platformer-game-test/src/GameWorld/Levels/PreGame.tscn

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[gd_scene load_steps=23 format=2]
[ext_resource path="res://src/GameWorld/Levels/PreGame.gd" type="Script" id=1]
[ext_resource path="res://assets/Tiles/background_0.png" type="Texture" id=2]
[ext_resource path="res://assets/Tiles/background_2.png" type="Texture" id=3]
[ext_resource path="res://assets/Tiles/background_1.png" type="Texture" id=4]
[ext_resource path="res://assets/Items/torch_ligt_texture.png" type="Texture" id=5]
[ext_resource path="res://src/Actors/Goblin.tscn" type="PackedScene" id=6]
[ext_resource path="res://src/Scripts/SpawnPoint.tscn" type="PackedScene" id=7]
[ext_resource path="res://assets/Tiles/SemiSolidsTileMap.tscn" type="PackedScene" id=8]
[ext_resource path="res://src/Items/Coin.tscn" type="PackedScene" id=9]
[ext_resource path="res://assets/Tiles/TrapTiles.tscn" type="PackedScene" id=10]
[ext_resource path="res://assets/Tiles/tileset.png" type="Texture" id=11]
[ext_resource path="res://assets/Tiles/SolidsTileMap.tscn" type="PackedScene" id=12]
[ext_resource path="res://src/Actors/WiseOldDude/WiseOldDude.tscn" type="PackedScene" id=13]
[ext_resource path="res://src/GameWorld/AmbiantLighting.tscn" type="PackedScene" id=14]
[sub_resource type="TileSet" id=1]
0/name = "tileset.png 0"
0/texture = ExtResource( 11 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 96, 0, 96, 48 )
0/tile_mode = 1
0/autotile/bitmask_mode = 0
0/autotile/bitmask_flags = [ Vector2( 0, 0 ), 256, Vector2( 0, 1 ), 260, Vector2( 0, 2 ), 4, Vector2( 1, 0 ), 320, Vector2( 1, 1 ), 325, Vector2( 1, 2 ), 5, Vector2( 2, 0 ), 64, Vector2( 2, 1 ), 65, Vector2( 2, 2 ), 1, Vector2( 3, 0 ), 69, Vector2( 3, 1 ), 65, Vector2( 3, 2 ), 321, Vector2( 4, 0 ), 5, Vector2( 4, 2 ), 320, Vector2( 5, 0 ), 261, Vector2( 5, 1 ), 260, Vector2( 5, 2 ), 324 ]
0/autotile/icon_coordinate = Vector2( 0, 0 )
0/autotile/tile_size = Vector2( 16, 16 )
0/autotile/spacing = 0
0/autotile/occluder_map = [ ]
0/autotile/navpoly_map = [ ]
0/autotile/priority_map = [ ]
0/autotile/z_index_map = [ ]
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0/navigation_offset = Vector2( 0, 0 )
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0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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0/shape_one_way_margin = 0.0
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1/texture = ExtResource( 11 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 0, 48, 48, 48 )
1/tile_mode = 1
1/autotile/bitmask_mode = 0
1/autotile/bitmask_flags = [ Vector2( 0, 0 ), 256, Vector2( 0, 1 ), 260, Vector2( 0, 2 ), 4, Vector2( 1, 0 ), 320, Vector2( 1, 1 ), 325, Vector2( 1, 2 ), 5, Vector2( 2, 0 ), 64, Vector2( 2, 1 ), 65, Vector2( 2, 2 ), 1 ]
1/autotile/icon_coordinate = Vector2( 0, 0 )
1/autotile/tile_size = Vector2( 16, 16 )
1/autotile/spacing = 0
1/autotile/occluder_map = [ ]
1/autotile/navpoly_map = [ ]
1/autotile/priority_map = [ ]
1/autotile/z_index_map = [ ]
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1/navigation_offset = Vector2( 0, 0 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape_one_way = false
1/shape_one_way_margin = 0.0
1/shapes = [ ]
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[sub_resource type="RectangleShape2D" id=2]
extents = Vector2( 7, 37 )
[sub_resource type="Gradient" id=3]
colors = PoolColorArray( 1, 1, 1, 1, 1, 1, 1, 0.258824 )
[sub_resource type="GradientTexture" id=4]
gradient = SubResource( 3 )
[sub_resource type="Curve" id=5]
_data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0.756818 ), 0.0, 0.0, 0, 0 ]
[sub_resource type="CurveTexture" id=6]
curve = SubResource( 5 )
[sub_resource type="ParticlesMaterial" id=7]
emission_shape = 2
emission_box_extents = Vector3( 1, 4, 1 )
flag_disable_z = true
direction = Vector3( -1, 0, 0 )
gravity = Vector3( 0, 0, 0 )
initial_velocity = 10.0
initial_velocity_random = 0.25
angular_velocity = 4.0
angular_velocity_random = 1.0
orbit_velocity = 0.0
orbit_velocity_random = 0.0
scale = 1.5
scale_random = 0.5
scale_curve = SubResource( 6 )
color_ramp = SubResource( 4 )
[sub_resource type="Animation" id=8]
resource_name = "default"
