// Copyright 2021 The Oto Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package oto import ( "github.com/ebitengine/oto/v3/internal/mux" ) // Player is a PCM (pulse-code modulation) audio player. type Player struct { player *mux.Player } // Pause pauses its playing. func (p *Player) Pause() { p.player.Pause() } // Play starts its playing if it doesn't play. func (p *Player) Play() { p.player.Play() } // IsPlaying reports whether this player is playing. func (p *Player) IsPlaying() bool { return p.player.IsPlaying() } // Reset clears the underyling buffer and pauses its playing. // // Deprecated: use Pause or Seek instead. func (p *Player) Reset() { p.player.Reset() } // Volume returns the current volume in the range of [0, 1]. // The default volume is 1. func (p *Player) Volume() float64 { return p.player.Volume() } // SetVolume sets the current volume in the range of [0, 1]. func (p *Player) SetVolume(volume float64) { p.player.SetVolume(volume) } // BufferedSize returns the byte size of the buffer data that is not sent to the audio hardware yet. func (p *Player) BufferedSize() int { return p.player.BufferedSize() } // Err returns an error if this player has an error. func (p *Player) Err() error { return p.player.Err() } // SetBufferSize sets the buffer size. // If 0 is specified, the default buffer size is used. func (p *Player) SetBufferSize(bufferSize int) { p.player.SetBufferSize(bufferSize) } // Seek implements io.Seeker. // // Seek returns an error when the underlying source doesn't implement io.Seeker. func (p *Player) Seek(offset int64, whence int) (int64, error) { return p.player.Seek(offset, whence) } // Close implements io.Closer. func (p *Player) Close() error { return p.player.Close() }