diff --git a/README.md b/README.md index af545cb..6ad9a8d 100644 --- a/README.md +++ b/README.md @@ -2,3 +2,8 @@ Just trying to learn some game dev basics while making a game i would like + + +NOTE: you must use Godot v3.2.3(stable) - other versions will break it +Download at: https://godotengine.org/download/archive/3.2.3-stable/ + diff --git a/src/Singletons/AudioManager.gd b/src/Singletons/AudioManager.gd index 7bfc54b..adf50cf 100644 --- a/src/Singletons/AudioManager.gd +++ b/src/Singletons/AudioManager.gd @@ -126,4 +126,4 @@ func _on_Tween_completed(object: Object, key: NodePath) -> void: func current_music(): - return _current_music \ No newline at end of file + return _current_music diff --git a/src/Singletons/GameState.gd b/src/Singletons/GameState.gd index 4eb3a8d..18b787c 100644 --- a/src/Singletons/GameState.gd +++ b/src/Singletons/GameState.gd @@ -163,4 +163,4 @@ func coin_collected(): func orb_collected(): print("orb collected") _run_data.orbs += 1 - _data.statistics.orbs += 1 \ No newline at end of file + _data.statistics.orbs += 1