platformer-game-test/src/Items/Coin.tscn

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[gd_scene load_steps=8 format=2]
[ext_resource path="res://assets/Items/coin_animation_6_2.png" type="Texture" id=1]
[ext_resource path="res://src/Items/Coin.gd" type="Script" id=2]
[ext_resource path="res://assets/Theme/Theme.tres" type="Theme" id=3]
[ext_resource path="res://assets/Items/torch_ligt_texture.png" type="Texture" id=4]
[sub_resource type="CircleShape2D" id=1]
radius = 4.0
[sub_resource type="Animation" id=2]
resource_name = "collected"
length = 0.7
tracks/0/type = "value"
tracks/0/path = NodePath("Sprite:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.2 ),
"transitions": PoolRealArray( 2.82843, 1.93187 ),
"update": 0,
"values": [ Vector2( 0, -4 ), Vector2( 0, -8 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("CollisionShape2D:disabled")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Sprite:frame")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4, 0.5 ),
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1 ),
"update": 1,
"values": [ 6, 7, 8, 9, 10, 11 ]
}
tracks/3/type = "method"
tracks/3/path = NodePath(".")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0.7 ),
"transitions": PoolRealArray( 1 ),
"values": [ {
"args": [ ],
"method": "queue_free"
} ]
}
tracks/4/type = "value"
tracks/4/path = NodePath("Label:visible")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/keys = {
"times": PoolRealArray( 0, 0.3 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ false, true ]
}
tracks/5/type = "value"
tracks/5/path = NodePath("Label:self_modulate")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/keys = {
"times": PoolRealArray( 0, 0.3, 0.7 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
}
tracks/6/type = "value"
tracks/6/path = NodePath("Label:rect_scale")
tracks/6/interp = 1
tracks/6/loop_wrap = true
tracks/6/imported = false
tracks/6/enabled = true
tracks/6/keys = {
"times": PoolRealArray( 0, 0.3, 0.7 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 0.5, 0.5 ), Vector2( 0.5, 0.5 ), Vector2( 1, 1 ) ]
}
tracks/7/type = "value"
tracks/7/path = NodePath("Label:rect_position")
tracks/7/interp = 1
tracks/7/loop_wrap = true
tracks/7/imported = false
tracks/7/enabled = true
tracks/7/keys = {
"times": PoolRealArray( 0, 0.3, 0.7 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Vector2( -4, -10 ), Vector2( -4, -10 ), Vector2( -8, -16 ) ]
}
tracks/8/type = "value"
tracks/8/path = NodePath("Sprite:self_modulate")
tracks/8/interp = 1
tracks/8/loop_wrap = true
tracks/8/imported = false
tracks/8/enabled = true
tracks/8/keys = {
"times": PoolRealArray( 0, 0.5, 0.6 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
}
[sub_resource type="Animation" id=3]
length = 0.52
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("Sprite:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 0, -4 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Sprite:frame")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4, 0.5 ),
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1 ),
"update": 1,
"values": [ 0, 1, 2, 3, 4, 5 ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("CollisionShape2D:disabled")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("Label:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/4/type = "value"
tracks/4/path = NodePath("Sprite:self_modulate")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 1 ) ]
}
tracks/5/type = "value"
tracks/5/path = NodePath("Sprite/Light2D:texture_scale")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/keys = {
"times": PoolRealArray( 0, 0.2, 0.5 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ 1.0, 1.8, 1.0 ]
}
tracks/6/type = "value"
tracks/6/path = NodePath("Sprite/Light2D:energy")
tracks/6/interp = 1
tracks/6/loop_wrap = true
tracks/6/imported = false
tracks/6/enabled = true
tracks/6/keys = {
"times": PoolRealArray( 0, 0.5 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ 0.8, 0.8 ]
}
[node name="Coin" type="Area2D"]
collision_layer = 16
script = ExtResource( 2 )
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 0, -4 )
texture = ExtResource( 1 )
vframes = 2
hframes = 6
frame = 2
[node name="Light2D" type="Light2D" parent="Sprite"]
texture = ExtResource( 4 )
texture_scale = 1.5
color = Color( 1, 0.976471, 0.878431, 1 )
range_item_cull_mask = 1025
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
position = Vector2( 0, -4 )
shape = SubResource( 1 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "idle"
anims/collected = SubResource( 2 )
anims/idle = SubResource( 3 )
[node name="Label" type="Label" parent="."]
visible = false
margin_left = -4.0
margin_top = -10.0
margin_right = 13.0
margin_bottom = -1.0
rect_scale = Vector2( 0.5, 0.5 )
size_flags_horizontal = 15
size_flags_vertical = 15
theme = ExtResource( 3 )
text = "100"
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="body_entered" from="." to="." method="_on_body_entered"]