platformer-game-test/src/GameWorld/GameWorld.gd

18 lines
315 B
GDScript

extends Node2D
func _ready() -> void:
$Player/Camera2D.limit_bottom = 250
$Player/Camera2D.limit_left = -45
$Player/Camera2D.limit_right = 700
func _process(delta: float) -> void:
if $Player.global_position.x > 330:
$AmbiantLighting.change_light("NIGHT")
else:
$AmbiantLighting.change_light("DAY")