package com.sagi.dayan.Games.Utils; /** * this class configures the structure of a wave */ public class WaveConfig { protected int[] moveVector; protected double stepDelay; protected int acc; protected int startX; protected int startY; public WaveConfig(int[] moveVector, double stepDelay, int acc, int staryX, int startY){ this.moveVector = moveVector; this.stepDelay = stepDelay; this.acc = acc; this.startX = staryX; this.startY = startY; } public int[] getMoveVector() { return moveVector; } public double getStepDelay() { return stepDelay; } public int getAcc() { return acc; } public int getStartX() { return startX; } public int getStartY() { return startY; } }