platformer-game-test/src/Menu/PauseMenu.tscn

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[gd_scene load_steps=7 format=2]
[ext_resource path="res://assets/Theme/slkscr.ttf" type="DynamicFontData" id=1]
[ext_resource path="res://assets/SplashScreen/BLANK.png" type="Texture" id=2]
[ext_resource path="res://src/Menu/PauseMenu.gd" type="Script" id=3]
[ext_resource path="res://assets/Theme/menu_font.tres" type="DynamicFont" id=4]
[sub_resource type="DynamicFont" id=1]
size = 25
outline_size = 1
outline_color = Color( 0.427451, 0.729412, 0.745098, 0.776471 )
font_data = ExtResource( 1 )
[sub_resource type="Animation" id=2]
resource_name = "fade"
length = 0.5
tracks/0/type = "value"
tracks/0/path = NodePath("CanvasLayer/TextureRect:self_modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.3, 0.5 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0.752941 ), Color( 1, 1, 1, 0.752941 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("CanvasLayer/Label:self_modulate")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.3, 0.5 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("CanvasLayer/VBoxContainer:self_modulate")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( ),
"transitions": PoolRealArray( ),
"update": 0,
"values": [ ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("CanvasLayer/VBoxContainer:modulate")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0, 0.3, 0.5 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ]
}
[node name="PauseMenu" type="Node2D"]
pause_mode = 2
script = ExtResource( 3 )
[node name="CanvasLayer" type="CanvasLayer" parent="."]
layer = 3
[node name="TextureRect" type="TextureRect" parent="CanvasLayer"]
self_modulate = Color( 1, 1, 1, 0 )
margin_right = 40.0
margin_bottom = 40.0
texture = ExtResource( 2 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Label" type="Label" parent="CanvasLayer"]
self_modulate = Color( 1, 1, 1, 0 )
anchor_left = 0.5
anchor_right = 0.5
margin_left = -64.5
margin_top = 32.0
margin_right = 64.5
margin_bottom = 58.0
custom_fonts/font = SubResource( 1 )
text = "Pause"
align = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="VBoxContainer" type="VBoxContainer" parent="CanvasLayer"]
modulate = Color( 1, 1, 1, 0 )
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -115.0
margin_top = -46.0
margin_right = 116.0
margin_bottom = 124.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="MarginContainer" type="MarginContainer" parent="CanvasLayer/VBoxContainer"]
margin_right = 231.0
[node name="ResumeBtn" type="Button" parent="CanvasLayer/VBoxContainer"]
margin_top = 4.0
margin_right = 231.0
margin_bottom = 31.0
custom_fonts/font = ExtResource( 4 )
text = "Resume"
[node name="NewGameBtn" type="Button" parent="CanvasLayer/VBoxContainer"]
margin_top = 35.0
margin_right = 231.0
margin_bottom = 62.0
custom_fonts/font = ExtResource( 4 )
text = "New Game"
[node name="ExitToMainMenuBtn" type="Button" parent="CanvasLayer/VBoxContainer"]
margin_top = 66.0
margin_right = 231.0
margin_bottom = 93.0
custom_fonts/font = ExtResource( 4 )
text = "Exit To Main Menu"
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "fade"
anims/fade = SubResource( 2 )
[connection signal="focus_entered" from="CanvasLayer/VBoxContainer/ResumeBtn" to="." method="_on_btn_focus_entered"]
[connection signal="pressed" from="CanvasLayer/VBoxContainer/ResumeBtn" to="." method="_on_ResumeBtn_pressed"]
[connection signal="pressed" from="CanvasLayer/VBoxContainer/NewGameBtn" to="." method="_on_NewGameBtn_pressed"]
[connection signal="pressed" from="CanvasLayer/VBoxContainer/ExitToMainMenuBtn" to="." method="_on_ExitToMainMenuBtn_pressed"]