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("Light2D:color")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.3, 0.5, 0.7, 1 ),
"transitions": PoolRealArray( 1, 1, 1, 1, 1 ),
"update": 0,
"values": [ Color( 0.980392, 0.454902, 0.0313726, 1 ), Color( 0.980392, 0.654902, 0.0313726, 1 ), Color( 0.980392, 0.0745098, 0.0313726, 1 ), Color( 0.917647, 0.309804, 0.14902, 1 ), Color( 0.980392, 0.454902, 0.0313726, 1 ) ]
}
[node name="PreGame" type="Node2D"]
script = ExtResource( 1 )
game_state = 6
level_entry_point = Vector2( 80, 50 )
level_exit_point = Vector2( 700, 224 )
camer_limits = {
"bottom": 260,
"left": -16,
"right": 710,
"top": 0
}
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
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motion_scale = Vector2( 0.6, 1 )
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margin_left = -142.0
margin_top = -103.0
margin_right = 443.0
margin_bottom = 255.0
texture = ExtResource( 2 )
__meta__ = {
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}
[node name="NinePatchRect2" type="NinePatchRect" parent="ParallaxBackground/ParallaxLayer"]
margin_left = 443.0
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margin_bottom = 255.0
texture = ExtResource( 2 )
__meta__ = {
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[node name="ParallaxLayer2" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 0.8, 1 )
[node name="NinePatchRect" type="NinePatchRect" parent="ParallaxBackground/ParallaxLayer2"]
margin_left = -142.0
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texture = ExtResource( 4 )
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[node name="ParallaxLayer3" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 0.9, 1 )
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margin_left = -142.0
margin_top = -103.0
margin_right = 443.0
margin_bottom = 255.0
texture = ExtResource( 3 )
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}
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margin_left = 443.0
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margin_bottom = 255.0
texture = ExtResource( 3 )
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}
[node name="SolidPlatforms" type="Node2D" parent="."]
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[node name="SolidsTileMap" parent="SolidPlatforms" instance=ExtResource( 12 )]
collision_layer = 8
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[node name="TrapTiles" parent="SolidPlatforms" instance=ExtResource( 10 )]
tile_data = PoolIntArray( 917517, 0, 0, 917518, 0, 0, 917519, 0, 0, 917530, 0, 0, 917531, 0, 0 )
[node name="WiseOldDude" parent="." instance=ExtResource( 13 )]
position = Vector2( 643, 161 )
[node name="CutsceneAreas" type="Node2D" parent="."]
[node name="OldDudeIntroArea" type="Area2D" parent="CutsceneAreas"]
position = Vector2( 560, 182 )
collision_layer = 0
[node name="CollisionShape2D" type="CollisionShape2D" parent="CutsceneAreas/OldDudeIntroArea"]
position = Vector2( 0, -27 )
shape = SubResource( 2 )
[node name="LoreParticals" type="Particles2D" parent="."]
position = Vector2( 715, 212 )
amount = 20
lifetime = 3.0
preprocess = 1.0
explosiveness = 0.25
process_material = SubResource( 7 )
[node name="Light2D" type="Light2D" parent="LoreParticals"]
position = Vector2( -4, -2 )
texture = ExtResource( 5 )
texture_scale = 5.63
color = Color( 0.980392, 0.554327, 0.0313726, 1 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="LoreParticals"]
autoplay = "default"
playback_speed = 0.2
anims/default = SubResource( 8 )
[node name="GoblinSpawn" parent="." instance=ExtResource( 7 )]
position = Vector2( 526, 238 )
node = ExtResource( 6 )
[node name="GoblinSpawn2" parent="." instance=ExtResource( 7 )]
position = Vector2( 208, 126 )
node = ExtResource( 6 )
[node name="Coins" type="Node" parent="."]
[node name="Coin" parent="Coins" instance=ExtResource( 9 )]
position = Vector2( 15, -12 )
[node name="Coin2" parent="Coins" instance=ExtResource( 9 )]
position = Vector2( 535, 42 )
[node name="AmbiantLighting" parent="." instance=ExtResource( 14 )]
[connection signal="body_entered" from="CutsceneAreas/OldDudeIntroArea" to="." method="_on_OldDudeIntroArea_body_entered"]