[gd_scene load_steps=5 format=2] [ext_resource path="res://assets/Tiles/spikes_trap.png" type="Texture" id=1] [ext_resource path="res://src/Hazards/Spike.gd" type="Script" id=2] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 8, 6 ) [sub_resource type="RectangleShape2D" id=2] extents = Vector2( 8, 2 ) [node name="Spike" type="Node2D"] script = ExtResource( 2 ) [node name="Sprite" type="Sprite" parent="."] position = Vector2( 0, -8 ) texture = ExtResource( 1 ) flip_v = true [node name="CollisionBody" type="StaticBody2D" parent="."] collision_layer = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="CollisionBody"] position = Vector2( 0, -6 ) shape = SubResource( 1 ) [node name="DangerZone" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="DangerZone"] position = Vector2( 0, -14 ) shape = SubResource( 2 ) one_way_collision = true [connection signal="body_entered" from="DangerZone" to="." method="_on_DangerZone_body_entered"]