Changed dialog in first run cutscene
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parent
61f9c43d81
commit
c69cd21fe6
2 changed files with 28 additions and 34 deletions
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@ -10,21 +10,31 @@ var _old_man_dialog = [
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"callback": null
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},
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{
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"text": "You see that tree over there?",
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"callback": null
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},
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]
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var _old_man_dialog2 = [
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{
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"text": "Oh, yeah - not there...",
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"text": "Basically, you are already dead",
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"callback": null
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},
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{
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"text": "Forgive me, never thought you would really take a look",
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"text": "Sorry, you hear that from me\n But fear not!",
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"callback": null
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},
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{
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"text": "Never mind Bro. See the path ahead? There is a tree in that cave.",
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"text": "To redeam your self i crafted 10 challanges for ya",
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"callback": null
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},
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{
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"text": "You have ten minutes to complete them all and collect as meny Coins and Orbs as you can",
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"callback": null
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},
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{
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"text": "You will fail, learn from your mistakes. Just try to fail as little as possible",
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"callback": null
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},
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{
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"text": "Questions?",
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"callback": null
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},
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{
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"text": "*COUGH* Anyway, Good luck, and mind you step!",
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"callback": null
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},
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]
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@ -57,31 +67,8 @@ func start_scene(camera:CameraGame = null):
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$AnimationPlayer.play("old_dude_slide_out")
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yield($AnimationPlayer, "animation_finished")
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# pan Camera
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$Tween.interpolate_property(_camera, "position", _camera.position, Vector2( _camera.position.x - 400, _camera.position.y), 2)
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$Tween.start()
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yield($Tween, "tween_completed")
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camera.get_parent().boost(Vector2(0,-200))
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# wait a bit to get a "haha" timing
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yield(get_tree().create_timer(2), "timeout")
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#pan back
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$Tween.interpolate_property(_camera, "position", _camera.position, _camera.get_parent().position, 2, Tween.TRANS_BOUNCE, Tween.EASE_OUT)
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$Tween.start()
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yield($Tween, "tween_completed")
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camera.get_parent().boost(Vector2(0,-100))
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# Dialog 2
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$AnimationPlayer.play("old_dude_slide_in")
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yield($AnimationPlayer, "animation_finished")
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dialog_bubble = _dialog_bubble.instance()
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dialog_bubble.dialog = _old_man_dialog2
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$Overlay.add_child(dialog_bubble)
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dialog_bubble.start_dialog()
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yield(dialog_bubble, "dialog_finished")
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$AnimationPlayer.play("old_dude_slide_out")
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yield($AnimationPlayer, "animation_finished")
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#
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@ -1,4 +1,4 @@
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[gd_scene load_steps=10 format=2]
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[gd_scene load_steps=11 format=2]
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[ext_resource path="res://src/Intro/Intro.gd" type="Script" id=1]
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[ext_resource path="res://src/Menu/MainMenu.tscn" type="PackedScene" id=2]
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@ -138,6 +138,10 @@ tracks/9/keys = {
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"values": [ Vector2( 3.50556, 3.50556 ), Vector2( 3.50556, 3.50556 ), Vector2( 512.534, 512.534 ) ]
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}
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[sub_resource type="Environment" id=2]
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background_mode = 4
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glow_enabled = true
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[node name="Intro" type="Node2D"]
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pause_mode = 2
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script = ExtResource( 1 )
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@ -184,3 +188,6 @@ position = Vector2( 42, 68.4516 )
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scale = Vector2( 3.50556, 3.50556 )
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enabled = false
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texture = ExtResource( 8 )
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource( 2 )
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