[gd_scene load_steps=5 format=2] [ext_resource path="res://src/Actors/WiseOldDude/wize_old_dude.png" type="Texture" id=1] [ext_resource path="res://assets/Items/torch_ligt_texture.png" type="Texture" id=2] [sub_resource type="Animation" id=1] resource_name = "fade" length = 0.5 tracks/0/type = "value" tracks/0/path = NodePath("Sprite:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ 17 ] } tracks/1/type = "value" tracks/1/path = NodePath("Sprite:self_modulate") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0, 0.5 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ] } tracks/2/type = "value" tracks/2/path = NodePath("Sprite/Light2D:energy") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0, 0.3 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ 0.0, 1.0 ] } [sub_resource type="Animation" id=2] length = 0.8 loop = true tracks/0/type = "value" tracks/0/path = NodePath("Sprite:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.2, 0.4, 0.6, 0.8 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1 ), "update": 1, "values": [ 17, 18, 19, 20, 21 ] } tracks/1/type = "value" tracks/1/path = NodePath("Sprite/Light2D:energy") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0, 0.4, 0.8 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 0, "values": [ 1.0, 0.9, 1.0 ] } tracks/2/type = "value" tracks/2/path = NodePath("Sprite/Light2D:texture_scale") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0, 0.4, 0.8 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 0, "values": [ 15.0, 10.0, 15.0 ] } [node name="WiseOldDude" type="Node2D"] [node name="Sprite" type="Sprite" parent="."] self_modulate = Color( 1, 1, 1, 0 ) position = Vector2( 9.53674e-07, -11 ) scale = Vector2( 0.6875, 0.6875 ) texture = ExtResource( 1 ) vframes = 6 hframes = 9 frame = 21 [node name="Light2D" type="Light2D" parent="Sprite"] texture = ExtResource( 2 ) texture_scale = 15.0 color = Color( 0.768627, 0.913725, 0.992157, 1 ) energy = 0.0 shadow_enabled = true shadow_item_cull_mask = 9 [node name="AnimationPlayer" type="AnimationPlayer" parent="."] anims/fade = SubResource( 1 ) anims/idle = SubResource( 2 )