Fire fix + used @aranzaiger s wav file
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2 changed files with 3 additions and 3 deletions
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@ -152,7 +152,7 @@ public class FirstStage extends Scene {
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}
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if(keys.get(engine.getP1Controlles()[GameEngine.FIRE]) ){
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if(players.get(0).isAbleToFire()){
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missiles.add(new Missile(players.get(0).getCenterX() - 3, (int)players.get(0).getLocY(), players.get(0).getAcceleration() + 3, "P1Laser.png"));
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missiles.add(new Missile(players.get(0).getCenterX() - 15, (int)players.get(0).getLocY(), players.get(0).getAcceleration() + 3, "P1Laser.png"));
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players.get(0).updateFireTime();
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}
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}
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@ -181,7 +181,7 @@ public class FirstStage extends Scene {
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}
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if(keys.get(engine.getP2Controlles()[GameEngine.FIRE]) ){
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if(players.get(1).isAbleToFire()){
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missiles.add(new Missile(players.get(1).getCenterX() - 3, (int)players.get(1).getLocY(), players.get(1).getAcceleration() + 3, "P1Laser.png"));
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missiles.add(new Missile(players.get(1).getCenterX() - 15, (int)players.get(1).getLocY(), players.get(1).getAcceleration() + 3, "P1Laser.png"));
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players.get(1).updateFireTime();
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}
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}
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@ -31,7 +31,7 @@ public class MainMenuScene extends Scene {
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menuItem = 0;
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menuBox = new MenuBoxSprite(X_AXIS, axis[menuItem], stageWidth, stageHeight, 0, "menu.jpg", 0, 425, 110); //bImage is the background... not trivial
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try {
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AudioPlayer.player.start(new AudioStream(Utils.getSoundResourceAsStream("intro.wav")));
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AudioPlayer.player.start(new AudioStream(Utils.getSoundResourceAsStream("intro_LowQuality.wav")));
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} catch (IOException e) {
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e.printStackTrace();
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}
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