platformer-game-test/src/Items/Orb.gd

7 lines
212 B
GDScript

extends Area2D
func _on_body_entered(body:Node)->void:
if body.name == "Player":
AudioManager.play_sfx(AudioManager.Sfx.COIN_COLLECTION)
GameState.orb_collected()
$AnimationPlayer.play("collected")