platformer-game-test/src/GameWorld/Levels/Area1/Area11.gd
2020-11-27 13:25:26 -05:00

7 lines
160 B
GDScript

extends Level
func ready() -> void:
$AmbiantLighting.change_light("AREA1")
func _enter_tree() -> void:
AudioManager.play_music(AudioManager.Music.Abandon)