platformer-game-test/src/Items/Coin.gd
2020-09-14 11:28:03 -04:00

15 lines
280 B
GDScript

extends Area2D
class_name Coin
export var value = 100;
signal collected
func _on_body_entered(body: Node) -> void:
if body.name == "Player":
$Label.text = str(value)
emit_signal("collected", value)
$AnimationPlayer.play("collected")
pass # Replace with function body.