; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Camera2D", "class": "CameraGame", "language": "GDScript", "path": "res://src/Actors/Camera.gd" }, { "base": "Node2D", "class": "CheckPoint", "language": "GDScript", "path": "res://src/Items/CheckPoint.gd" }, { "base": "Area2D", "class": "Coin", "language": "GDScript", "path": "res://src/Items/Coin.gd" }, { "base": "Node2D", "class": "CutScene", "language": "GDScript", "path": "res://src/Scripts/CutScene.gd" }, { "base": "Control", "class": "DialogBubble", "language": "GDScript", "path": "res://src/CutScenes/DialogBubble/DialogBubble.gd" }, { "base": "KinematicBody2D", "class": "Enemy", "language": "GDScript", "path": "res://src/Actors/Enemy.gd" }, { "base": "Node2D", "class": "GameOver", "language": "GDScript", "path": "res://src/Menu/GameOver.gd" }, { "base": "CanvasLayer", "class": "HUD", "language": "GDScript", "path": "res://src/HUD/HUD.gd" }, { "base": "Node2D", "class": "Level", "language": "GDScript", "path": "res://src/GameWorld/Levels/Level.gd" }, { "base": "KinematicBody2D", "class": "Player", "language": "GDScript", "path": "res://src/Actors/Player.gd" }, { "base": "Node2D", "class": "Spike", "language": "GDScript", "path": "res://src/Hazards/Spike.gd" }, { "base": "Node2D", "class": "Stomp", "language": "GDScript", "path": "res://src/Hazards/Stomp.gd" }, { "base": "TileMap", "class": "TrapTiles", "language": "GDScript", "path": "res://assets/Tiles/TrapTiles.gd" }, { "base": "Area2D", "class": "WarpZone", "language": "GDScript", "path": "res://src/Scripts/WarpZone.gd" } ] _global_script_class_icons={ "CameraGame": "", "CheckPoint": "", "Coin": "", "CutScene": "", "DialogBubble": "", "Enemy": "", "GameOver": "", "HUD": "", "Level": "", "Player": "", "Spike": "", "Stomp": "", "TrapTiles": "", "WarpZone": "" } [application] config/name="Platformer" run/main_scene="res://src/Intro/Intro.tscn" boot_splash/image="res://assets/SplashScreen/BLANK.png" boot_splash/use_filter=false config/icon="res://icon.png" [autoload] AudioManager="*res://src/Singletons/AudioManager.tscn" GameState="*res://src/Singletons/GameState.gd" Utils="*res://src/Singletons/Utils.gd" Stage="*res://src/Singletons/Stage.tscn" AmbiantLighting="*res://src/GameWorld/AmbiantLighting.tscn" [display] window/size/width=480 window/size/height=270 window/size/fullscreen=true window/stretch/mode="viewport" window/stretch/aspect="keep" [editor_plugins] enabled=PoolStringArray( ) [gui] theme/custom="res://assets/Theme/Theme.tres" [importer_defaults] texture={ "compress/bptc_ldr": 0, "compress/hdr_mode": 0, "compress/lossy_quality": 0.7, "compress/mode": 0, "compress/normal_map": 0, "detect_3d": false, "flags/anisotropic": false, "flags/filter": false, "flags/mipmaps": false, "flags/repeat": 0, "flags/srgb": 2, "process/HDR_as_SRGB": false, "process/fix_alpha_border": true, "process/invert_color": false, "process/premult_alpha": false, "size_limit": 0, "stream": false, "svg/scale": 1.0 } [input] ui_accept={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777222,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":90,"unicode":0,"echo":false,"script":null) ] } direction_up={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null) ] } direction_down={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null) ] } direction_left={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null) ] } direction_right={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null) ] } jump={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":90,"unicode":0,"echo":false,"script":null) ] } pause={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":80,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null) ] } dash={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777238,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":1,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":88,"unicode":0,"echo":false,"script":null) ] } attack={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":67,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":2,"pressure":0.0,"pressed":false,"script":null) ] } [layer_names] 2d_render/layer_1="Player" 2d_physics/layer_1="Player" 2d_render/layer_2="Enimies" 2d_physics/layer_2="Enimies" 2d_render/layer_3="Hazerds" 2d_physics/layer_3="Hazerds" 2d_render/layer_4="World" 2d_physics/layer_4="World" 2d_render/layer_5="Collectable" 2d_physics/layer_5="Collectable" 2d_render/layer_6="Breakable" 2d_physics/layer_6="Breakable" [rendering] quality/2d/use_pixel_snap=true environment/default_environment="res://default_env.tres"