19 lines
357 B
GDScript3
19 lines
357 B
GDScript3
extends Node2D
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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func _on_StaticBody2D_body_entered(body):
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if body.name == "Player":
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var player:Player = body
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player.die()
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pass # Replace with function body.
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