platformer-game-test/src/Intro/Intro.gd
2020-09-14 11:28:03 -04:00

13 lines
261 B
GDScript

extends Node2D
export var next_scene:PackedScene
func _ready() -> void:
$AudioStreamPlayer.seek(1.5)
func load_next_scene():
# var next_scene = load("res://src/Levels/LevelTemplate/LevelTemplate.tscn")
get_tree().change_scene_to(next_scene)
queue_free()