[gd_scene load_steps=10 format=2] [ext_resource path="res://assets/SplashScreen/BLANK.png" type="Texture" id=1] [ext_resource path="res://src/Intro/Intro.gd" type="Script" id=2] [ext_resource path="res://assets/SplashScreen/SAGI.png" type="Texture" id=3] [ext_resource path="res://sound/SAGI.ogg" type="AudioStream" id=4] [ext_resource path="res://src/Levels/LevelTemplate/LevelTemplate.tscn" type="PackedScene" id=5] [ext_resource path="res://assets/Tiles/background_0.png" type="Texture" id=6] [ext_resource path="res://assets/SplashScreen/Title.png" type="Texture" id=7] [ext_resource path="res://assets/Items/torch_ligt_texture.png" type="Texture" id=8] [sub_resource type="Animation" id=1] resource_name = "intro" length = 8.0 tracks/0/type = "value" tracks/0/path = NodePath("SAGI:self_modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.4, 1.6, 1.8 ), "transitions": PoolRealArray( 1, 1, 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ] } tracks/1/type = "value" tracks/1/path = NodePath("SAGI/Light2D:texture_scale") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0, 0.001, 0.4, 1.6, 1.8, 2 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 2.0, 1.4, 1.0, 1.0, 3.0, 1.99996 ] } tracks/2/type = "method" tracks/2/path = NodePath(".") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 1.8, 8 ), "transitions": PoolRealArray( 1, 1 ), "values": [ { "args": [ ], "method": "stop_splash_voice" }, { "args": [ ], "method": "load_next_scene" } ] } tracks/3/type = "value" tracks/3/path = NodePath("SAGI/Light2D:enabled") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { "times": PoolRealArray( 0, 1.8 ), "transitions": PoolRealArray( 1, 1 ), "update": 1, "values": [ true, false ] } tracks/4/type = "value" tracks/4/path = NodePath("Title/BG:self_modulate") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/imported = false tracks/4/enabled = true tracks/4/keys = { "times": PoolRealArray( 0, 1.8, 2 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ] } tracks/5/type = "value" tracks/5/path = NodePath("Title/Sprite2:self_modulate") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/imported = false tracks/5/enabled = true tracks/5/keys = { "times": PoolRealArray( 0, 2, 2.2 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ] } tracks/6/type = "value" tracks/6/path = NodePath("Title/BG:position") tracks/6/interp = 1 tracks/6/loop_wrap = true tracks/6/imported = false tracks/6/enabled = true tracks/6/keys = { "times": PoolRealArray( 0, 1.8, 8 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 0, "values": [ Vector2( 229, -35 ), Vector2( 229, -35 ), Vector2( 229, 294 ) ] } tracks/7/type = "value" tracks/7/path = NodePath("Title/Sprite2/Light2D:enabled") tracks/7/interp = 1 tracks/7/loop_wrap = true tracks/7/imported = false tracks/7/enabled = true tracks/7/keys = { "times": PoolRealArray( 0, 1.8 ), "transitions": PoolRealArray( 1, 1 ), "update": 1, "values": [ false, true ] } tracks/8/type = "value" tracks/8/path = NodePath("Title/Sprite2/Light2D:position") tracks/8/interp = 1 tracks/8/loop_wrap = true tracks/8/imported = false tracks/8/enabled = true tracks/8/keys = { "times": PoolRealArray( 0, 1.8, 2.3, 3.2, 3.5, 3.6, 3.8, 4.3, 5.4, 5.6, 5.7, 5.8, 6.5, 6.7, 8 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ Vector2( 42, 68.4516 ), Vector2( 42, 68.4516 ), Vector2( 262, 36 ), Vector2( 407, 109 ), Vector2( 419, 136 ), Vector2( 419, 136 ), Vector2( 375, 117 ), Vector2( 263, 71 ), Vector2( 268, 163 ), Vector2( 268, 163 ), Vector2( 234, 170 ), Vector2( 344, 151 ), Vector2( 285, 175 ), Vector2( 243, 113 ), Vector2( 243, 113 ) ] } tracks/9/type = "value" tracks/9/path = NodePath("Title/Sprite2/Light2D:scale") tracks/9/interp = 1 tracks/9/loop_wrap = true tracks/9/imported = false tracks/9/enabled = true tracks/9/keys = { "times": PoolRealArray( 0, 6.7, 8 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 0, "values": [ Vector2( 3.50556, 3.50556 ), Vector2( 3.50556, 3.50556 ), Vector2( 512.534, 512.534 ) ] } [node name="Intro" type="Node2D"] script = ExtResource( 2 ) next_scene = ExtResource( 5 ) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] autoplay = "intro" anims/intro = SubResource( 1 ) [node name="BLANK" type="Sprite" parent="."] texture = ExtResource( 1 ) centered = false [node name="SAGI" type="Sprite" parent="."] self_modulate = Color( 1, 1, 1, 0 ) position = Vector2( 2, 0 ) texture = ExtResource( 3 ) centered = false [node name="Light2D" type="Light2D" parent="SAGI"] position = Vector2( 239, 136 ) enabled = false texture = ExtResource( 3 ) texture_scale = 3.0 [node name="SplashVoice" type="AudioStreamPlayer" parent="."] stream = ExtResource( 4 ) autoplay = true [node name="Title" type="Node2D" parent="."] self_modulate = Color( 1, 1, 1, 0 ) [node name="BG" type="Sprite" parent="Title"] self_modulate = Color( 1, 1, 1, 0 ) position = Vector2( 229, -35 ) scale = Vector2( 3.50556, 3.50556 ) texture = ExtResource( 6 ) [node name="Sprite2" type="Sprite" parent="Title"] self_modulate = Color( 1, 1, 1, 0 ) texture = ExtResource( 7 ) centered = false [node name="Light2D" type="Light2D" parent="Title/Sprite2"] position = Vector2( 42, 68.4516 ) scale = Vector2( 3.50556, 3.50556 ) texture = ExtResource( 8 )