platformer-game-test/src/Actors/WiseOldDude/WiseOldDude.tscn

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[gd_scene load_steps=4 format=2]
[ext_resource path="res://src/Actors/WiseOldDude/wize_old_dude.png" type="Texture" id=1]
[sub_resource type="Animation" id=2]
resource_name = "fade"
length = 0.5
tracks/0/type = "value"
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ 17 ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Sprite:self_modulate")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.5 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ]
}
[sub_resource type="Animation" id=1]
resource_name = "idle"
length = 0.8
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.2, 0.4, 0.6, 0.8 ),
"transitions": PoolRealArray( 1, 1, 1, 1, 1 ),
"update": 1,
"values": [ 17, 18, 19, 20, 21 ]
}
[node name="WiseOldDude" type="Node2D"]
[node name="Sprite" type="Sprite" parent="."]
self_modulate = Color( 1, 1, 1, 0 )
position = Vector2( 9.53674e-07, -11 )
scale = Vector2( 0.6875, 0.6875 )
texture = ExtResource( 1 )
vframes = 6
hframes = 9
frame = 17
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/fade = SubResource( 2 )
anims/idle = SubResource( 1 )