243 lines
10 KiB
Text
243 lines
10 KiB
Text
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ {
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"base": "Camera2D",
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"class": "CameraGame",
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"language": "GDScript",
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"path": "res://src/Actors/Camera.gd"
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}, {
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"base": "Node2D",
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"class": "CheckPoint",
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"language": "GDScript",
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"path": "res://src/Items/CheckPoint.gd"
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}, {
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"base": "Area2D",
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"class": "Coin",
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"language": "GDScript",
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"path": "res://src/Items/Coin.gd"
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}, {
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"base": "Node2D",
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"class": "CutScene",
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"language": "GDScript",
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"path": "res://src/Scripts/CutScene.gd"
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}, {
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"base": "Control",
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"class": "DialogBubble",
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"language": "GDScript",
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"path": "res://src/CutScenes/DialogBubble/DialogBubble.gd"
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}, {
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"base": "KinematicBody2D",
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"class": "Enemy",
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"language": "GDScript",
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"path": "res://src/Actors/Enemy.gd"
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}, {
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"base": "Node2D",
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"class": "GameOver",
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"language": "GDScript",
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"path": "res://src/Menu/GameOver.gd"
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}, {
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"base": "CanvasLayer",
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"class": "HUD",
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"language": "GDScript",
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"path": "res://src/HUD/HUD.gd"
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}, {
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"base": "Node2D",
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"class": "Level",
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"language": "GDScript",
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"path": "res://src/GameWorld/Levels/Level.gd"
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}, {
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"base": "KinematicBody2D",
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"class": "Player",
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"language": "GDScript",
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"path": "res://src/Actors/Player.gd"
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}, {
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"base": "Node2D",
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"class": "Spike",
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"language": "GDScript",
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"path": "res://src/Hazards/Spike.gd"
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}, {
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"base": "Node2D",
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"class": "Stomp",
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"language": "GDScript",
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"path": "res://src/Hazards/Stomp.gd"
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}, {
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"base": "TileMap",
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"class": "TrapTiles",
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"language": "GDScript",
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"path": "res://assets/Tiles/TrapTiles.gd"
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}, {
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"base": "Area2D",
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"class": "WarpZone",
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"language": "GDScript",
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"path": "res://src/Scripts/WarpZone.gd"
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} ]
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_global_script_class_icons={
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"CameraGame": "",
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"CheckPoint": "",
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"Coin": "",
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"CutScene": "",
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"DialogBubble": "",
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"Enemy": "",
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"GameOver": "",
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"HUD": "",
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"Level": "",
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"Player": "",
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"Spike": "",
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"Stomp": "",
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"TrapTiles": "",
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"WarpZone": ""
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}
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[application]
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config/name="Platformer"
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run/main_scene="res://src/Intro/Intro.tscn"
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boot_splash/image="res://assets/SplashScreen/BLANK.png"
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boot_splash/use_filter=false
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config/icon="res://icon.png"
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[autoload]
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AudioManager="*res://src/Singletons/AudioManager.tscn"
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GameState="*res://src/Singletons/GameState.gd"
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Utils="*res://src/Singletons/Utils.gd"
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Stage="*res://src/Singletons/Stage.tscn"
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AmbiantLighting="*res://src/GameWorld/AmbiantLighting.tscn"
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[display]
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window/size/width=480
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window/size/height=270
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window/size/fullscreen=true
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window/stretch/mode="viewport"
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window/stretch/aspect="keep"
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[editor_plugins]
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enabled=PoolStringArray( )
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[gui]
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theme/custom="res://assets/Theme/Theme.tres"
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[importer_defaults]
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texture={
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"compress/bptc_ldr": 0,
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"compress/hdr_mode": 0,
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"compress/lossy_quality": 0.7,
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"compress/mode": 0,
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"compress/normal_map": 0,
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"detect_3d": false,
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"flags/anisotropic": false,
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"flags/filter": false,
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"flags/mipmaps": false,
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"flags/repeat": 0,
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"flags/srgb": 2,
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"process/HDR_as_SRGB": false,
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"process/fix_alpha_border": true,
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"process/invert_color": false,
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"process/premult_alpha": false,
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"size_limit": 0,
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"stream": false,
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"svg/scale": 1.0
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}
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[input]
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ui_accept={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777222,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":90,"unicode":0,"echo":false,"script":null)
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]
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}
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direction_up={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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direction_down={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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direction_left={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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direction_right={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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jump={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":90,"unicode":0,"echo":false,"script":null)
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]
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}
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pause={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":80,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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dash={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777238,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":1,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":88,"unicode":0,"echo":false,"script":null)
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]
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}
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attack={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":67,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":2,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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[layer_names]
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2d_render/layer_1="Player"
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2d_physics/layer_1="Player"
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2d_render/layer_2="Enimies"
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2d_physics/layer_2="Enimies"
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2d_render/layer_3="Hazerds"
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2d_physics/layer_3="Hazerds"
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2d_render/layer_4="World"
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2d_physics/layer_4="World"
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2d_render/layer_5="Collectable"
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2d_physics/layer_5="Collectable"
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2d_render/layer_6="Breakable"
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2d_physics/layer_6="Breakable"
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[rendering]
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quality/2d/use_pixel_snap=true
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environment/default_environment="res://default_env.tres"
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