platformer-game-test/src/Items/Spring.tscn
2020-11-04 21:13:24 -05:00

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[gd_scene load_steps=6 format=2]
[ext_resource path="res://assets/Items/Spring.png" type="Texture" id=1]
[ext_resource path="res://src/Items/Spring.gd" type="Script" id=2]
[sub_resource type="Animation" id=1]
resource_name = "activated"
length = 0.6
tracks/0/type = "value"
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6 ),
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1 ),
"update": 1,
"values": [ 0, 1, 2, 3, 4, 5, 6 ]
}
[sub_resource type="Animation" id=2]
resource_name = "idle"
length = 0.1
tracks/0/type = "value"
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ 0 ]
}
[sub_resource type="RectangleShape2D" id=3]
extents = Vector2( 7, 3 )
[node name="Spring" type="Node2D"]
script = ExtResource( 2 )
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 0, -8 )
texture = ExtResource( 1 )
hframes = 7
frame = 6
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "idle"
playback_speed = 2.0
anims/activated = SubResource( 1 )
anims/idle = SubResource( 2 )
[node name="Area2D" type="Area2D" parent="."]
collision_layer = 0
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
position = Vector2( 0, -3 )
shape = SubResource( 3 )
one_way_collision = true
[connection signal="body_entered" from="Area2D" to="." method="_on_Area2D_body_entered"]