platformer-game-test/src/Items/Orb.gd
2020-11-25 21:32:02 -05:00

7 lines
211 B
GDScript

extends Area2D
func _on_body_entered(body:Node)->void:
if body.name == "Player":
AudioManager.play_sfx(AudioManager.Sfx.ORB_COLLECTION)
GameState.orb_collected()
$AnimationPlayer.play("collected")