nc := &newc[(y*w)+x] nc.currMain = oc.currMain nc.currComb = oc.currComb nc.currStyle = oc.currStyle nc.width = oc.width nc.lastMain = rune(0) } } cb.cells = newc cb.h = h cb.w = w } // Fill fills the entire cell buffer array with the specified character // and style. Normally choose ' ' to clear the screen. This API doesn't // support combining characters, or characters with a width larger than one. func (cb *CellBuffer) Fill(r rune, style Style) { for i := range cb.cells { c := &cb.cells[i] c.currMain = r c.currComb = nil c.currStyle = style c.width = 1 } } var runeConfig *runewidth.Condition func init() { // The defaults for the runewidth package are poorly chosen for terminal // applications. We however will honor the setting in the environment if // it is set. if os.Getenv("RUNEWIDTH_EASTASIAN") == "" { runewidth.DefaultCondition.EastAsianWidth = false } // For performance reasons, we create a lookup table. However some users // might be more memory conscious. If that's you, set the TCELL_MINIMIZE // environment variable. if os.Getenv("TCELL_MINIMIZE") == "" { runewidth.CreateLUT() } }