platformer-game-test/src/GameWorld/Levels/Area1/Area11.gd
2020-11-27 19:12:24 -05:00

8 lines
164 B
GDScript

extends Level
# func ready() -> void:
func _enter_tree() -> void:
AudioManager.play_music(AudioManager.Music.Abandon)
AmbiantLighting.change_light("AREA1")