19 lines
349 B
GDScript
19 lines
349 B
GDScript
extends Node2D
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export var next_scene:PackedScene
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func _ready() -> void:
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$SplashVoice.seek(1.5)
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AudioManager.play_music(AudioManager.Music.Intro, 2)
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func load_next_scene():
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# var next_scene = load("res://src/Levels/LevelTemplate/LevelTemplate.tscn")
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GameState.go_to_main_menu()
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queue_free()
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func stop_splash_voice():
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$SplashVoice.stop()
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