light effects ?

This commit is contained in:
Sagi Dayan 2020-11-27 18:22:46 -05:00
parent 3631e21127
commit a640cc22be
4 changed files with 31 additions and 6 deletions

View file

@ -1,8 +1,13 @@
[gd_scene load_steps=3 format=2]
[gd_scene load_steps=4 format=2]
[ext_resource path="res://src/HUD/HUD.tscn" type="PackedScene" id=1]
[ext_resource path="res://src/GameWorld/GameWorld.gd" type="Script" id=5]
[sub_resource type="Environment" id=1]
background_mode = 4
fog_sun_amount = 0.16
glow_enabled = true
[node name="GameWorld" type="Node2D"]
script = ExtResource( 5 )
@ -10,3 +15,6 @@ script = ExtResource( 5 )
layer = 2
[node name="Level" type="Node2D" parent="."]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource( 1 )

File diff suppressed because one or more lines are too long

View file

@ -1,7 +1,8 @@
[gd_scene load_steps=7 format=2]
[gd_scene load_steps=8 format=2]
[ext_resource path="res://assets/Traps/arrow.png" type="Texture" id=1]
[ext_resource path="res://src/Hazards/Arrow.gd" type="Script" id=2]
[ext_resource path="res://assets/Items/torch_ligt_texture.png" type="Texture" id=3]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 2.5, 2.5 )
@ -82,5 +83,13 @@ shape = SubResource( 2 )
autoplay = "idle"
anims/fade_out = SubResource( 3 )
anims/idle = SubResource( 4 )
[node name="Light2D" type="Light2D" parent="."]
position = Vector2( -2.5, -0.5 )
texture = ExtResource( 3 )
color = Color( 0.905882, 0.6, 0.6, 1 )
range_item_cull_mask = 31775
shadow_enabled = true
shadow_item_cull_mask = 9
[connection signal="body_entered" from="HitZone" to="." method="_on_HitZone_body_entered"]
[connection signal="body_entered" from="PinZone" to="." method="_on_PinZone_body_entered"]

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=16 format=2]
[gd_scene load_steps=17 format=2]
[ext_resource path="res://assets/Tiles/background_0.png" type="Texture" id=1]
[ext_resource path="res://assets/Tiles/background_2.png" type="Texture" id=2]
@ -122,6 +122,11 @@ tracks/5/keys = {
"values": [ Color( 1, 1, 1, 1 ), Color( 0.952941, 0.341176, 0.00784314, 1 ), Color( 0.952941, 0.0313726, 0.0117647, 1 ), Color( 1, 1, 1, 1 ) ]
}
[sub_resource type="Environment" id=9]
background_mode = 4
glow_enabled = true
glow_blend_mode = 0
[node name="MainMenu" type="Node2D"]
script = ExtResource( 6 )
@ -228,6 +233,9 @@ stretch_mode = 5
__meta__ = {
"_edit_use_anchors_": false
}
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource( 9 )
[connection signal="pressed" from="CanvasLayer/Control/VBoxContainer/NewGameBtn" to="." method="_on_NewGameBtn_pressed"]
[connection signal="pressed" from="CanvasLayer/Control/VBoxContainer/ControlsBtn" to="." method="_on_ControlsBtn_pressed"]
[connection signal="pressed" from="CanvasLayer/Control/VBoxContainer/ExitGameBtn" to="." method="_on_ExitGameBtn_pressed"]